Arthur_Connelly
unknown
- Joined
- May 30, 2009
- Messages
- 198
How do you create a religion that has character and doesn’t feel like a real-world religion with the name changed? I'm trying to avoid the Crystal Dragon Jesus situation as much as possible but it's not really working.
I've come up with holy days, prayers, festivals, blasphemies, and minced oaths, but there's something lacking that I can't quite describe. The weird thing is that I have two faiths born from the same root and existing at the same time. The older one has depth, which is strange since I made it a sort of regionally organized affair that lacks a powerful central figure and defined leadership.
The newer one is the one I'm having trouble with. I wanted a more organized faith which shows the shifting in ideology between the founding of the first faith and the founding of the second faith. It has far more structure, but in the end it feels as if it's nothing more than Catholicism with polytheism and an all female clergy substituted for their real-world analogues. I could take elements from other real-world faiths, but throwing them in is just cultural appropriation and feels a bit hollow honestly.
On the one hand it won't really affect the story if I just leave things as they are, but on the other hand I'd consider it poor world-building. Any ideas would be appreciated.
I've come up with holy days, prayers, festivals, blasphemies, and minced oaths, but there's something lacking that I can't quite describe. The weird thing is that I have two faiths born from the same root and existing at the same time. The older one has depth, which is strange since I made it a sort of regionally organized affair that lacks a powerful central figure and defined leadership.
The newer one is the one I'm having trouble with. I wanted a more organized faith which shows the shifting in ideology between the founding of the first faith and the founding of the second faith. It has far more structure, but in the end it feels as if it's nothing more than Catholicism with polytheism and an all female clergy substituted for their real-world analogues. I could take elements from other real-world faiths, but throwing them in is just cultural appropriation and feels a bit hollow honestly.
On the one hand it won't really affect the story if I just leave things as they are, but on the other hand I'd consider it poor world-building. Any ideas would be appreciated.