Strain Of Thought
Active Member
- Joined
- Apr 15, 2009
- Messages
- 25
A long time ago I came up with a robot character that I've yet to use in an actual story. I used to draw it a lot, though, and I got okay at it. Here is an old picture of it:
Strain-of-Thought's Gallery
Most of the description under the picture is outdated or irrelevant to this discussion, so don't worry about it. Just look at the picture to get a sense of the anatomy.
There are a number of things that don't work about the design, chiefly the leg joints, and recently I've been thinking about the character again and feeling like trying to redesign it, and give it a lot more detail. Which requires re-evaluating what the design is for, and a deeper understanding of the military tactics the design is supposed to exploit.
My supposition was this: Ground combatants in a hard science fiction setting on dry, lifeless, low gravity, geologically inactive celestial bodies- the most common kind- will have very limited cover. This will make it difficult to approach within striking distance of entrenched enemies, or to employ guerrilla tactics, and therefore there will be a niche for units that can conceal within minimal cover, then get out of it, approach to engagement distance, attack, and then get back into it very quickly. So, hey: man-sized frog-like jumping robots! In low gravity, they could leap over hills, presenting a small, rapidly moving target as they came into view, and depending on their armament either firing between jumps or perhaps even firing in mid-air.
I can think of several reasons this might not work, and I'd appreciate the thoughts of any armchair generals (or, if I am insanely lucky, actual military personnel on this forum) on how plausible this idea is.
The first and most obvious objection I can think of is that (man-sized) legged robots, even with major technological advances, still won't compete economically with robot tanks. The comparative effectiveness of the two weapons would depend on the relative values of armor, cover, heavier armaments, larger ammunition stocks, and the adaptability to various terrains. I have very little data for any of those points; for example, I have no idea what role cover plays in main battle tank tactics. Do tanks even try to hide behind things? For the robots to be cost effective a small, unarmored robot with minimal ammunition would have to be as effective as a much larger tank because the minimal technological sophistication needed for the leg components is going to be much higher than that needed for a simpler, much heavier wheeled or treaded vehicle.
A huge issue is terrain types. I know that tanks are ineffective in urban and mountainous environments, and one reason for this is that there is so much cover available that the tank's armor advantage is neutralized, while the tank itself is too unwieldy to take advantage of the type of cover present. But I don't know how they relate to cover in other types of terrains. I know that another reason is that there are limits even to a heavy treaded vehicle's ability to overcome the road obstacles common in urban and mountainous environments, making more maneuverable units more effective, but I don't know where the threshold for obstacle difficulty lies and I don't know how those obstacles compare to the sorts of terrains available on other celestial bodies. Boulder-strewn plains feature prominently in NASA photos but I'm suspicious that that is because NASA specifically seeks out such sites due to geological interest and that they are in fact uncommon.
There are other potential issues but I think that's enough for now. Comments appreciated; I'm very interested in hearing any thoughts you all may have.
Strain-of-Thought's Gallery
Most of the description under the picture is outdated or irrelevant to this discussion, so don't worry about it. Just look at the picture to get a sense of the anatomy.
There are a number of things that don't work about the design, chiefly the leg joints, and recently I've been thinking about the character again and feeling like trying to redesign it, and give it a lot more detail. Which requires re-evaluating what the design is for, and a deeper understanding of the military tactics the design is supposed to exploit.
My supposition was this: Ground combatants in a hard science fiction setting on dry, lifeless, low gravity, geologically inactive celestial bodies- the most common kind- will have very limited cover. This will make it difficult to approach within striking distance of entrenched enemies, or to employ guerrilla tactics, and therefore there will be a niche for units that can conceal within minimal cover, then get out of it, approach to engagement distance, attack, and then get back into it very quickly. So, hey: man-sized frog-like jumping robots! In low gravity, they could leap over hills, presenting a small, rapidly moving target as they came into view, and depending on their armament either firing between jumps or perhaps even firing in mid-air.
I can think of several reasons this might not work, and I'd appreciate the thoughts of any armchair generals (or, if I am insanely lucky, actual military personnel on this forum) on how plausible this idea is.
The first and most obvious objection I can think of is that (man-sized) legged robots, even with major technological advances, still won't compete economically with robot tanks. The comparative effectiveness of the two weapons would depend on the relative values of armor, cover, heavier armaments, larger ammunition stocks, and the adaptability to various terrains. I have very little data for any of those points; for example, I have no idea what role cover plays in main battle tank tactics. Do tanks even try to hide behind things? For the robots to be cost effective a small, unarmored robot with minimal ammunition would have to be as effective as a much larger tank because the minimal technological sophistication needed for the leg components is going to be much higher than that needed for a simpler, much heavier wheeled or treaded vehicle.
A huge issue is terrain types. I know that tanks are ineffective in urban and mountainous environments, and one reason for this is that there is so much cover available that the tank's armor advantage is neutralized, while the tank itself is too unwieldy to take advantage of the type of cover present. But I don't know how they relate to cover in other types of terrains. I know that another reason is that there are limits even to a heavy treaded vehicle's ability to overcome the road obstacles common in urban and mountainous environments, making more maneuverable units more effective, but I don't know where the threshold for obstacle difficulty lies and I don't know how those obstacles compare to the sorts of terrains available on other celestial bodies. Boulder-strewn plains feature prominently in NASA photos but I'm suspicious that that is because NASA specifically seeks out such sites due to geological interest and that they are in fact uncommon.
There are other potential issues but I think that's enough for now. Comments appreciated; I'm very interested in hearing any thoughts you all may have.