I'm not particularly great on the how-to's of writing. I've read and watched a lot of stuff that didn't stick. This did.
Over the past weeks I've watched *cough* Netflix's series She Ra and the Princesses of Power. Like the presenter of the video, I found myself getting caught up in it despite being way outside its target audience. A lot of elements are mediocre at best, hardly surprising given that it's an updating of a kids' cartoon designed to sell toys in the 80s, but I agree with him that the main character work is superb (both writing and acting), and I like his breakdown of how that drives audience engagement. In the days since I watched it, it's given me an insight into what I can do better with my own characters. His points might seem obvious to a lot of people, but I'm summarising them here in case anyone else benefits from them. (It's possible the video might still be interesting if you haven't watched the show, I'm not sure.)
He groups his comments under three "C" headings.
Circumstance. You get the most from your characters when you put them in situations that reveal and test their character traits, and change things up when those situations have been exhausted in terms of character exploration. That might sound "well, duh", but how many of us build a plot around doing just that?
Cognition. Reader engagement with character is highest when they know why the character is doing what they're doing. This might seem even more obvious, but often characters, especially villains, are deliberately presented as mysteries in terms of their motivation. The YouTuber contrasts She-Ra's main villain Catra (the best written character in the show) with Danaerys at the end of Game of Thrones, whose motivation for her actions in S8E5 are kept obscure. With Catra, we know exactly where she's coming from all the way through, and her drives are very human and relatable. With Dany, we're left in the end with unsatisfying speculation, and almost forced to come to the conclusion that she'd been written into a pre-designated plot "arc".
If a villain or character has a mystery element to what drives them, that can be intriguing, but there is always a trade-off with relatability. Often I think it pays to sacrifice the intrigue and let the reader in on what's going on in the character's head: you reduce the promise of future satisfaction, but increase current satisfaction because the reader understands the drama better. (You also avoid the possibility that the reveal will be disappointing.)
The YouTuber's third C is comedy. He makes good points about this, but I think it's the most narrowly applicable to fiction in general. Nevertheless, comedy that comes from character (rather than the world) will almost always enhance reader engagement where it makes sense for that character to do or say that funny thing in that circumstance. It's probably the hardest thing to do deliberately, however, and most likely to backfire if forced.
I'll briefly go back to Game of Thrones for a related point about character arcs. I wonder if too much emphasis is put on these compared with having characters act out their traits and make decisions based on those. Though I would struggle to assemble evidence for this, my feeling is that the first seasons of GoT (and the books) did not worry about arcs much, they just got on with having the characters do what they would in the various complex situations they were presented with. I think this is possibly far more satisfying for a reader than sacrificing accuracy of character depiction in favour of being able to map out a coherent arc for them. If a character is relatable and interesting, and always acts as they would genuinely do in that situation (without the author nudging them towards some predesignated future) that is its own arc.
Over the past weeks I've watched *cough* Netflix's series She Ra and the Princesses of Power. Like the presenter of the video, I found myself getting caught up in it despite being way outside its target audience. A lot of elements are mediocre at best, hardly surprising given that it's an updating of a kids' cartoon designed to sell toys in the 80s, but I agree with him that the main character work is superb (both writing and acting), and I like his breakdown of how that drives audience engagement. In the days since I watched it, it's given me an insight into what I can do better with my own characters. His points might seem obvious to a lot of people, but I'm summarising them here in case anyone else benefits from them. (It's possible the video might still be interesting if you haven't watched the show, I'm not sure.)
He groups his comments under three "C" headings.
Circumstance. You get the most from your characters when you put them in situations that reveal and test their character traits, and change things up when those situations have been exhausted in terms of character exploration. That might sound "well, duh", but how many of us build a plot around doing just that?
Cognition. Reader engagement with character is highest when they know why the character is doing what they're doing. This might seem even more obvious, but often characters, especially villains, are deliberately presented as mysteries in terms of their motivation. The YouTuber contrasts She-Ra's main villain Catra (the best written character in the show) with Danaerys at the end of Game of Thrones, whose motivation for her actions in S8E5 are kept obscure. With Catra, we know exactly where she's coming from all the way through, and her drives are very human and relatable. With Dany, we're left in the end with unsatisfying speculation, and almost forced to come to the conclusion that she'd been written into a pre-designated plot "arc".
If a villain or character has a mystery element to what drives them, that can be intriguing, but there is always a trade-off with relatability. Often I think it pays to sacrifice the intrigue and let the reader in on what's going on in the character's head: you reduce the promise of future satisfaction, but increase current satisfaction because the reader understands the drama better. (You also avoid the possibility that the reveal will be disappointing.)
The YouTuber's third C is comedy. He makes good points about this, but I think it's the most narrowly applicable to fiction in general. Nevertheless, comedy that comes from character (rather than the world) will almost always enhance reader engagement where it makes sense for that character to do or say that funny thing in that circumstance. It's probably the hardest thing to do deliberately, however, and most likely to backfire if forced.
I'll briefly go back to Game of Thrones for a related point about character arcs. I wonder if too much emphasis is put on these compared with having characters act out their traits and make decisions based on those. Though I would struggle to assemble evidence for this, my feeling is that the first seasons of GoT (and the books) did not worry about arcs much, they just got on with having the characters do what they would in the various complex situations they were presented with. I think this is possibly far more satisfying for a reader than sacrificing accuracy of character depiction in favour of being able to map out a coherent arc for them. If a character is relatable and interesting, and always acts as they would genuinely do in that situation (without the author nudging them towards some predesignated future) that is its own arc.