Has anyone played a "roguelike" game? I can rarely enjoy video games anymore but there's something about the procedural generation - the randomly generated maps and features giving you something different every time you play - which keeps me hooked. The graphics are often very simple, originally they were all ASCII art, but some are now graphical, using mostly 2d tiles.
I started with the classic game NetHack, and now I'm playing Caves of Qud (god knows how it's pronounced...), a more modern roguelike with a post apocalyptic, science fantasy setting, and it really shows the development these kind of games have gone through over the decades. Stone Soup, UnReal World and Cataclysm: Dark Days Ahead (the detail in this one blows my mind) are some other fantastic examples of the genre, the latter two being hyper-realistic survival games, and much too challenging for me right now, especially as, like most roguelikes, permadeath is a feature. I've enjoyed what I've been able to do with them so far though.
I've only scratched the surface really but during a time in my life where I'm bombarded with depression it's a kind of solace to find something enjoyable to get lost in.