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WARG!
I found this handy article whilst browsing the website of my local book writing club.
C. Lill Ahrens' Tighty Writey Game - Willamette Writers
A lot of it is fairly standard advise. It's delivered in a very humorous manner however, so be sure to check out the article. Some of the issues are some I battle with quite a bit – getting rid of extra "was" and "were" words to reduce passivity, for instance, and reducing wordiness. Nothing's worse than a sentence that's 50% longer than is needed.
C. Lill Ahrens' Tighty Writey Game - Willamette Writers
The old saying, “Can’t see the forest for the trees” can be a metaphor for wordy writing. Too many extra words obscure the view of your story.
In contrast to “cutting,” (the deletion of an entire subplot, minor character, etc.), “tightening” is a delicate and complex process. Its goal is to convey your story information (visual imagery, backstory, action etc.) with fewer words and greater clarity. Tight writing is not a style, it’s what successful writers have in common. Tight writing is strong writing.
I invented my Tighty Writey Game to reduce a 2,000 word story to a contest’s 1,500 word limit. The game made the tightening process fun. It also worked: The story won first place.
“Tight writing is not a style, it’s what successful writers have in common. Tight writing is strong writing.”
Below are examples of tightening, followed by the step-by-step rules of The Tighty Writey Game.
A lot of it is fairly standard advise. It's delivered in a very humorous manner however, so be sure to check out the article. Some of the issues are some I battle with quite a bit – getting rid of extra "was" and "were" words to reduce passivity, for instance, and reducing wordiness. Nothing's worse than a sentence that's 50% longer than is needed.