"Show, don't tell" - Is "telling" always evil?

Giovanna Clairval

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Why "Show, don't tell"?


This is SF writer Robert J. Sawyer's explanation:

"First, what's the difference between the two? Well, "telling" is the reliance on simple exposition: Mary was an old woman. "Showing," on the other hand, is the use of evocative description: Mary moved slowly across the room, her hunched form supported by a polished wooden cane gripped in a gnarled, swollen-jointed hand that was covered by translucent, liver-spotted skin.

Both showing and telling convey the same information — Mary is old — but the former simply states it flat-out, and the latter — well, read the example over again and you'll see it never actually states that fact at all, and yet nonetheless leaves no doubt about it in the reader's mind.

Why is showing better?
Two reasons. First, it creates mental pictures for the reader. When reviewers use terms like "vivid," "evocative," or "cinematic" to describe a piece of prose, they really mean the writer has succeeded at showing, rather than merely telling.

Second, showing is interactive and participatory: it forces the reader to become involved in the story, deducing facts (such as Mary's age) for himself or herself, rather than just taking information in passively."
© 1995 by Robert J. Sawyer. All rights reserved.

The entire article is here: Science Fiction Writer Robert J. Sawyer: On Writing*— Show

But, according to Joshua Henkin ,"Show, Don't Tell" has become a mantra doggerel that leads to poor descriptions. Excerpts from a post:

The Elegant Variation: "Show, Don't Tell: The Great Lie of Writing Workshop


OK, let's dispense with the obvious, namely, that there's a kernel of truth to the old saw. Fiction is a dramatic art, and you need to dramatize, not simply state things. You need to use the sound, feel, smell, taste of language to make a reader undergo an emotional experience. The sentence "John was a handsome man" is not a handsome sentence, and though a writer is welcome to use it, she shouldn't think it will do much work for her.

It doesn't follow from that, however, that all a writer should be doing is showing. A story is not a movie is not a TV show, and I can't tell you the number of student stories I read where I see a camera panning. Movies are a perfectly good art form, and they are better at doing some things than novels are. But novels are better at doing other things. Moving around in time, for instance, and conveying material that takes place in general as opposed to specific time (everything in a movie, by contrast, is in specific time, because all there is is scene--there's no room for summary, at least as we traditionally conceive of it). But more important, novels can describe internal psychological states, whereas movies can only suggest them through dialogue and gesture. […]

Besides, the distinction between showing and telling breaks down in the end. "She was nervous" is, I suppose, telling, while "She bit her fingernail" is, I suppose, showing. But is there any meaningful distinction between the two? Neither of them is a particularly good sentence, though if I had to choose, I'd probably go with "She was nervous," since "She bit her fingernail" is such a generic gesture of anxiety it seems lazy on the writer's part--insufficiently well imagined."

End of quotation.

_____________________

I am not endorsing the author's choice of "She was nervous" vs. "She bit her fingernail", but Henkin's post certainly sparks a few questions.


If a novel is made of 99% telling, it certainly ends up having no dramatisation. In literary novels, I might accept this (I am a fan of Michel Proust), but in genre novels? Gah!

On the other hand...

In most cases, it is true that showing is better than telling, but every story needs a few passages that relate events without detailed descriptions. It is a question of pace: 1) not every event needs to be related in "real time"; 2) not every detail is necessary, plot-wise.

And shouldn't emotions be "told", sometimes, as opposed to "acted"?

Not all "telling" is evil...
 
*hugs Giovanna*, thank you darling.

Showing has recently worried me a great deal, as I don't want to fall in the trap where my readers begins to think that I am blathering just for sake of filling for the word count. It's quite opposite thought, as I have a pace that I want to keep in my story without sticking in one place for ever, and ever again.
 
Hi, ctg,

I hope this helps.

I've seen your post in Critiques (I'm going to read it right now). You could post other examples here (I don't think this is critique stuff either, it's more about rules and tools for writing).

Edit: I didn't mean that your text in Critiques is not right for critiquing. I was referring to other possible examples of "showing" versus "telling".
 
Well, I could write something like "as I read your post, I found myself smiling and nodding along with each point as if it were my own."

Or....... I could just say "I agree!"

:)

I think there's a time and a place for everything, and showing is certainly important, but when it becomes a pacing issue, telling in such a way to propel the story in a sudden hurry can be very effective.
 
