Fiberglass Cyborg
Well-Known Member
- Joined
- Jul 13, 2021
- Messages
- 611
Something I found myself saying in a discussion about "cardboard cut-out" characters on a Facebook group:
"Scott McCloud made an interesting point about character design in comics. He positioned many different designs in a triangular space, where one point was "Realistic", one point was "Iconic" and one point was "Stylised." OK, that was for visual designs, but I think at least 2 of those dimensions apply easily to written fiction. So many much-loved characters have all the emotional depth of cottage cheese. It's not that they're "bad" characters, more that they're written as bold, simplified "iconic" characters."
Thought it might be interesting to discuss here. The diagram can be found in his book "Understanding Comics." To expand on it, McCloud's "Iconic" characters have striking, highly simplified designs that are easily idenitifiable. McCoud says the simplicity isn't just good branding, the lack of specific details also invite the reader to project themself into the character's place. A good example of that is good ol' Charlie Brown.
"Realistic" speaks for itself. Highly detailed linework and shading, inclining as much as possible to photorealism, aiming to give a serious and grounded effect. "Stylised" characters take things in the direct of abstracion, with the artist producing highly distinctive shapes that may not be particularly true to life. Most characters can be placed at a particular point within this triangular diagram, having each of these traits to a varying degree. Any thoughts about how this applies to writing?
"Scott McCloud made an interesting point about character design in comics. He positioned many different designs in a triangular space, where one point was "Realistic", one point was "Iconic" and one point was "Stylised." OK, that was for visual designs, but I think at least 2 of those dimensions apply easily to written fiction. So many much-loved characters have all the emotional depth of cottage cheese. It's not that they're "bad" characters, more that they're written as bold, simplified "iconic" characters."
Thought it might be interesting to discuss here. The diagram can be found in his book "Understanding Comics." To expand on it, McCloud's "Iconic" characters have striking, highly simplified designs that are easily idenitifiable. McCoud says the simplicity isn't just good branding, the lack of specific details also invite the reader to project themself into the character's place. A good example of that is good ol' Charlie Brown.
"Realistic" speaks for itself. Highly detailed linework and shading, inclining as much as possible to photorealism, aiming to give a serious and grounded effect. "Stylised" characters take things in the direct of abstracion, with the artist producing highly distinctive shapes that may not be particularly true to life. Most characters can be placed at a particular point within this triangular diagram, having each of these traits to a varying degree. Any thoughts about how this applies to writing?