Well, just finished The Outer Worlds on supernova difficulty.
Very polished game and fun. Nice little RPG from Obsidian. Overall really enjoyed it.
But for me personally, for the sort of RPG I like, not quite there.
1) A bit too small. Felt like a number of DLC's strung together. Each map was fun at first, but once you had exhausted the missions it quickly felt a bit soulless and empty. Got a tad bored going back to Monarch to get bits and pieces, to have the same enemies spawn at exactly the same points. Prefer big open worlds, a bit of randomness etc.
2) Survival mechanics and Supernova difficulty...too easy. Never once got into trouble because of thirst, hunger or sleep. Too much stuff just lying about. Occasionally got held at a difficulty spike when meeting new enemies for the first time - for example the mauraders outside Stellar Bay, then the first Mantiqueen group, or first time meeting a group of Primals - which I enjoyed. But for all its faults I rate the survival difficulty of Fallout 4 way ahead. (Plus also better mechanics.)
3) The companion system. Probably the one thing that irritated me the most. On supernova difficulty they can die, (until you get to the top level of perks where you are then able to pick a perk that can revive them), and also they are flimsy in term of HP and the enemies can pack a punch at the start. So it meant that I was not using them aggressively - as they would invariably die - only 'switching them on' to combat when I knew we were down to the last enemy and they would probably not get themselves killed (Oh, and also take down those irritating mantiswarms). So it meant that I was being attacked by hostiles while they would completely ignore the companions, they themselves just walking behind me as if nothing was happening. Wish there was a better way of doing it.
Of course I could have just done everything lone wolf....but the companions had great bonuses for skills so needed to be along for the ride.
Anyway just minor points. Would be happy to play the next story content that should be coming along soon.