I've never played the first game in the series, or it's remake, but I have played and enjoyed the 2nd and 3rd, despite their flaws.
What I've loved about them is the quirky, out of this world kind musical score you got in the menus in the 2nd game, which I think was missing from the 3rd but it too had some rather nice music. And I loved the humour and the pop culture references, it kind of felt a bit Monty Python in tone in many cases, which I'm all for, and I hope the 4th game retains. The ability to switch between melee, ranged and magic attacks was good, and the use and options for emotions in the 2nd was interesting, and horribly limited in the 3rd. Both have a lot of charm that kind of draws you in.
The flaws stand out more and more as time has not been kind on the flaws these games have. Laggy controls in certain situations, stiff animations, slow loading, and the fact that each game seems to strip down fun features and game mechanics from the previous game to a more bare minimum, can be irksome and leave you feeling robbed. The massive amount of menus that you had to keep wading through in the 2nd made me wonder what they were thinking, while the 3D menu system in the 3rd does work, it does make you wonder why they didn't go with a more traditional menu system used in numerous other games even before the OG Fable was made.
I've enjoyed the stories in both, even though you can see certain plots points are just the same, I'm pretty sure that is intentional, but some story line elements are a bit bizarre and even nonsensical. If the arena competitors are all physically strong but mentally weak, how are they supposed to stand a chance of winning? Why does Lucian have such weak slaves when he has such strong guards? Why does he starve the slaves/prisoners? I'm putting it down to Lucian being an idiot, but the story line never makes it clear that he is stupid.
Then there's your dog in Fable 2. By the end of the game, the dog is maybe twenty years old? Possibly older? How? Again, I'm thinking the dog is magical, possibly even sent by Theresa to help you as a child, but again, that's me making assumptions.
What I've loved about them is the quirky, out of this world kind musical score you got in the menus in the 2nd game, which I think was missing from the 3rd but it too had some rather nice music. And I loved the humour and the pop culture references, it kind of felt a bit Monty Python in tone in many cases, which I'm all for, and I hope the 4th game retains. The ability to switch between melee, ranged and magic attacks was good, and the use and options for emotions in the 2nd was interesting, and horribly limited in the 3rd. Both have a lot of charm that kind of draws you in.
The flaws stand out more and more as time has not been kind on the flaws these games have. Laggy controls in certain situations, stiff animations, slow loading, and the fact that each game seems to strip down fun features and game mechanics from the previous game to a more bare minimum, can be irksome and leave you feeling robbed. The massive amount of menus that you had to keep wading through in the 2nd made me wonder what they were thinking, while the 3D menu system in the 3rd does work, it does make you wonder why they didn't go with a more traditional menu system used in numerous other games even before the OG Fable was made.
I've enjoyed the stories in both, even though you can see certain plots points are just the same, I'm pretty sure that is intentional, but some story line elements are a bit bizarre and even nonsensical. If the arena competitors are all physically strong but mentally weak, how are they supposed to stand a chance of winning? Why does Lucian have such weak slaves when he has such strong guards? Why does he starve the slaves/prisoners? I'm putting it down to Lucian being an idiot, but the story line never makes it clear that he is stupid.
Then there's your dog in Fable 2. By the end of the game, the dog is maybe twenty years old? Possibly older? How? Again, I'm thinking the dog is magical, possibly even sent by Theresa to help you as a child, but again, that's me making assumptions.