Think I can do without big set piece space battles, after two or three they will become as dull as the pap we already have (or even more so).
What we have been left with is the possibility of something that can be built into a good story. As long as it is built on week on week, the challenges they face are aimed at the single goal of preventing (or prosecuting) a war and they remember that they are doing it.
There is space for space battles, just as there are for discoveries and strategic withdrawals.
As for the last battle in this show. Why not just call Enterprise's evasion technique a loop and not an 'L2'?
I suppose it is better than an 'Evasion Manoeuvre Epsilon Gamma!'
What we have been left with is the possibility of something that can be built into a good story. As long as it is built on week on week, the challenges they face are aimed at the single goal of preventing (or prosecuting) a war and they remember that they are doing it.
There is space for space battles, just as there are for discoveries and strategic withdrawals.
As for the last battle in this show. Why not just call Enterprise's evasion technique a loop and not an 'L2'?
I suppose it is better than an 'Evasion Manoeuvre Epsilon Gamma!'