Estelthea
Bad girl ... gone worse!
I was wondering if other writers had found themselves acting out parts of their stories or gurning in a mirror to try to get a facial description right and how deep you delve into a character's mind when you are creating them. I studied a bit of drama at school and I do find some of the techniques very useful for getting to the heart of a character - ideas such as acting out their daily routine and thinking of their lives before and after the plot affects them or thinking about the subtext of what they are saying.
I've done some very odd things in the past to try to really capture a character's mood almost as if I am an actor preparing to play that role. Some make a bit of sense, such as writing about a character who feels tired late at night or trying to say a piece of dialogue in the same tone as the character would or even wearing some kind of costume to represent them (I once purchased a pair of black boots because they reminded me of one of my characters and for some reason I do better if I wear them when I write about her!). The same character came into my head a few years ago when I was at uni and used to walk back from my friends' flat quite late at night - although it was a really safe area - and I created this girl who lived in a dark world and was very confident and liked being out at night. Once I was back at home I found it much harder to write about her than I did when I was out.
I've never gone and acctually played a character in a role play (I've never really been interested in that) but I try to make them live in my head and I have wondered how they would react in situations I've experienced or how I would react in a situation from the story. Does using a character or world in a RP game help, especially if the character was not designed for a RP, if the story came first?
Any other 'method writers' out there?
I've done some very odd things in the past to try to really capture a character's mood almost as if I am an actor preparing to play that role. Some make a bit of sense, such as writing about a character who feels tired late at night or trying to say a piece of dialogue in the same tone as the character would or even wearing some kind of costume to represent them (I once purchased a pair of black boots because they reminded me of one of my characters and for some reason I do better if I wear them when I write about her!). The same character came into my head a few years ago when I was at uni and used to walk back from my friends' flat quite late at night - although it was a really safe area - and I created this girl who lived in a dark world and was very confident and liked being out at night. Once I was back at home I found it much harder to write about her than I did when I was out.
I've never gone and acctually played a character in a role play (I've never really been interested in that) but I try to make them live in my head and I have wondered how they would react in situations I've experienced or how I would react in a situation from the story. Does using a character or world in a RP game help, especially if the character was not designed for a RP, if the story came first?
Any other 'method writers' out there?