Earth's address?

PTeppic

Reetou Diplomatic Corp
Joined
May 31, 2001
Messages
3,337
So - he said, in the third person, to the great unatmed masses of the internet - what do we think the glyph sequence is for the planet of the Tauri, that planet they call "Earth"?

[Just the first six is needed BTW... for obvious reasons.]

I think I have seen in at least three places (but it would be too easy to tell you where!) :D
 
OK. PTeppic. Don't hate you anymore. I think I've remembered one of the places I saw the glyph sequence but due to Ausgate being down I can't get to it. I think you know where I mean.

Gypsy
 
One of them is trivially obvious, of course... the other two more difficult. I still need to re-find them myself of course...
 
I don't want to sound stupid here, but lets say I know the answer - how exactly would I go about describing it here? DO each of the glyphs have proper names, or would I just be saying things like "The one that looks a bit like a wheelbarrow" etc?

I don't know the answer - I could probably find it on my dvd's if I gave it a bash, just curious to know how I might answer.
 
The glyphs are all constellations, or most are, so yes, they do all have names, ie, Cancer.

PTeppic, I guess you worked out where on Ausgate I mean? <g>

Gypsy
 
Gypsy - actually no, I was thinking of, in order:

1) the movie (in the caves when Daniel and Sha're learn to communicate [ooo-er] and then kawalski finds the cartouche
[Postscript - I just checked, we don't see enough of it to actually see the return address :( :blush: ]

2) some of the episodes where we clearly see the address for Earth (including one of the Tok'ra eps)


Tabitha - yeah, they all have names. They can all be found and named on the AusGate site (when it comes back up - or I am sure I can arrange for some GIF-based tutelage).

However, I have now found two separate episodes that CLEARLY show the glyphs. They are definitely differently filmed sequences, since one is in the dark (There But For the Grace of God) and one is sandy (The Tok'ra Part 2). And they both have the same sequence, but different POO glyphs.

And, alas, the third glyph is new. It may be the one for Chulak - I will have to check. The others are:

Auriga, Cetus, (new glyph), Cancer, Scutum, Eridanus

new_glyph.jpg
 
Ah. You meant you found them in episodes. I've found them on the web a few times, just can't remember where though.

Gypsy
 
The big question then: do they agree with the above list, and (perhaps more importantly) is there a name for the new glyph?
 
The sequence is

Auriga / Cetus / Centaurus / Cancer / Scutum / Eridanus

and can see it clearly in the episod "solitudes"...


(and the "new glyph" is well chulack POO)
 
Where do we see the Chulak P.O.O.
I know it isn't Abydos - we see that one in Children of the Gods.

As for Solitudes - I will have to watch again. Let's here it for DVD!

Edit: Oops - blind as a tree. Yup, I now see - it is not a "new glyph" after all. Thanks. And yes, Solitudes shows them clearly - though for me it was "clearly" the same sequence as before. I just had not recognised Centaurus! My reference glyphs are slightly badly drawn. :( Thanks for the help though - it means my question has been categorically answered!
 
In fact, let's here it for continuity for a change!! :D :cool:

They actually DO dial the "Earth" each time they dial - and this very clearly shown in at least three different episodes where we can see the full address (under different physical conditions, so it is not just stock footage), and in several more episodes where we see partial footage.

And just to recap, the Earth address is:

Auriga, Cetus, Centaurus, Cancer, Scutum, Eridanus
 
Say, uh, do the symbols actually depict Earth's location?

I mean, the 6 symbols are supposed to locate Earth in a 3-dimensional (2 for the X axis, 2 for the Y axis and 2 for the Z axis).
But did the makers of the show actually chose constellations in the sky that fit that function. Or did they just randomly chose constellations that would not make any sense?

(Basically, I'm asking
is Earth in between Auriga and Cetus,
Centaurus and Cancer,
and Scutum and Eridanus?)
 
I understand the question, and have wondered this myself. Originally I was going to investigate, but on the spur of the moment have done some pondering, and I think the answer is almost certainly not.

Why? Because, if I am not mistaken, all the "constellation" glyphs on the Stargate are found in the northern hemisphere, some at quite high declination (or ascension, or whatever - near "north"). Which means they are all on "one side" of our planet, however far away. Half of the glyphs would have to "on the other side" of Earth, for it to be real. BUT, this is estimation - I have not worked it out. I do have some star-maps somewhere though...

NB. How come there are no very southerly constellations, only visible from southern hemisphere? Ooops to continuity for that one!
 
A thought just struck me, the glyphs on the antarctic gate, are they different to the original? What about the antarctic p.o.o? Which constellation is that?
 
The Antarctic P.O.O. (like the Earth, Abydos and Gamekeeper-world glyphs) are non-constellational. It is a circle over a horizontal "base" line, perhaps showing this is the original Stargate (in the entire network?)

I seem to recall that it is mentioned that the P.O.O. is the only difference between the two gates, (Antarctica and Giza), which are otherwise identical.

I have started another thread (here: Point of Origin - Constellation or Diagrammatic?) to expand on some thoughts I have just had about this.
 
Ok...when you say that Abydos, Earth and the GameKeeper world P.O.O's are NON- CONSTELLATIONAL, are you suggesting that all the other worlds we know they have visited (or at least we saw the addresses of) have P.O.O's that are constellations? Ones that we know of anyway.

