InFamous
You play Cole, a bike messenger who is caught in an explosion when one of his packages explodes devestating Empire City.
Waking up he finds out that he now has superpowers and can absorb electricity and shoot it out his fingers. He can power up and heal himself by sucking the power out of anything electical, Cars/generators, wall sockets etc etc.
So now you wander a sandbox city (think GTA IV), scaling buildings like Spiderman, jumping across the rooftops, taking out bad guys with your newly found powers. Follow the story missions, or go on one of the wide variety of side missions to clean up the city and get to the bottom of who set off the bomb. The mission variety was quite good although there were the old standards for this type of game, defend an area, clear an area of bad guys, escort missions and the like, most of them were a lot of fun with the exception of the repetitive sewer missions which happens way too much as you reconnect the power to sections of the city (plus point is that you get a new power in those missions, but they are samey and boring as hell)
This is a great little game and was a huge amount of fun. Clambering over the buildings is extremely easy and a lot of fun, especially when you get more powerful techniques that allow you to grind on the wires or rail tracks and fly/glide, you will be racing over the rooftops with speed and grace.
Combat is fun and frentic (esp towards the end) with the enemies getting progressivly harder as you move to new areas. The range of powers grow as you go one and although they resemble the electrical equivalent of normal weaponry (i.e gun, grenade, sniper rifle, rocket launcher) it's always fun to see the electrical sparks bounce about, blowing up cars etc.
The plot is pretty standard fare with a few twists along the way. There is a crude "morality" based system that allows you to choose between evil and hero, help out the normals by reviving them and not shooting them while targetting the enemy etc sees you swing towards the Hero option, blast everything in sight and steal whatever you need and you become evil (your lightning turns red etc). You basic black and white morale choices.
Graphically the game is a bit hit or miss. It seemed unfinished at times with a lot of pop-in, weird animation and the occassional fall through the ground clipping problem, but overall the graphics were servicable. My guess is that the game was rushed slightly to beat Prototype to the marketplace, as it is a very similar game. I did however like the style and graphics of the comic book like cut scenes that frame the story.
Overall the game was a bit rough round hte edges, but a lot of fun which has had me hooked for the last couple of weeks with it's "just 5 more minutes" that turn into late nights frying reapers and bagmen who get in my road.
I think I might play it again, this time as an evil barsteward and take over the city . Muuuuhaaaahahahahahahah.
9/10