Welcome ladies and gents to my latest offering to the Gods of Writing: Bastian Baird and the Brigand's Banjo.
Here's a brief synopsis: A magical bard, working for an agency that controls the proliferation of magical objects into the ordinary world, is on the hunt for one of a set of seven magical artifacts, collectively known as the Celestial Seven. Four of them have been discovered. The (bad guys) League has two. The (good guys) Magency has the other two. Three are still out there, in the world. Whoever finds the remaining objects could hold the fate of the world in their hands; they have the power to create great good, or the potential for heinous evil.
Clones, gnomes, doubling gypsies, giants and bandits co-star.
I've edited this chapter once or twice, and would like some feedback on the style, flow, and whether or not you feel if something works. If you find a glaring grammar error, then please also point those out; but they should be (mostly) already dealt with.
Ready to dive in?
Here it is:
Bastian Baird and The Brigand's Banjo:
1.
The late morning breeze brought the kinds of smells that don’t immediately help with concentration. For example, a waft of dog poop, mingled with exhaust fumes, is not quite as easy to block out as say, the sweet scent of freshly mown grass, or the fragrant smell of roses. Nevertheless, Agent Baird sat in quiet meditation, trying to filter out the smells and noise of the city park around him. The vibrations of his silenced cell phone in his pants pocket momentarily broke his concentration. He ignored it; he needed to focus if he was going to locate the Banjo.
The vibrations ceased and he tried again. He slowed his breathing and focused his mind, feeling the magic surround him. It was like a thin tendril that wrapped around his midsection, waiting for him to act. It wasn’t a choking tendril of magic, it was simply a tendril that he’d chosen to call forth and it had chosen to wrap itself around him; all he had to do was push back against the tendril and send it out into the world.
The phone in his pocket vibrated once more and his concentration was broken once more; and the tendril disappeared, off to help someone who wasn’t constantly getting interrupted. Bastian unfurled his legs from the lotus position, stood up, and grabbed his phone from his pocket to see who it was. It was Desmond. He knew not to call this early into a mission; so Bastain could only assume he had some vital information.
“Desmond? I hope you’re not just calling to see how I am?”
“Agent Baird, I’m glad I caught you, I need you to return to base ASAP! We have some new information that you’re going to want to hear in person.”
“Anything to do with the chatter I read about earlier?”
“No, well, not directly,” Desmond replied, stalling.
“It’s a yes or no question, Des, either you have something for me about this morning’s chatter or you don’t, which is it?”
“Well, we have a person in custody related to the chatter from this morning, and he has some information for you, but the information is not to do with the chatter, this is about the mission.”
“He has info on the artefact?”
“He does, and he says he’ll only tell you and only if you agree to meet him here and show him some of your bardic power. He says he’s never met anyone like you, and would like to see how you tick.”
“How I…? Oh nevermind! I’ll be there shortly, gimme a few minutes to gather myself,” Baird answered, hitting the end call button.
How I tick, that’s rich, that is. Who does this guy think he’s dealing with? Some street performer doing cheap parlour tricks? Well I’ve got news for him, Bastian thought, placing the phone back inside his pants and brushing off some of the grass and leaves that had stuck there while he’d tried to meditate. At this rate, the Banjo would never be found.
After a quick check around to see that he was alone in the park Bastian grabbed out his doorframe (a pocket-size portable portal) from his other pocket and after unfolding it to its full size and activating it, causing the air to tingle as the portal stabilized, agent Baird stepped through to the other side of the doorframe.
It lead to the foyer of HQ; sitting behind a sturdy looking grey marble reception desk was Wendy Wilkins-One. She looked so much like the original Wilkins that whenever Bastian saw her, he had to remind himself that she was a clone.
“Morning One!” Bastian said, as he passed by her desk. “Good day for a stroll in the park if that’s your thing…”
“Morning Agent!” She replied, amicably. “Desmond is waiting for you in Room 5.”
Bastian thanked Wendy Wilkins-One, and made his way down the corridor to the left of her desk and found his boss, Desmond Dyson, leaning on one side of a small interrogation table in front of him, staring coldly at his informant.
His informant, a middle-aged man, in a 3-quarter length khaki trench coat, brown trousers, and black shoes, stared back, blankly; the black shoe closest to the outside leg of the table beat a steady rhythm on the floor.
“Morning Des, who’s this then, I assume it’s the man wanting to see ‘how I tick’?” Bastian asked, joining Desmond at his side of the table.
“Bas, this is Frank Germaine. Says he has info on the Banjo for you and only you,” Des said, gesturing toward his witness.
