One of the problems I've encountered with my WIP is developing a realistic currency based on a general sense of mediaeval realism.
Oh, identifying economic trends and factoring in inflation and currency debasement during periods of war and hardship is one thing - putting a price on everything that works in a consistent and referential manner is another.
Of course, everything varies according to the historical period being considered, and changes to farming, industrialisation, and labour changes affects everything.
However, my current favoured method runs as follows:
1. Take any price in GBP;
2. Divide this by 100;
3. If the amount is less than £10, designate it as measured in copper units;
4. If the amount is between £10-£100, designate it as measured in silver units;
5. If the amount is over £100, designate it as measured in gold units.
For example:
- a loaf or bread comes in at around £1. Following the system above, it would cost around 1 copper piece;
- two nights at a good London hotel might come in at £150/night, or 2 x £150 - using the system above, 3 silver pieces;
- a decent week's pay may come in at around £1200/month - as above, that means 12 silver pieces a month;
- an Audi TT Coupe comes in at around £25,000 - as above, that means 250 gold pieces;
- a house might come in at around £300,000 - as above, that means 3,000 gold pieces.
So far I find it lends a kind of consistency that I find easy to work with, and has an identifiable consistency. I can apply it to goods and services, and so far *appears* to work reasonably well.
However, can anyone see a general problem with this? Accepting, of course, that it is subject to the normal variations and differences across ancient and mediaeval periods, as well as the cultural differences between those and modern times.
I'm just looking for a system that is not simply consistent, but also has a sense of relativism that can be related to.
Of course, naming the different base metal coins is a matter in itself.
Anyone see any obvious flaws in this, though??
Oh, identifying economic trends and factoring in inflation and currency debasement during periods of war and hardship is one thing - putting a price on everything that works in a consistent and referential manner is another.
Of course, everything varies according to the historical period being considered, and changes to farming, industrialisation, and labour changes affects everything.
However, my current favoured method runs as follows:
1. Take any price in GBP;
2. Divide this by 100;
3. If the amount is less than £10, designate it as measured in copper units;
4. If the amount is between £10-£100, designate it as measured in silver units;
5. If the amount is over £100, designate it as measured in gold units.
For example:
- a loaf or bread comes in at around £1. Following the system above, it would cost around 1 copper piece;
- two nights at a good London hotel might come in at £150/night, or 2 x £150 - using the system above, 3 silver pieces;
- a decent week's pay may come in at around £1200/month - as above, that means 12 silver pieces a month;
- an Audi TT Coupe comes in at around £25,000 - as above, that means 250 gold pieces;
- a house might come in at around £300,000 - as above, that means 3,000 gold pieces.
So far I find it lends a kind of consistency that I find easy to work with, and has an identifiable consistency. I can apply it to goods and services, and so far *appears* to work reasonably well.
However, can anyone see a general problem with this? Accepting, of course, that it is subject to the normal variations and differences across ancient and mediaeval periods, as well as the cultural differences between those and modern times.
I'm just looking for a system that is not simply consistent, but also has a sense of relativism that can be related to.
Of course, naming the different base metal coins is a matter in itself.
Anyone see any obvious flaws in this, though??