Fuzzy Modem
Well-Known Member
- Joined
- Jun 5, 2007
- Messages
- 415
I'm adapting my comic concept into a pilot! Below you'll find the first bit of screenplay and a some promo material that will eventually become part of a pitch on kickstarter.
3D models video.
http://www.youtube.com/watch?feature=player_embedded&v=IrIxsBBGDdQ
I plan to film all around my home state of Alaska starting next year. Test footage:
http://www.youtube.com/watch?feature=player_embedded&v=XdiWTNGlAYU
Costume concepts: http://crossovercomic.com/media/extras/pilot/concepts/characterdoodles.jpg
The story is about two civilizations, like Montagues and Capulets, who live on opposite sides of a tidally locked planet, divided by day and night.
I'll post one scene at a time and try to get feedback before moving on. Any advice you could offer would be very appreciated, as I want to start distributing the script to local actors soon, and it just isn't good enough yet.
-
CROSSOVER PILOT SCREENPLAY
Shawn Weixelman
www.fuzzymodem.com
05.07.2012
Episode 1: "Star-Crossed"
EXT. BARREN VALLEY - ESTABLISHING DUSK/DAWN
Grey and foggy. Treeless and inhospitable. A young girl,
ALYSSA, sits on a rock reading a book with a tattered leather
cover.
The book shimmers and distorts, then vanishes. A small
readout on her bracelet displays a depleted energy symbol.
She looks up and realizes that she is alone.
No response. She climbs off the rock.
Alyssa hesitates, then begins to walk, calling out
periodically.
She comes across a shattered skull.
The rest of the skeleton is nearby in a suit of rusting
armor. She closes her eyes.
She regains her composure, opens her eyes, and walks around.
More skeletons appear. Some of them are human, others alien.
Some wear only decaying fabric, others high-tech armor. Arrow
shafts and rusty weapons carpet the ground.
She walks faster, still calling out. A trio of skulls on
spikes grin up at her. As she breaks into a run she stumbles
and falls. She rises to her knees, and finds herself staring
into the bloodshot eyes of a freshly decapitated head on a
spike.
She screams, scrambles to her feet, whips around, and is face
to face with a bearded old man. She gasps and then recognizes
him.
He is asleep on his feet, eyes rolled back, snoring lightly,
leaning against a gnarled wooden staff. She pinches him.
She gestures to the skeletons.
He sees the fresh head.
He produces a primitive yet ornate compass.
They walk together.
He can't help but laugh.
She looks toward the dark horizon where a wall of churning
storm clouds meets a jagged mountain range. Lightning flashes
and thunder rolls.
3D models video.
http://www.youtube.com/watch?feature=player_embedded&v=IrIxsBBGDdQ
I plan to film all around my home state of Alaska starting next year. Test footage:
http://www.youtube.com/watch?feature=player_embedded&v=XdiWTNGlAYU
Costume concepts: http://crossovercomic.com/media/extras/pilot/concepts/characterdoodles.jpg
The story is about two civilizations, like Montagues and Capulets, who live on opposite sides of a tidally locked planet, divided by day and night.
I'll post one scene at a time and try to get feedback before moving on. Any advice you could offer would be very appreciated, as I want to start distributing the script to local actors soon, and it just isn't good enough yet.
-
CROSSOVER PILOT SCREENPLAY
Shawn Weixelman
www.fuzzymodem.com
05.07.2012
Episode 1: "Star-Crossed"
EXT. BARREN VALLEY - ESTABLISHING DUSK/DAWN
Grey and foggy. Treeless and inhospitable. A young girl,
ALYSSA, sits on a rock reading a book with a tattered leather
cover.
The book shimmers and distorts, then vanishes. A small
readout on her bracelet displays a depleted energy symbol.
She looks up and realizes that she is alone.
ALYSSA
Sir Leraint?
Sir Leraint?
No response. She climbs off the rock.
ALYSSA (CONT'D)
Leraint? Where are you? Can you
hear me? LERAINT!?!
Leraint? Where are you? Can you
hear me? LERAINT!?!
Alyssa hesitates, then begins to walk, calling out
periodically.
She comes across a shattered skull.
The rest of the skeleton is nearby in a suit of rusting
armor. She closes her eyes.