I think this is good example from beginning of my book that shows the difference between showing and telling. The first chapter is told from a POV of omnicient narrator and the following chapter goes on into much slower pace as it shows much more.

[10]
A single lightning bolt flashed through the subway tunnel and finally grounded on the old copper wirings that connected together the tunnel strip lights. The high voltage light up the last remains of the gas in the strip light tubes, and for a moment the old subway filled with a light that it had not seen for over a century.

In the midst of the all the stuff that the man had gathered on his last moments to save him from the desperate times, laid a man, holding a wet paper on his hand, sleeping and gathering strength that he had lost on his long trip through the time.

note to ed: this chapter can be removed

[11]

Tom awoke with a shivering coldness seeping through his wet clothes. He lifted his head and looked around him, only to find a nightmare vision before his eyes. It terrified him to the bone, and made him wonder on where he had come.


The first thing he noticed were piles of black sacks and cardboard boxes, which had burst open to reveal rotten clothes and rusted junk. At the end of the tunnel was, end of the tunnel was an old rusted mini blocking view to an alleyway.


“This is freaking me out,” Tom said aloud as he stood up to shook water off from his wet clothes. The stench from the rotting clothes made him feel sick and run out from the tunnel to the thick haze that surrounded everything. The alleyway that he had been watching from the vortex, had become almost impassable, but as he managed to mangle through it, he arrived on a scene that frightened him. The old pedestrian street, with a pub he had visited many times, was almost in a ruined condition.Only few of the houses had remained as they were in his memories, but most of the others had collapsed and were only skeletal remains. Few of them even looked as if they had been bombed to pieces.

“Am I in middle of some sort of movie set or is this real,” Tom wondered aloud.
...

 
Well, that brings up another good point. Show vs. tell can be used as a device.

If you have a simple character, maybe not the brightest neon in chinatown, you might have them notice less detail. They might refer in their mind to other people as Lady With Dog, rather than "a well-dressed blonde woman wearing a long red trench coat who is walking a doberman on a leash with studded silver spikes", etc. While someone who's a seasoned investigator or something might notice every detail, such as where exits are at all times, notice all the people in the immediate surroundings and what they're doing, etc.

The amount of detail can lend itself toward your character development. Faulkner demonstrated this to an extent of genius in Sound and the Fury. Few writers can hope to equal him, but there's no reason we can't attempt to emulate, right?
 
You are right, but I don't try to emulate anyone, I do what I think is the best. I have been developing my story-telling skills since 1987, but this is the first book I have ever written (fourth or fifth version - I lost the count). The longest piece that I wrote before this, was a 60 page long paper on 'The Best Practices To Deploy Citrix Metaframe 4.0 In Public Government Infrastructure."
 
No, telling isn't always evil.;) and just because a writer chooses to include a lot of little details doesn't automatically mean they are adding something to the story. They can be, as the article linked points out, covers for an author that doesn't want/can't get into the psychological states of their characters. And whether one likes a lot of detail is subjective. I don't mind some plain narrative, and it can move a story along quite fast and help keep a writer from writing a mammoth tome, as so much fantasy seems to lean toward.

My own writing switches wildly between showing details (significant or otherwise), and some very didactic exposition of the character's minds, which is very much telling, and some too-sparse sections of vagueness. Someday I'll have it under better control, but for now, I'll at least take the "telling-ness", so I don't forget what I'm aiming for.

Malakin- your example reminds me of a part in Final Fantasy 7, where your slightly-effete Japanese hero is forced to wear a dress. You get to pick your response, and they're like: "dress", "shiny dress", and "sparkling, shimmering dress"- with more points for "sparkling, shimmering dress" than for the others, because of course your character is more in-tune with his feminine side than in the other cases... (anyway, it's a pretty funny part of the game!)
 
Aha, I think I'm onto something here. I come from science fiction, traditionally a heavily "tell" medium, if only because the concepts frequently don't lend themselves to the more emotional treatment, and find myself starved of what I want to read because publishers, like record company executives, run on a "flavour of the month" popularist principle, minority reading groups need not apply theory.
This morning I reread a lump of one of the authors I've recently found I liked, Wen Spencer with her Ukiah Oregon series and analysing it under that basis and yes, heavy on the tell, show used more to intensify and contrast.
So it's publishers, bending to a larger potential market by not supporting the minority taste, who are the root of this distinction. Editors must reject something which is otherwise well written, because it's not fashionable. Agents will not submit something which is "cool" rather than "hot" (the medium is the massage), only politically correct documents need apply.

