In another thread, a writer was working on a story in which an earth-like planet had a year only about a fifth the length of ours. From the replies posted by people with much greater scientific knowledge than mine, it seemed that this was unlikely to be realistic. So either the writer has to ditch the original idea (which presumably would have had some story impact, and wasn't there just for the hell of it) or write something knowing that it might later be picked apart by the astrophysically knowledgeable.
I'd be interested to know how much writers worry about this. How many times does an entertaining story idea get abandoned through fear that its basis might be rubbished by an expert? Was SFF easier to write when people knew less? Is our scope for invention hamstrung by considerations of what is feasible given our knowledge of physics etc? This might seem to be less of a problem in fantasy, where "magic" can be treated as a get-out-of-jail card with infinite uses. But even here, are we feeling the need to make our magic systems stand up to the kind of scrutiny usually given to planetary dynamics?
Recently, in my own writing, I've found myself worrying because I couldn't convincingly answer questions that probably 99% of readers wouldn't think of asking, including whether the slabs that form the ceiling of a pyramid's interior chamber would actually support the weight of the stone above. In the end, I changed things so I could answer them, and the story might be slightly stronger as a result. But it takes time to do this research, and if it keeps happening, there's a chance nothing will get finished. To build a world that will convince everyone, a SFF writer has to be well-versed in geology, ecology, anthropology and many more disciplines - either that, or has to build a word almost indistinguishable from our own, and where's the fun in that?
I'd be interested to know how much writers worry about this. How many times does an entertaining story idea get abandoned through fear that its basis might be rubbished by an expert? Was SFF easier to write when people knew less? Is our scope for invention hamstrung by considerations of what is feasible given our knowledge of physics etc? This might seem to be less of a problem in fantasy, where "magic" can be treated as a get-out-of-jail card with infinite uses. But even here, are we feeling the need to make our magic systems stand up to the kind of scrutiny usually given to planetary dynamics?
Recently, in my own writing, I've found myself worrying because I couldn't convincingly answer questions that probably 99% of readers wouldn't think of asking, including whether the slabs that form the ceiling of a pyramid's interior chamber would actually support the weight of the stone above. In the end, I changed things so I could answer them, and the story might be slightly stronger as a result. But it takes time to do this research, and if it keeps happening, there's a chance nothing will get finished. To build a world that will convince everyone, a SFF writer has to be well-versed in geology, ecology, anthropology and many more disciplines - either that, or has to build a word almost indistinguishable from our own, and where's the fun in that?