McMurphy
Apostate Against the Eloi
Are there elements to rpgs that, to you, have become incredibly tired?
For example, when I reached the final segment of the Grandia II (playstation 2) game, I had to sigh.
-"What? Yet another game that has the final battle staged on a moon or a giant, ancient tree? Why???"-
Another rpg element I would like to see change is, if there is going to be a romantic plotline, MUST the main character fall in love with the meekest, most naive female he comes across? How insecure is this male hero? Wouldn't it be grand if the player actually got to pick the fling? The closes I have ever seen a game actually give a player an active role in that department was Final Fantasy VII (playstation).
And why, in these types of rpgs, can't players pick the gender of the main character? The last time I saw that done was Dragon Warrior IV, and that was way back in the original Nintendo days. It also didn't have romance in the game.
For example, when I reached the final segment of the Grandia II (playstation 2) game, I had to sigh.
-"What? Yet another game that has the final battle staged on a moon or a giant, ancient tree? Why???"-
Another rpg element I would like to see change is, if there is going to be a romantic plotline, MUST the main character fall in love with the meekest, most naive female he comes across? How insecure is this male hero? Wouldn't it be grand if the player actually got to pick the fling? The closes I have ever seen a game actually give a player an active role in that department was Final Fantasy VII (playstation).
And why, in these types of rpgs, can't players pick the gender of the main character? The last time I saw that done was Dragon Warrior IV, and that was way back in the original Nintendo days. It also didn't have romance in the game.