Economic needs push the market, immediate sales or extinction; and none of the "not quite popular enough" material finds its way to my little corner of the woods.

Electronic publishing could make smaller runs profitable, render the market truly international, remove the dreaded "remainder, recall and pulp" syndrome, stop books from going out of print – but we, the reading public have not embraced it (that includes me, yes) and the big players are scared of what it could do for piracy (how many of your books are out on loan, hopefully infecting others with the reading bug? And how long has this been the case?) and new distribution methods.
Enough rant. "Show" will make for longer books, with less content; it might well be the root of the explosion to multi-volume works. And the majority approve, since it's less work for them.

I've gone, I've gone.
 
ctg - Sorry if I seem to be over stepping, but I would offer that chapter you posted begins in the wrong place. I see This is freaking me out, As the natural begining - then perhaps work the details preceeding this into his trains of thought
 
MG it's a cut in middle between the chapters, there is a Prologue, chapter one and two before the cut. I understand it is confusing, but I cannot remove it now.
 
Chris you are absolutely right about this.

<RANT>

I recently finished Miss Rowlings Half Blood Prince, which is very rich on showing, but at the end, I could have compressed it to much more compact form and make more on the content wise. I almost put it away because of the "bla, bla, bladi-bla" effect.

Another good bestselling book example, Neil Stephenson - The Diamond Age. I couldn't finish it, because the showing part started to trail close to the insanity. There was no clarity in the writing. No sense of progressing with the story. I just couldn't finish reading it and I have tried it twice. Now the big film studios are thinking about making a movie out from it.

One of my trusted readers said about my book that "he very much enjoyed it, because it didn't stay on the place blathering about this and that for too long." I trust his senses and I trust him as an independent film maker and another storyteller to tell me if he spotted something wrong in it. However, I do know where I made a mistake, as I didn't round up the characters enough. Some of the characters were flat as a pancake, while protagonists (yes there are couple of them), were rounder.

Showing as I have understood, should show enough of the protagonists, so that the reader can associate with them. While telling can progress the story more then playing with the words and hoping for something to come out. However, I try to make my characters to progress the story, rather then narrator telling where they are going. When I use narrator voice, I use it give a little bits of details to make the story more rounder, and to eliminate the points that might not be as logical as when they come into the dialogue. Meaning that there is always a reason for something to happen, more logical reason, the better.

Also with my writing, if I come to a point that I don't know how to explain, even after many attempts, I skip it and remove the whole thing from the plot-line. Therefore I don't give a reader time to conclude, that this chapter is very weak, and doesn't make sense with the rest of the story. Stronger the story is, better the chances are that the people a) like it, and b) remember it. If they remember it, then you get the Tolkien effect that might propel your story in the library bookshelves for a very long time.


"Show, don't tell" is one of the rules, but there is another rule, "Leave out the details, a much can be taken as granted," that directly correlates with the "Not every bit of telling is evil" rule. What's the best mix up of these rules, is question and also a recipe for the bestseller that stays in the audience mind for a long time. Think about Frank Herbert Dune, or the original Star Wars and ask yourself a question, what makes these stories to stand out from the rest of the crowd? Is the amount of the storytelling that has gone into them, or is the showing bit? Does the mouth-to-mouth recommendations (the best PR there is - no money can buy it) work for the "details" or for the "story"?

</RANT>
 
"All things in moderation", a friend once told me, and I have yet to see that axiom disproved. (yes, this is what some of you are already saying.)

Here's a question: Is worldbuilding showing or telling? Does it depend on how it's done? Here is an excerpt from "Singularity Sky" Charles Stross (I just happen to be reading it at the moment):

"Two thisledown geodesic spheres floated by overhead like glistening diadems a kilometer in diameter, lofted by the thermal expansion of their own trapped sun-heated air. (Ascended peasants, their minds expanded with strange protheses, looked down from their communal eyrie at the ground-dwellers below. Some of their children were already growing feathers.) Around another hill, the hut marched across a silver-spun suspension bridge that crossed a gorge that had not been there a month before - a gorge deep enough that the air in its depths glowed with a ruddy heat, the floor obscured by a permanent Venusian fog. A rythmic thudding of infernal machinery echoed up from the depths."


