George A Romero's Land of the Dead

Spook

Liberate Ex Inferis
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George A Romero's Land of the Dead
Run Time : 93 minutes
CERT : 15 (UK)

When I entered and sat down in a deserted cinema to watch this last night I could have been forgiven for perhaps thinking that the general public were attempting to tell me something. I'd never watched a film alone in a large cinema before. Rather surreal.

With that musing aside, onto the film.

To begin with, we have Fiddlers Green, the elite high-rise tower housing the 'rich and important' of the safe-haven and its leader Kaufman (Dennis Hopper). Those inside Fiddlers Green live in luxurious surroundings with a mall, designer goods and five star accommodation. Those outside live in the cities slums, a haven for the poor and those that have managed to survive the dead across the river and the electrified fence, but little else inside the wire. These people live a bleak existence. Some of these are mercenaries that work for Kaufman like Riley (Simon Baker) and Cholo (John Leguizamo) and are there to make 'runs' across the wire or under the river on the old metro line to bring back food, medicine, supplies and ammunition from towns within reach of their trucks, bikes and massive armoured 'tank', Dead Reckoning, like a ten wheeled truck from Hell covered with armour and armed with rocket launchers, mini-guns and all-kinds of anti-zombie devices.

There are problems though. Kaufman is corrupt, Cholo is working for Kaufman on the understanding of getting into Fiddlers Green, something Kaufman has no intention of ever letting Cholo do, and to make matters worse the zombies are learning and getting smarter, and Fiddlers Green is their objective for dinner.

First and foremost, it looks slick, a Resident Evil look with a Romero feel. There's a reasonable budget, the cast are good with a fun cameo, the effects and make-up are nice and the soundtrack is OK.
The problems I have however were with the plot, some of the issues raised in the film, and discrepancies between this film and their tie-in to the earlier three.


The social issues that Romero touches on are sharp, but I don't see how the dollar would be so crucial in a world where mercenaries that venture across the wire could raid a few banks in a few towns to get their millions rather than work for Kaufman and his cronies. 95% of the population are dead, so I can't see how the dollar would still be the main source of barter. Furthermore, those that live in Fiddlers Green must have some sort of mental problem. Surrounded on all sides against flesh-eating reanimated dead bodies and their priorities are getting a good deal on a mink coat and asking Marlene and Charles to dinner at their high-rise suite.

Then we have the idea of intelligent zombies. This in itself I don't have a huge issue with, since it added something of an interesting dimension to the film. But I have never liked the idea of making us feel bad for the zombies, or even manoeuvre us into rooting for them. Zombies to me are flesh-eating killing machines and monsters, not creatures I feel bad for or want to cheer on. The zombies also seem to be far stronger than in the earlier films.

Of course the soldiers in the film can't shoot straight to save their lives. Against zombie hordes the soldiers will fire their rifles on full auto (a waste of ammunition) and hit nothing but thin air, or miss the head, the one thing that can kill a zombie before falling over each others feet, tumble over a box and then get eaten alive. Kaufman must have hired Sergeant Bilko's old Platoon.

In conclusion, Land of the Dead is a fun film with some nice ideas, but is no where near the calibre of Night of the Living Dead or Dawn of the Dead. Whilst this is the most action packed of the series, the film was half an hour too short, perhaps an hour.

What made the people in the slums tick? What was life like inside Fiddlers Green and just how was currency used by Kaufman?

Dennis Hopper has some great one-liners, there's action and gore galore (a little too much gore for a 15 cert me thinks), and there's Asia Argento, who is beautiful to the point where the failings in the film almost don't matter. That said, a little more time to develop it would have made this a much better film.

7/10
 
Very nice review Spook, I just want to discuss a few points:

but I don't see how the dollar would be so crucial in a world where mercenaries that venture across the wire could raid a few banks in a few towns to get their millions rather than work for Kaufman and his cronies. 95% of the population are dead, so I can't see how the dollar would still be the main source of barter. Furthermore, those that live in Fiddlers Green must have some sort of mental problem. Surrounded on all sides against flesh-eating reanimated dead bodies and their priorities are getting a good deal on a mink coat and asking Marlene and Charles to dinner at their high-rise suite.
The currency thing was something that bothered me as well but the way I eventually see it...any working model of human society works on a set of individuals doing their jobs and getting their corresponding living benefits, which means objects and services have to be traded. Currency offers the most efficient barter system (which is why it was invented in the first place) and therefore it may be taken that any society would eventually develop a currency...so the dollar here is not to be taken as a relic of the previous society but the system of trade in the current society.
As for the blind eyed high-society of FG, this is something that actually happens. In a crisis situation the rich and powerful are secured and coccooned in luxury (so far as luxury can be managed)...it becomes their previlige to live in comfortable illlusion while the poorer face harsh and chaotic reality.

