Star-child
Science fiction fantasy
- Joined
- Oct 8, 2019
- Messages
- 479
With a new Dune film on the way, I was interested in how folks would go about making such a film.
One thing that struck me is that there is a tendency to take the material and react to its nature by imposing heavy style to it. i think that's a mistake. Dune is exotic enough due to the capabilities of its characters and the setting - those things only get lost when heavy handed acting, music or settings are used. Dune's exotic nature would stand out better with a very straight telling.
The challenge then would be to depict what it looks like when people can move and react so much faster than we can.
Another problem is the thoughts of the characters - which is usually used as exposition. Keep them as voice over, or use visuals to depict the insights? I think it is possible to escape the campiness of voiceover and use camera focus - especially after choosing the right scenes to cut.
Things I'd love to see (done well):
Realistic transonic ornithopter and carryall wings. Flies like a bird, but isn't just a mechanical bird.
Hooking and steering a sandworm.
Paul's duel with the Freman, and how he outmatches him despite being slow with his knife.
Adult-child Alia. Cool role for the right kid. I'm reminded of the girl in Logan.
Confounded expectations of race. I'd cast the majority characters as dark skinned people and anything but Middle Easterners for the Fremen. 10,000 years from now people should have a different average look than today.
How would you approach making Dune?