Now, I should tell you that knowing the context doesn't help much in understanding the world Mr. Stross is building here. It's a world composed of self made machines vaguely like the actual world that eventually showed up in the movie series "The Matrix". My point in sharing this excerpt with you is that its hard (at least for me) to say if this is showing or telling in the sense that the author is telling you about his imagined world by showing it to you. It's mostly showing I suppose because Mr. Stross could have just said "It's a world composed of self made machines." At the same time, I personally think it's a bit over the top. The showing can go too far. For example, he talks about this "walking hut", but never explains how it came to be, if it has a purpose or a role of any kind, or even how it fits in with all of the other strange elements in this world. Come to think of it he never "shows" you the hut. What does it look like? How does it walk?" This world is only a fairly minor part of the story so I'm going to let these things be, and move on, but sometimes I wonder what authors think they are doing with stuff like this. I suppose they think they are being creative. Heh-heh. Hmmm...

- Z.
 
Is Stross the best of examples, especially in this particular case? It's been a while since I read Singularity Sky, which, as the name suggests, portrays a post-singularity world, but I am reasonably sure that the entire concept of singularity is not one easily grasped or imagined, much less the effects it would have on the world. In fact, one could argue that technology and the world no longer making sense to humans is an essential effect of singularity.

Then again, it may not have been Stross intention. But enough about that.

As far as I'm concerned, the key difference between the advices given by Sawyer and Henkin, is that it all boils down to the quality of writing and the talent of the author and that poorly executed showing will not be much of an improvement over a poor telling.

Or, to simplify it even more, following dogmas for their own sake, not for the sake of the story, tale, what have you, is not productive. Or taking advice too literally, even.
 
Is Stross the best of examples, especially in this particular case?

I didn't post that particular excerpt as an example of "showing". That wasn't my point. My question was: Is worldbuilding showing or telling? - and - Does it depend on how it's done?

I just used the excerpt as an example of "worldbuilding" to back up the question, and also to show how an author can lose the reader with too many details that don't have much to do with the story - what I might call "over-showing" (or showing off) :)

- Z.
 
Can I just call it "purple"? I guess it's technically "telling", as the details are presented in a straightforward manner, instead of tossed out offhand and left to the reader to discern.
 
The problem with "Showing not Telling" for me is that I can see strings nowadays, especially when the author isn't very good. Bad authors seem to feel that showing will improve their writing. Wrong. It just shows the cracks more obviously.
 
Could you elaborate? (show me?) :D Remember, I am talking about "Worldbuilding". Thanks,

- Z.
Well isn't this obvious you already know the answer, and you want me blather here so a) you can have back up for your claims, or b) have a counter argument. Why should I bother?

I guess the simplest answer to your question is that 'World building' is creating settings around the drama. Badly done, and you present forest with a tree or then you hide the drama in middle of the jungle. Well done, and the audience can associate and really feel what it is to be inside your world (look Peter Pan for example).

When you use the World Building tool, you don't put all the eggs in the one basket, and hope that one line or chapter will do it, but you move the settings with the drama, and you only use the tool to build the overall feeling.

However, say that your drama is inside something, a sinking ship, five mile long colony (spaceship) or a house. In that case, you can enclose the world building in few paragraph or sentences to create the settings. Too much waffling and you know what happens - don't flood your ship with a information overflow.

George Orwell writing tips ...

A scrupulous writer, in every sentence that he writes, will ask himself at least four questions, thus:
  1. What am I trying to say?
  2. What words will express it?
  3. What image or idiom will make it clearer?
  4. Is this image fresh enough to have an effect?
And he will probably ask himself two more:
  1. Could I put it more shortly?
  2. Have I said anything that is avoidably ugly?
One can often be in doubt about the effect of a word or a phrase, and one needs rules that one can rely on when instinct fails. I think the following rules will cover most cases:
  1. Never use a metaphor, simile, or other figure of speech which you are used to seeing in print.
  2. Never use a long word where a short one will do.
  3. If it is possible to cut a word out, always cut it out.
  4. Never use the passive where you can use the active.
  5. Never use a foreign phrase, a scientific word, or a jargon word if you can think of an everyday English equivalent.
  6. Break any of these rules sooner than say anything outright barbarous.
 
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