jjabrams55
Science fiction fantasy
- Joined
- Mar 28, 2014
- Messages
- 93
Aliens come to Earth orbit in spaceships and the first thing they say -- IN ENGLISH is, "Do you know that we are the Informants? Do you know that is our name? Do you know that we ONLY use questions when we speak? Did you know we are part of Star Command? Did you know Star Command is a galactic shipping and receiving company?"
Informant Aliens look like this roughly, dark blue hair, light to dark blue skin, and red, purple, green, or even orange eyes with the normal whiteness surrounding them humans have. This is a light blue Informant female (I know it's a Chiss, but I'm not a 3-D animator, so roll with it). Unlike the Chiss, Informant eyes DO NOT GLOW!
:
The NASA guy on the line asks them how they know english, the Informant says, "Did you know that we own a special bacteria that feeds off languages that we wouldn't normally know? Did you it's called Vocelli? Do you want it? What do you have that is worth such an exchange?"
Anyway, Earth is happy that the alien fleet (ten medium size ships) don't want to obliterate Earth. The Informant Commander says in so many words (using questions only) that he wants to trade with Earth.
There is one catch though, Earth needs to design a spaceport that can accomodate informant ships. Informant ships have the bottom, front, and back covered with a black material called Densium. Densium can absorb an INFINITE amount of hydrogen gas (it never is an infinite amount though, usually several tons, at least a thousand or more). The hydrogen gas is compressed in the Densium, making it an extremely dense HEAVY material. Yet it also can expel the hydrogen gas as plume of flame ANYWHERE where the Densium is, so it allows rocket like flight without rockets.
The only issue with the space port is that the Informant ships are heavy, and before they land, their exhaust plume will likely turn the ground beneath into LAVA. Informants don't want lava stuck to the bottom of their ships, even though the exhaust plume could burn it off later. Densium ships refuel their hydrogen at gas giants, by dipping through the atmosphere and jumping into hyperspace (they can do that inside a planet's atmosphere, which saves fuel instead of flying to orbit). Densium ships still do have to land though from orbit, since they have no way of calcating a hyperspace jump DIRECTLY ONTO A PLANET.
So the Informant commander gives you, the US Ambassador, a blueprint of how to build the spaceport. It involves a massive ice rink, connected to a local water source, either a lake or the ocean, which can refill the ice rink when necessary. Near the ice rink is the spaceport building, with jet-bridges, like the bridges you cross to enter the plane at the airport:
The ONLY difference is that the spacebridge ways will be wider and stronger, to accommodate trade items.
What do informants trade? Four categories of items.
1. Food. Every alien race enjoys a tasty meal. Especially alien cuisine from light years away.
2. Slaves. Even though more than one alien race takes a dim view of slavery, even THOSE engage in it. There are a few alien races that treat their slaves really good, so much that more of them apply for slavery than the actual need.
3. Riches. Anything not readily edible that is not electronic. So pets, animals, art, statues, gold, silver etc. Even dirt can qualify, since if it's somebody wants it shipped in from LY's away, it's considered riches as far as Star Command is concerned.
4. Technology. It ALWAYS reflects the desires of those that build it. So races make propulsion systems to makes starships go faster, others make tools to make work easier. Technology runs the gamut from things that are useful to things that use people up. Literally, as in suck the LIFE straight out of people.
Star Command does not CARE what's in the shipping box, so long they get paid in the alien monetary system, called Dukats. which look like ordinary coins, EXCEPT they glow yellow. They also function as bank cards, meaning you can load a max amount of digital cash onto them, but the coins also have a base value if used without maxing out their value with electric deposits. To max out their value is to double it, so one Dukat is ONE Dukat, but you can max it out by electronically depositing another onto it, so your Dukat is now maxed out and is worth TWO.
The Informant fleet knows Earth has zero Dukats, but they intend to trade with Earth so they can resell Earth goods to other worlds of the Galactic States that do, and make a profit. Alien races inclued humanoids, which Informants call quadratics (because of the four limbs) and binaries (because they only have TWO, but get around usually with flight of some sort).
The Informant fleet is willing to trade some stuff for Earth stuff. Needless to say, the better quality stuff you trade, the better stuff they will give in return. Give them junk, and they will give you junk.
I don't have to say this, but I will. Informant FTL is common among alien races. They fly at ONE LY per hour in hyperspace, but outside a whole Earth year will pass for every hour of hyperspace flight. So if an informant ship is gone five hours and flies back to Earth (which will take another five hours), TEN EARTH YEARS WILL HAVE PASSED. There are also wormhole gates that allow INSTANT travel between gates, but the closest one is 80 LY away. Unless they brought one to Earth orbit (which they will only do if they think Earth is worth it for trade).
The Informant says he will give you TEN Earth years to build the spaceport. If it's not build in ten years, then the Informant will consider Earth not to care about trade, and will move on, since there are plenty of races out in space that do.
So your choices are:
Do you build the spaceport? If so, WHERE do you choose to build it (you must say where, what country or city/location).
And what Earth goods (knowing the categories the Informants gave you) do you choose to give them. What goods do you want in return from them? Again, know that if you give them junk, don't expect them to give you high quality stuff in return