In conclusion, Land of the Dead is a fun film with some nice ideas, but is no where near the calibre of Night of the Living Dead or Dawn of the Dead. Whilst this is the most action packed of the series, the film was half an hour too short, perhaps an hour.
LoTD as I see it is really more of a lightweight movie (as I hold the original NoTD was, to me its the 2 DoTD's which hold the real sledgehammer impact), part of the Romero zombie universe, but lesser so than the reall 'meaty' ventures. I can take LoTD as a briskly paced and reasonably fun zombie movie with an amusing, though not very deep or insightful, bit of social allegory.
I specifically doubt making a longer film would have improved it by much. The lead characters are definitely less interesting than the previous 2 movies and giving them more footage would have impaired the film's entertainment value on the whole.
 
ravenus said:
The currency thing was something that bothered me as well but the way I eventually see it...any working model of human society works on a set of individuals doing their jobs and getting their corresponding living benefits, which means objects and services have to be traded. Currency offers the most efficient barter system (which is why it was invented in the first place) and therefore it may be taken that any society would eventually develop a currency...so the dollar here is not to be taken as a relic of the previous society but the system of trade in the current society.
As for the blind eyed high-society of FG, this is something that actually happens. In a crisis situation the rich and powerful are secured and coccooned in luxury (so far as luxury can be managed)...it becomes their previlige to live in comfortable illlusion while the poorer face harsh and chaotic reality.

The currency issue bothered me on several levels. What was never made clear was if the dollars being used were actual specialised Fiddlers Green dollars rather than regular United States green backs; which would make more sense. But that in itself creates an issue because why would Kaufman try to collect his money when he tried to flee Fiddlers Green at the end? Surely other enclaves wouldn't have the same currency system in use?
That just didn't work for me.


LoTD as I see it is really more of a lightweight movie (as I hold the original NoTD was, to me its the 2 DoTD's which hold the real sledgehammer impact), part of the Romero zombie universe, but lesser so than the reall 'meaty' ventures. I can take LoTD as a briskly paced and reasonably fun zombie movie with an amusing, though not very deep or insightful, bit of social allegory.
I specifically doubt making a longer film would have improved it by much. The lead characters are definitely less interesting than the previous 2 movies and giving them more footage would have impaired the film's entertainment value on the whole.

I agree 100% that the film is more light-weight than the others. I went in there looking for a fun Romero movie and in that regard I got one. But it's never going to earn the same level of praise as the first three films; and I confess I didn't like the last one as much as Land of the Dead even though there is more going on several different levels. Dawn of the Dead for me is the standout masterpeice. It's the perfect horror movie for me.
I find the remake rather cool aswell. Far better than I ever expected; although again rushed.

 
What was never made clear was if the dollars being used were actual specialised Fiddlers Green dollars rather than regular United States green backs; which would make more sense. But that in itself creates an issue because why would Kaufman try to collect his money when he tried to flee Fiddlers Green at the end? Surely other enclaves wouldn't have the same currency system in use?
I'd say that's a technical quibble...it doesn't matter because it'd proably be more convenient to reuse existing dollars than spends resources making new ones.

As for Kaufman running with the money...ya it was hokey and might have been more convincing if he'd run with food and guns instead...but I try to reason with myself that he'd built the whole FG economy and that he was basically running away with the CONCEPT of the economy ;)
 
Hope to see this tomorrow. The zombies gaining intelligance sounds an intresting idea but not sure if it would work. I liked DotD of the originals and the remake was good too so fingers crossed I won't be disapointed:D
 
sanityassassin said:
Hope to see this tomorrow. The zombies gaining intelligance sounds an intresting idea but not sure if it would work. I liked DotD of the originals and the remake was good too so fingers crossed I won't be disapointed

Have fun. It's not a bad film by any stretch. ;)
 
The zombies gaining intelligance sounds an intresting idea but not sure if it would work.

In Romero's third Zombie movie there were indications that the zombies were actually gaining some form of intelligence so I see this as a logical step forward. In saying that, I haven't seen the film yet so I could be just talking a load of twaddle. I hope to see it soon though:)
 
The zombies gaining intelligence is not something that actually gets much coverage in LoTD. It's one of those ideas that's thrown around but not particularly developed, and Big Daddy was not half as empathizable as Bub was.
 

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