You have to remember, Commondmind, that Ian is a stickler for world-building.
Seriously, though, I agree with Ian. Consistency, or at least the removal of things that jar the reader out of their suspension of disbelief (unless it's deliberate), should be a requirement of good SFF.
And back on thread.... You would need to describe the sound in any detail only if it was not what your readers might expect. We know what a Saturn V sounds like, for instance, and we have been brought up with humming space ships for decades on film and the TV. But a drive system that would quack like a duck: you'd have to describe that (or, better, change your technology ).
Seriously, though, I agree with Ian. Consistency, or at least the removal of things that jar the reader out of their suspension of disbelief (unless it's deliberate), should be a requirement of good SFF.
And back on thread.... You would need to describe the sound in any detail only if it was not what your readers might expect. We know what a Saturn V sounds like, for instance, and we have been brought up with humming space ships for decades on film and the TV. But a drive system that would quack like a duck: you'd have to describe that (or, better, change your technology ).
Last edited: