James Coote
Spoon Thumb
I'm an indie games developer, and my first game is set in space (it's not finished yet, so don't go looking for it till it's nice and shiny and ready ). Anyway, it will be soon enough, and I want to find ways of promoting it to a science fiction audience
Posting on forums like this one or blogs is one way (though most 'marketing experts' believe it is not worth the time unless you're already on the inside of a community)
I'm looking into getting a table or stand at various conventions.
Although the game has no overt storyline, I've peppered both the game and the marketing material with short pieces of prose (so in the description section on the ship select screen) that are styled to look like extracts/quotes from a story
But I'm on the hunt for other ideas as well
p.s. Sorry if this is the wrong place for this kind of discussion, or you feel I'm being too up-front / 'salesman-like'
Posting on forums like this one or blogs is one way (though most 'marketing experts' believe it is not worth the time unless you're already on the inside of a community)
I'm looking into getting a table or stand at various conventions.
Although the game has no overt storyline, I've peppered both the game and the marketing material with short pieces of prose (so in the description section on the ship select screen) that are styled to look like extracts/quotes from a story
But I'm on the hunt for other ideas as well
p.s. Sorry if this is the wrong place for this kind of discussion, or you feel I'm being too up-front / 'salesman-like'