What Game Are You Currently Playing?

Wow, you got good quickly! I'm still on level 30 or so.
 
The Ascent. Many people travel to a faraway planet called Veles to work for corporations as indentured workers (“slaves in all but name”), believing in all the fake advertising back on Earth. You play as one of these workers. The game starts when monsters called ferals attack the mine where you work. Your immediate boss promises you a reward if you solve the problem. Of course, he doesn’t pay you, claiming budget difficulties.

The gameplay reminded me of Ruiner and Diablo. It’s the same camera angle.

The game isn’t heavy on plot. You customize a character without a name and play as a nobody (well, I guess that’s the point). It’s very heavy on lore though; reading the codex got me tired. What they basically did was take all the cyberpunk tropes to the fullest.

Now that I’m out of the mine, I’m excited to explore the open world.
 
Terra Invicta - a somewhat incomprehensible grand strategy game that's just come out.

That said, I'm having some fun with it and even though it's real-time-with-pause, it gives that good one-more-turn feeling.

Basically, it's XCOM as a grand strategy game, where you play as a faction vying for control of Earth and the solar system as you try to achieve specific goals regarding the alien invaders.

I'm 14 hours in right now, and it's definitely a slow burn - I haven't even got to shipbuilding yet, and from what I've seen, that's the best part.
 
Halo: The Master Chief collection. Not too excessively. Just one level on heroic, 4 nights a week. Plus trying to beat the par time on every game with my son, who is now obsessed.
 
Hey nonnny nonny cuz, mayhap I have been playing aught of Dragon's Dogma, with its climbing on monsters and awful "ye olde" dialogue. It's one of those games where the visuals and combat are really good, and the setting and story are utterly banal.

I also bought a book of art from the cancelled game Fable Legends, which would have been a four-player co-op thing set in a cartoony fairytale world, rather like Left 4 Dead mixed with Grimm's Tales. It looks as if it would have been great fun, and it seems to have been almost ready to go when it was shelved, at a cost of £75m. A shame.
 
Terra Invicta - a somewhat incomprehensible grand strategy game that's just come out.

That said, I'm having some fun with it and even though it's real-time-with-pause, it gives that good one-more-turn feeling.

Basically, it's XCOM as a grand strategy game, where you play as a faction vying for control of Earth and the solar system as you try to achieve specific goals regarding the alien invaders.

I'm 14 hours in right now, and it's definitely a slow burn - I haven't even got to shipbuilding yet, and from what I've seen, that's the best part.
This looks good (it’s on GOG) but it’s still in development so I’ll pass for now. Could be one for the future though.
 
I'm liking the Crusade aspect of Pathfinder: Wrath of the Righteous a lot more than the kingdom management in Kingmaker, so far. Got a couple of reasonable armies now. And had a couple of nice story twists I shan't spoil.
 
This looks good (it’s on GOG) but it’s still in development so I’ll pass for now. Could be one for the future though.
Honestly, it's surprisingly stable. I've got 38 hours into it now and I've only had a single crash. That was during loading as well, so I didn't lose anything.

That said, it's a very slow-burning *cough* game. I've only just entered the mid-game and am pretty nervous about my next move. The aliens have a threat level for you that you don't really see and when you go over it, they just face-stomp you back down.

I have enough firepower to defend Earth from what's currently nearby, but I have no idea how much force they'd bring to bear if I fully antagonise them. On top of that, I don't yet have any capability to defend my asteroid mines, so if they pick those off, I'm essentially cut off from resources and wouldn't be able to recover any losses or even fuel my fleet. It's all very deep and mysterious.

The only real issue I have with it so far is the insane tech tree. You have so many options and without googling the hell out of everything, it's difficult to know what to research at all. For example, there are 30+ types of engines, each with different characteristics. Some are good for combat manoeuvring, some for long-range travel, and some for nothing at all :)
 
God of War: Ragnarok. Sometime after the events of the first game, Kratos, Atreus and Mimir hide from a vengeful Freya while they train for the upcoming Ragnarök.

Three hours in, I must say I’m enjoying this game a lot. There have been fierce battles since the beginning. They mix cinematic and gameplay quite well, so I was never bored. There’s nothing much new though, when compared to the previous game. The gameplay is basically the same, but it’s been four years so it’s not like I’m bored with the repetition.

I must say I hate Thor and Odin though. Not that I hate Thor’s pot belly--that’s fine--; the problem is how they talk and behave. They’re too American and too modern. Oh, but I hate Odin’s design. I think he should’ve been bigger than Thor, and not the feeble geezer we see in this game. But that’s just nitpicking.

All things considered, I think I’m in for a wild ride.
 
I loaded up Just Cause 2 for a laugh. It's complete idiocy, like Grand Theft Auto with spies on what might be Malaysia. The characters are ridiculous stereotypes, the violence is crazy, everything blows up. High octane, stupid fun.

Oblivion continues to be weirdly fascinating. I'm amazed by how much depth there is in this game, which I'd written off as bland and superficial. A lot of it boils down to "explore place, kill things, find treasure", there's a decent amount of variety and lots to do.
 
Taking a break from Oblivion and going through the tutorials in Kerbal Space Program - inspired, I might add, by a documentary on Elon Musk - the first part of which covered his trials and tribulations with getting Space X off the ground (literally and metaphorically).

My first trial take off went better than Elon's:)
 
On PC I'm playing Trails to Azure, and on Switch I'm playing Tactics Ogre Reborn. Both are sublime. Azure is the 7th game I've played in the Legend of Heroes series so far. I played Tactics Ogre previously on PS Vita and they've done a really fantastic job with this new version.
 
I've always been a big fan of Warhammer Quest, a fairly basic mobile game in which you lead four characters through a succession of dungeons. It's simple, slightly stupid fun. Last night I started Warhammer Quest 2, which is a slightly more sophisticated version of the first game. Somehow it loses a bit of the charm (WC1 had strangely good animations when you visited a town) but there's more to it. Also, you can name your characters, which counts for a lot. I foresee exciting adventures for Heinrich Manoeuvre, Rageface Bloodhandle and Stabina Baque.
 
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I've cracked open Mount and Blade Bannerlord again now that it's fully released. The mechanics are a bit convoluted at times, but considering it's a grand strategy, an RPG, and a third-person medieval combat simulator, I suppose that's to be expected.

My favourite tactic - spec bows, mount up, and harass the hell out of the enemy until they lose their minds and attack my army's shield wall.
 

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