Bastian took another look at Germaine; he seemed harmless enough, and had no discernible tattoos or markings that would link him to the League.
“Well? What’s this info you have for us? I do hope you haven’t wasted our time just to see ‘how I tick’…”
“Quite the contrary Agent Baird, you see, I know exactly what you’re looking for, and I know where to find it. However, if you’d like that information, I’m going to need to see some magic. Show me what you can do and I’ll tell you what I know,” Germaine replied, smugly folding his arms in front of himself on the table.
Bastian smiled. This guy just doesn’t get it, he thought. Bastian decided to show him some magic that will have him talking in no time. One of the perks of being a bard with Magency training is that Bastian knew a how to get people talking, simply by changing the tone of his voice and keeping eye contact.
Leaning forward so he could keep Germaine’s gaze Bastian lowered his voice and spoke softly, ensuring he kept his voice level and crisp.
“You know, Mr. Germaine, I have a different idea, why don’t you tell me what I want to know and at the end if you’re feeling up to it, I’ll show you some of what I can do, ‘how I tick’ if you will.”
It didn’t work. Germaine simply laughed, and then began chanting a series of curses under his breath. Billows of black smoke rose from his fingertips, and the smell of rotting flesh filled the room.
“What is he….?” Desmond started to ask.
Bastian caught the final verse of Germaine’s quiet curse chant and ducked into a roll for the door. He ran from the room as an army of undead ghouls and zombies spilled out into the corridor.
As he ran he yelled down the corridor to Wendy Wilkins-One, “One! Put us in lock down and grab a doorframe tuned to backup HQ, we’re under attack!”
Just as Wendy Wilkins-One grabbed the doorframe, the tide of undead spilled out into the foyer, Frank Germaine at their rear, herding them like cattle.
“Now, Wendy!”
Bastian grabbed his pan flute from its clip on his belt and cast a quick protection spell melody, which would create a barrier of sorts to stem the tide of undead until they were clear of Head Office. A barely visible barrier shimmered forth from the pipes of the pan flute and white smoke wisped out as the spell took hold.
Wendy activated the doorframe, and they stepped through to the safety of backup HQ.
At a desk identical to the one at Head Office sat Wendy Wilkins-Two.
“Morning Agent Baird!” Two said, hurriedly. “I can see you’ve had a raiser problem. I’ve sent a clean-up crew to head office ahead of your arrival; the Council would like a word.” She finished, with a concerned look.
Here's a brief synopsis: A magical bard, working for an agency that controls the proliferation of magical objects into the ordinary world, is on the hunt for one of a set of seven magical artifacts, collectively known as the Celestial Seven. Four of them have been discovered. The (bad guys) League has two. The (good guys) Magency has the other two. Three are still out there, in the world. Whoever finds the remaining objects could hold the fate of the world in their hands; they have the power to create great good, or the potential for heinous evil.
Clones, gnomes, doubling gypsies, giants and bandits co-star.
I've edited this chapter once or twice, and would like some feedback on the style, flow, and whether or not you feel if something works. If you find a glaring grammar error, then please also point those out; but they should be (mostly) already dealt with.
Ready to dive in?
Here it is:
Bastian Baird and The Brigand's Banjo:
1.
The late morning breeze brought the kinds of smells that don’t immediately help with concentration. For example, a waft of dog poop, mingled with exhaust fumes, is not quite as easy to block out as say, the sweet scent of freshly mown grass, or the fragrant smell of roses. Nevertheless, Agent Baird sat in quiet meditation, trying to filter out the smells and noise of the city park around him. The vibrations of his silenced cell phone in his pants pocket momentarily broke his concentration. He ignored it; he needed to focus if he was going to locate the Banjo.
The vibrations ceased and he tried again. He slowed his breathing and focused his mind, feeling the magic surround him. It was like a thin tendril that wrapped around his midsection, waiting for him to act. It wasn’t a choking tendril of magic, it was simply a tendril that he’d chosen to call forth and it had chosen to wrap itself around him; all he had to do was push back against the tendril and send it out into the world.
The phone in his pocket vibrated once more and his concentration was broken once more; and the tendril disappeared, off to help someone who wasn’t constantly getting interrupted. Bastian unfurled his legs from the lotus position, stood up, and grabbed his phone from his pocket to see who it was. It was Desmond. He knew not to call this early into a mission; so Bastain could only assume he had some vital information.
“Desmond? I hope you’re not just calling to see how I am?”
“Agent Baird, I’m glad I caught you, I need you to return to base ASAP! We have some new information that you’re going to want to hear in person.”
“Anything to do with the chatter I read about earlier?”
“No, well, not directly,” Desmond replied, stalling.
