I have recently joined the ever-increasing ranks of the unemployed. This little story is inspired by the reality of my situation.
****
The line to see the king was long today, as it had been the day before, and the day before that.
At mid-day, the prime minister came down the line and told everyone to go home. “No more quests today! Come back tomorrow! No more quests today!”
“This is my third day here,” cried an out-of-work cleric. “Certainly some quest needs doing? A stolen artifact perhaps? A kidnapped princess? An ogre terrorizing the kingdom?”
“There will be more quests tomorrow, perhaps,” sniffed the prime minister. “Come back early in the morning and you’ll have a better chance to get one.”
“How early?” asked a down-on-his-luck wizard.
“The king starts court at nine, so I suggest you be here well before then. But I must warn you, sleeping in the courtyard overnight is not permitted.”
“Let’s go,” said the fighter. “Maybe we’ll have better luck at the inn.”
The three of them left the castle together.
“I’m Rutherford the Good,” said the cleric, “recently an acolyte at the Ator Temple. But they had cut-backs and had to let me go. Now I’m looking for work.”
“I’m Wazin the White,” said the wizard, “I just graduated from the magic academy and can’t find a job anywhere.”
“I’m Bron the Strong,” said the fighter, “Usually I have no trouble finding quests in this kingdom, but lately it seems there’s too many adventurers chasing after too few adventures.”
“Perhaps if we present ourselves as an adventuring party, we will have better luck?” said Wazin.
They headed to the inn. Like every business establishment in the kingdom, it had seen better days. It was surrounded on both sides by shuttered down shops. Up and down the street, at least half the shops were closed.
“Three ales barkeep,” shouted Bron, “and be quick about it!”
“Let’s see your coin first,” snarled the barkeep suspiciously. There was a sign over his head “NO CREDIT. DON’T EVEN ASK.”
Bron dug into his purse. He turned red as he pulled out two small copper coins.
“That will buy two ales,” said the barkeep, snatching the copper out of the fighter’s hand.
“Don’t worry,” said Rutherford, “I’m not really thirsty anyway.”
“Look,” said Wazin, drinking the ale handed to him. “There’s a mysterious stranger sitting in the corner.”
“But look,” said Bron, “he’s surrounded by a hostile mob of out-of-work adventurers!”
“Perhaps we should lend him assistance?” said Rutherford.
“Yes, let’s do that,” said Wazin, downing the last of the ale to work up his courage.
The three bold adventurers stepped over to see what the problem was.
“No quests today?” shouted a knavish-looking halfling, a rogue by his appearance.
“I told you, no quests today, and probably no quests tomorrow either!” responded the stranger. He was a nervous looking man. Normally giving out quests wasn’t such dangerous work.
An evil-looking dwarf fingered the blade of his axe, “Perhaps we should take him into the alley and see if he’s got any hidden treasure maps on him.”
The dwarf and the halfling, and two of their human comrades, stepped forward to manhandle the questgiver and drag him out of the inn.
“That will be enough of that,” said Rutherford, pulling out his glowing mace +1. “Disturb this man no longer or you will answer to me and my friends!”
“I will split you in two, sun worshipper!” cried the dwarf, raising his axe to strike the cleric.
“Amicus!” cried Wazin, waving his hands and sprinkling colored dust in the dwarf’s direction.
“Now why don’t you and your friends leave this poor gentleman alone,” asked Wazin, the voice of reasonableness.
The dwarf nodded, “That sounds reasonable to me, friend.” He walked out of the inn, followed by his companions, who were mumbling under their breath that they would return when the spell was broken.
“Thank you for that,” said the nervous quest giver. “I don’t know how to repay you!”
“You can repay us by giving us a quest,” said Bron, plopping down on the chair next to him and leaning over him. Rutherford and Wazin also leaned in, hemming the quest giver in on all sides.
The mysterious stranger looked about nervously. “I assure you I have no more quests! I gave away my last one three hours ago, and it wasn’t even a very good one. If I had a quest, I would have given it to the dwarf and his friends!”
“A side quest perhaps,” asked Wazin, “a minor job? Something we can do while looking for more important things to do?”
