Green
Sick and Tired
Yeah, I've been beating this one to death, but thought I'd start its own thread separate from the demo.
Anyone else played this yet? What do you think of the game?
So far, it's very enjoyable, despite the dodgy cut scenes/lip-syncing. I'm only about 4 or 5 levels in, so I've barely scratched the surface of the plot. It is lots of fun so far, though. During the early missions, in the jungle, the sense of actually being there, dodging between trees and following the river was spot on. This game feels massive.
I will say, though, that the game is buggy as hell. I've mentioned in another thread that on one level, my squad member got stuck in a door and I had to grenade him to get him out of my way (someone else online had this happen, too, though he was already past him in the corridor. It ended up that the guy never moved, never completed his mission, and this guy had to replay the whole level). Another massive bug I've found is with the missile launcher - I have had to restart a level because at some point the missile launcher ran out of ammo, but it didn't tell the game, cos now it won't let me pick up a new one, even though mine has no ammo. Grr.
All in all it's really good so far, but not spectacular, and I'm hoping there are no more game-breaking bugs coming up.
*POSSIBLE SPOILER but probably not really*
And I'm dreading the later stages when all is covered in ice - my PC slowed down to a crawl at the end of the "relic" level, and that was just one room full of ice and smoke.
Anyone else played this yet? What do you think of the game?
So far, it's very enjoyable, despite the dodgy cut scenes/lip-syncing. I'm only about 4 or 5 levels in, so I've barely scratched the surface of the plot. It is lots of fun so far, though. During the early missions, in the jungle, the sense of actually being there, dodging between trees and following the river was spot on. This game feels massive.
I will say, though, that the game is buggy as hell. I've mentioned in another thread that on one level, my squad member got stuck in a door and I had to grenade him to get him out of my way (someone else online had this happen, too, though he was already past him in the corridor. It ended up that the guy never moved, never completed his mission, and this guy had to replay the whole level). Another massive bug I've found is with the missile launcher - I have had to restart a level because at some point the missile launcher ran out of ammo, but it didn't tell the game, cos now it won't let me pick up a new one, even though mine has no ammo. Grr.
All in all it's really good so far, but not spectacular, and I'm hoping there are no more game-breaking bugs coming up.
*POSSIBLE SPOILER but probably not really*
And I'm dreading the later stages when all is covered in ice - my PC slowed down to a crawl at the end of the "relic" level, and that was just one room full of ice and smoke.