I just had a way out left field kind of thought. What is something that the earth gates, abydos gate and gamekeeper gate have in commen? We know that Abydos is the closest gate to earth (or one of). We don't know the proximity of the game-keeper gate, but for the sake of this arguement, I am going to assume it is 'local' also. If these three gates have P.O.O's that to the best of our knowledge are not known constellations, does that say something about the P.O.O itself? If other planets have constellations that we know of (view from Earth) does that become evidence in the arguement that the P.O.O is a confirming origin location? What I mean is, when a team dials into Earth, they use a P.O.O constellation that the earth within our solar system is a part of? Think about it. Observers on Earth can see constellations far away made of stars, but we are part of a constellation ourselves...we just can't see it from Earth. And the same with Abydos and the Gamekeeper planet...what if they are part of constellations that we cannot clearly define because of their proximity (and of course we are talking thousands of light years, but in universal scales this is of course a mere nanometer).

So when a team dials out from earth they dial the glyph addres of the planet they are going to, and then the P.O.O. is a identification glyph for where this planet is in relation to Earth. And anyone dialling back in from another planet would identify the glyph address for Earth, the point in space that they must go to, and then earth's P.O.O is a representation of the constellation we lie in. The reason for this constellation element in the address? So that the planet where the wormhole originates (i.e the dialling planet) can identify the location of earth in relation to its own position in space, and thus direct the wormhole to the destination.

This is actually my current theory provided in all the P.O.O threads, sorry to impose my thoughts here!
 
Originally posted by shazstar
Ok...when you say that Abydos, Earth and the GameKeeper world P.O.O's are NON- CONSTELLATIONAL, are you suggesting that all the other worlds we know they have visited (or at least we saw the addresses of) have P.O.O's that are constellations?
I am saying the ones we have seen appear to be constellations on the Earth gate (but for sci-fi show budget reasons) and I may have missed one or two other non-constellation ones: someone here claims to have all the addresses ever seen, which would help around now!, BUT, my point [in that other thread! :evil: ] is that theoretically, the VAST majority are actually the other way round, i.e. diagrammatic!! To ensure that all gates can travel to all other gates (a fundamental requirement??) they would all have to use the same glyphs, which means NOT using lots of special P.O.O. glyphs that appear all over the place, like the Earth P.O.O. - which does. I think this is just not thinking about the consequences and therefore technical non-continuity!
I just had a way out left field kind of thought. What is something that the earth gates, abydos gate and gamekeeper gate have in commen? We know that Abydos is the closest gate to earth (or one of). We don't know the proximity of the game-keeper gate, but for the sake of this arguement, I am going to assume it is 'local' also. If these three gates have P.O.O's that to the best of our knowledge are not known constellations, does that say something about the P.O.O itself? If other planets have constellations that we know of (view from Earth) does that become evidence in the arguement that the P.O.O is a confirming origin location? What I mean is, when a team dials into Earth, they use a P.O.O constellation that the earth within our solar system is a part of? Think about it. Observers on Earth can see constellations far away made of stars, but we are part of a constellation ourselves...we just can't see it from Earth. And the same with Abydos and the Gamekeeper planet...what if they are part of constellations that we cannot clearly define because of their proximity (and of course we are talking thousands of light years, but in universal scales this is of course a mere nanometer).
a) since the above summary was the wrong way round, this hijacks the whole point - sorry!
b) in any case, NO. The non-constellation glyphs are pictorial representations of the PLANETS, and are described as thus in the film, which in this case I think stays valid. The Giza gate glyph is a pyramid with the sun over-head, the Antarctic one is a gate on a horizontal base (perhaps to indicate the first ever gate), the Gamekeeper one is the man's own peculiar spiral [though this MAY be a later amendment by him!]
So when a team dials out from earth they dial the glyph addres of the planet they are going to, and then the P.O.O. is a identification glyph for where this planet is in relation to Earth. And anyone dialling back in from another planet would identify the glyph address for Earth, the point in space that they must go to, and then earth's P.O.O is a representation of the constellation we lie in. The reason for this constellation element in the address? So that the planet where the wormhole originates (i.e the dialling planet) can identify the location of earth in relation to its own position in space, and thus direct the wormhole to the destination.
EXCEPT that for dialling back INTO Earth the P.O.O. is "irrelevant" and changes for every single planet, we can assume. The relevant part is the 6-glyph constellation part, which defines a 3D stellar position, allowing for stellar drift. The use of the P.O.O. is covered by other threads.
Also, anyone travelling from any planet to Earth may not know the Earth P.O.O. - they don't actually need it until they intend to leave again - and not if a ship is coming for them! After all, in most SG-1 missions they won't know the P.O.O. until they get to the planet.
I didn't want to put TOO much in this thread about this theory, since it is leaving the original thread purpose but: if most of the P.O.O. are constellations, then there are either only 38 gates in use (ludicrous? we have probably seen that many in 100+ episodes), each constellation is used more than once (possible? but confusing, and negates your point), or there are loads more constellations used as P.O.O. (but if also used as a destination constellations, we get the massive problem of non-addressability - it would be like having batches of telephones that missed out one of the digits 0-9, since "there was only room for nine digits on the key-pad": perhaps 1/10th of all numbers would not be diallable!!)
 

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