****
The line to see the king was long today, as it had been the day before, and the day before that.
At mid-day, the prime minister came down the line and told everyone to go home. “No more quests today! Come back tomorrow! No more quests today!”
“This is my third day here,” cried an out-of-work cleric. “Certainly some quest needs doing? A stolen artifact perhaps? A kidnapped princess? An ogre terrorizing the kingdom?”
“There will be more quests tomorrow, perhaps,” sniffed the prime minister. “Come back early in the morning and you’ll have a better chance to get one.”
“How early?” asked a down-on-his-luck wizard.
“The king starts court at nine, so I suggest you be here well before then. But I must warn you, sleeping in the courtyard overnight is not permitted.”
“Let’s go,” said the fighter. “Maybe we’ll have better luck at the inn.”
The three of them left the castle together.
“I’m Rutherford the Good,” said the cleric, “recently an acolyte at the Ator Temple. But they had cut-backs and had to let me go. Now I’m looking for work.”
“I’m Wazin the White,” said the wizard, “I just graduated from the magic academy and can’t find a job anywhere.”
“I’m Bron the Strong,” said the fighter, “Usually I have no trouble finding quests in this kingdom, but lately it seems there’s too many adventurers chasing after too few adventures.”
“Perhaps if we present ourselves as an adventuring party, we will have better luck?” said Wazin.
They headed to the inn. Like every business establishment in the kingdom, it had seen better days. It was surrounded on both sides by shuttered down shops. Up and down the street, at least half the shops were closed.
“Three ales barkeep,” shouted Bron, “and be quick about it!”
“Let’s see your coin first,” snarled the barkeep suspiciously. There was a sign over his head “NO CREDIT. DON’T EVEN ASK.”
Bron dug into his purse. He turned red as he pulled out two small copper coins.
“That will buy two ales,” said the barkeep, snatching the copper out of the fighter’s hand.
“Don’t worry,” said Rutherford, “I’m not really thirsty anyway.”
“Look,” said Wazin, drinking the ale handed to him. “There’s a mysterious stranger sitting in the corner.”
“But look,” said Bron, “he’s surrounded by a hostile mob of out-of-work adventurers!”
“Perhaps we should lend him assistance?” said Rutherford.
“Yes, let’s do that,” said Wazin, downing the last of the ale to work up his courage.
The three bold adventurers stepped over to see what the problem was.
“No quests today?” shouted a knavish-looking halfling, a rogue by his appearance.
“I told you, no quests today, and probably no quests tomorrow either!” responded the stranger. He was a nervous looking man. Normally giving out quests wasn’t such dangerous work.
An evil-looking dwarf fingered the blade of his axe, “Perhaps we should take him into the alley and see if he’s got any hidden treasure maps on him.”
The dwarf and the halfling, and two of their human comrades, stepped forward to manhandle the questgiver and drag him out of the inn.
“That will be enough of that,” said Rutherford, pulling out his glowing mace +1. “Disturb this man no longer or you will answer to me and my friends!”
“I will split you in two, sun worshipper!” cried the dwarf, raising his axe to strike the cleric.
“Amicus!” cried Wazin, waving his hands and sprinkling colored dust in the dwarf’s direction.
“Now why don’t you and your friends leave this poor gentleman alone,” asked Wazin, the voice of reasonableness.
The dwarf nodded, “That sounds reasonable to me, friend.” He walked out of the inn, followed by his companions, who were mumbling under their breath that they would return when the spell was broken.
“Thank you for that,” said the nervous quest giver. “I don’t know how to repay you!”
“You can repay us by giving us a quest,” said Bron, plopping down on the chair next to him and leaning over him. Rutherford and Wazin also leaned in, hemming the quest giver in on all sides.
The mysterious stranger looked about nervously. “I assure you I have no more quests! I gave away my last one three hours ago, and it wasn’t even a very good one. If I had a quest, I would have given it to the dwarf and his friends!”
“A side quest perhaps,” asked Wazin, “a minor job? Something we can do while looking for more important things to do?”
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