“It’s a yes or no question, Des, either you have something for me about this morning’s chatter or you don’t, which is it?”
“Well, we have a person in custody related to the chatter from this morning, and he has some information for you, but the information is not to do with the chatter, this is about the mission.”
“He has info on the artefact?”
“He does, and he says he’ll only tell you and only if you agree to meet him here and show him some of your bardic power. He says he’s never met anyone like you, and would like to see how you tick.”
“How I…? Oh nevermind! I’ll be there shortly, gimme a few minutes to gather myself,” Baird answered, hitting the end call button.
How I tick, that’s rich, that is. Who does this guy think he’s dealing with? Some street performer doing cheap parlour tricks? Well I’ve got news for him, Bastian thought, placing the phone back inside his pants and brushing off some of the grass and leaves that had stuck there while he’d tried to meditate. At this rate, the Banjo would never be found.
After a quick check around to see that he was alone in the park Bastian grabbed out his doorframe (a pocket-size portable portal) from his other pocket and after unfolding it to its full size and activating it, causing the air to tingle as the portal stabilized, agent Baird stepped through to the other side of the doorframe.
It lead to the foyer of HQ; sitting behind a sturdy looking grey marble reception desk was Wendy Wilkins-One. She looked so much like the original Wilkins that whenever Bastian saw her, he had to remind himself that she was a clone.
“Morning One!” Bastian said, as he passed by her desk. “Good day for a stroll in the park if that’s your thing…”
“Morning Agent!” She replied, amicably. “Desmond is waiting for you in Room 5.”
Bastian thanked Wendy Wilkins-One, and made his way down the corridor to the left of her desk and found his boss, Desmond Dyson, leaning on one side of a small interrogation table in front of him, staring coldly at his informant.
His informant, a middle-aged man, in a 3-quarter length khaki trench coat, brown trousers, and black shoes, stared back, blankly; the black shoe closest to the outside leg of the table beat a steady rhythm on the floor.
“Morning Des, who’s this then, I assume it’s the man wanting to see ‘how I tick’?” Bastian asked, joining Desmond at his side of the table.
“Bas, this is Frank Germaine. Says he has info on the Banjo for you and only you,” Des said, gesturing toward his witness.
Bastian took another look at Germaine; he seemed harmless enough, and had no discernible tattoos or markings that would link him to the League.
“Well? What’s this info you have for us? I do hope you haven’t wasted our time just to see ‘how I tick’…”
“Quite the contrary Agent Baird, you see, I know exactly what you’re looking for, and I know where to find it. However, if you’d like that information, I’m going to need to see some magic. Show me what you can do and I’ll tell you what I know,” Germaine replied, smugly folding his arms in front of himself on the table.
Bastian smiled. This guy just doesn’t get it, he thought. Bastian decided to show him some magic that will have him talking in no time. One of the perks of being a bard with Magency training is that Bastian knew a how to get people talking, simply by changing the tone of his voice and keeping eye contact.
Leaning forward so he could keep Germaine’s gaze Bastian lowered his voice and spoke softly, ensuring he kept his voice level and crisp.
“You know, Mr. Germaine, I have a different idea, why don’t you tell me what I want to know and at the end if you’re feeling up to it, I’ll show you some of what I can do, ‘how I tick’ if you will.”
It didn’t work. Germaine simply laughed, and then began chanting a series of curses under his breath. Billows of black smoke rose from his fingertips, and the smell of rotting flesh filled the room.
“What is he….?” Desmond started to ask.
Bastian caught the final verse of Germaine’s quiet curse chant and ducked into a roll for the door. He ran from the room as an army of undead ghouls and zombies spilled out into the corridor.
As he ran he yelled down the corridor to Wendy Wilkins-One, “One! Put us in lock down and grab a doorframe tuned to backup HQ, we’re under attack!”
Just as Wendy Wilkins-One grabbed the doorframe, the tide of undead spilled out into the foyer, Frank Germaine at their rear, herding them like cattle.
“Now, Wendy!”
Bastian grabbed his pan flute from its clip on his belt and cast a quick protection spell melody, which would create a barrier of sorts to stem the tide of undead until they were clear of Head Office. A barely visible barrier shimmered forth from the pipes of the pan flute and white smoke wisped out as the spell took hold.
Wendy activated the doorframe, and they stepped through to the safety of backup HQ.
At a desk identical to the one at Head Office sat Wendy Wilkins-Two.
“Morning Agent Baird!” Two said, hurriedly. “I can see you’ve had a raiser problem. I’ve sent a clean-up crew to head office ahead of your arrival; the Council would like a word.” She finished, with a concerned look.