ALYSSA (CONT'D)
I knew what to expect. I'm not a
coward.
I knew what to expect. I'm not a
coward.
She regains her composure, opens her eyes, and walks around.
More skeletons appear. Some of them are human, others alien.
Some wear only decaying fabric, others high-tech armor. Arrow
shafts and rusty weapons carpet the ground.
She walks faster, still calling out. A trio of skulls on
spikes grin up at her. As she breaks into a run she stumbles
and falls. She rises to her knees, and finds herself staring
into the bloodshot eyes of a freshly decapitated head on a
spike.
She screams, scrambles to her feet, whips around, and is face
to face with a bearded old man. She gasps and then recognizes
him.
Alyssa (CONT'D)
Sir Leraint?
Sir Leraint?
He is asleep on his feet, eyes rolled back, snoring lightly,
leaning against a gnarled wooden staff. She pinches him.
LERAINT
Um? Oh! Was I sleeping again? So
sorry. I meant to come back for
you.
Um? Oh! Was I sleeping again? So
sorry. I meant to come back for
you.
ALYSSA
Why didn't you bury them?
Why didn't you bury them?
She gestures to the skeletons.
LERAINT
(sighs)
We could have buried them all, or
burned them, though it would have
taken many moons. In the end we
decided to leave everything on the
battlefield untouched.
(sighs)
We could have buried them all, or
burned them, though it would have
taken many moons. In the end we
decided to leave everything on the
battlefield untouched.
He sees the fresh head.
LERAINT (CONT'D)
Oh! I do apologize. You shouldn't
have had to see that.
ALYSSA
I wasn't afraid. Who was he?
Oh! I do apologize. You shouldn't
have had to see that.
ALYSSA
I wasn't afraid. Who was he?
LERAINT
Grave robber. Those who disturb the
dead are condemned to join them,
though it's made little difference
lately. When you are grown it will
be your responsibility to decide
what to do with the all the
treasures that remain here.
Grave robber. Those who disturb the
dead are condemned to join them,
though it's made little difference
lately. When you are grown it will
be your responsibility to decide
what to do with the all the
treasures that remain here.
He produces a primitive yet ornate compass.
LERAINT (CONT'D)
This way now Alyssa. Hurry on. We
have far to go yet.
This way now Alyssa. Hurry on. We
have far to go yet.
They walk together.
ALYSSA
Where are my Mother and Father?
Where are my Mother and Father?
LERAINT
The Druids maintain a garden at the
heart of the battlefield. Your
parents are there. We will end our
fast by eating from the garden,
meditate, and return home before
second moonfall ends the season. Is
everything clear to you?
ALYSSA
Why did the war start?
The Druids maintain a garden at the
heart of the battlefield. Your
parents are there. We will end our
fast by eating from the garden,
meditate, and return home before
second moonfall ends the season. Is
everything clear to you?
ALYSSA
Why did the war start?
He can't help but laugh.
LERAINT
Sorry child, but you had as well
ask why the wind blows.
ALYSSA
Wind blows because of the
atmospheric pressure differential
between the Dayside and the
Nightside. That's what creates the
Great Barrier.
Sorry child, but you had as well
ask why the wind blows.
ALYSSA
Wind blows because of the
atmospheric pressure differential
between the Dayside and the
Nightside. That's what creates the
Great Barrier.
She looks toward the dark horizon where a wall of churning
storm clouds meets a jagged mountain range. Lightning flashes
and thunder rolls.
LERAINT
Yes, but why does the wind blow
Alyssa? (beat) Because it must.
ALYSSA
That's stupid.
LERAINT
Don't be impudent.
Yes, but why does the wind blow
Alyssa? (beat) Because it must.
ALYSSA
That's stupid.
LERAINT
Don't be impudent.
ALYSSA
Impudent... Rude or disrespectful.
LERAINT
Yes, yes, you're a very clever
girl.
ALYSSA
Then tell me why the war started.
Tell me... why my parents died.
Impudent... Rude or disrespectful.
LERAINT
Yes, yes, you're a very clever
girl.
ALYSSA
Then tell me why the war started.
Tell me... why my parents died.
LERAINT
(sighs)
Where to begin?...
(sighs)
Where to begin?...
Last edited: