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I think that's how I felt about it. I was annoyed to find that it looked like a space exploration/trading game, and was actually one of those games where you have to make stuff out of resources, which I always find tedious. It felt missold.
 
It felt missold.
Exactly! Felt like I'd been conned. I reckon that's why I still dislike even the memory of it.

I don't actually mind making stuff out of stuff games. They're far from my favourite genre, but if that's what I signed up for, that's all good. Just don't sell me one thing and give me another.
 
I'd recommend Endless Sky. It's on Steam, totally free, with no microtransactions or anything. I doubt you'll get infinite playtime with it, but it's quite a fun little space sandbox game. You can trade, hunt pirates, do a big questline against aliens or something, stuff like that.

Might scratch that itch.
 
After several restarts, I’m about 180 turns into Field Of Glory: Empires (playing as the Picts). I’m finally getting to grips with the mechanics although there are still some frustrations (one particular annoyance being indicators on the screen that are not explained within the manual).

The whole decadence/culture/legacy/age thing is a fresh approach to the genre but I’m not sure that it really adds that much to game concepts that already exist. In fact, it might work against itself in the long run because it seems, no matter how successful you become initially, what you ultimately end up doing is managing a decline as age and decadence start to bite. It might be historically accurate but I’m not convinced it makes for great gameplay.

It does (at least for now) have that ‘one more turn’ feeling but, try as I might, I find immersion lacking. I just can’t help shake the awareness that what I am really doing is not so much managing an empire but juggling a spreadsheet.
 
It does (at least for now) have that ‘one more turn’ feeling but, try as I might, I find immersion lacking. I just can’t help shake the awareness that what I am really doing is not so much managing an empire but juggling a spreadsheet.
I still haven't played it, but I understand the feeling. There needs to be enough immersion (or spanners thrown in the works) to distract from that, and without it, games can start to feel like work.

I think the 'idea' of the decline was a good one, but from what you say it sounds as if they overplayed it, as there should always be a way to handle the crisis and grow past it.
 
After several restarts, I’m about 180 turns into Field Of Glory: Empires (playing as the Picts). I’m finally getting to grips with the mechanics although there are still some frustrations (one particular annoyance being indicators on the screen that are not explained within the manual).

The whole decadence/culture/legacy/age thing is a fresh approach to the genre but I’m not sure that it really adds that much to game concepts that already exist. In fact, it might work against itself in the long run because it seems, no matter how successful you become initially, what you ultimately end up doing is managing a decline as age and decadence start to bite. It might be historically accurate but I’m not convinced it makes for great gameplay.

It does (at least for now) have that ‘one more turn’ feeling but, try as I might, I find immersion lacking. I just can’t help shake the awareness that what I am really doing is not so much managing an empire but juggling a spreadsheet.


I would imagine that many generals and rulers have felt the same thing over the years!
 
Oh! Dwarf Fortress has finally been released on Steam. It is time to throw away the ASCII and get the new graphic version.

Of course it is.
 
I just pre-ordered Jedi: Survivor.

SW-Jedi-Survivor-Dated_12-05-22.jpg


I adored the first one, but at 25 hours, it was a little short. I'm hoping this will be a little longer.
 
Very excited about Judas, the new game by the creator of Bioshock. The trailer dropped during the VGA. You can see that the game is very Bioshock-inspired. It’s pretty much a female-lead Bioshock at this point, and that’s fine for me. As long as I get to see worldbuilding like Bioshock and Bioshock:infinite, I’ll just say, “shut up and take my money.”

 
Purely on that trailer, it looks like a cross between Bioshock, which was great, and The Outer Worlds, which wore out its one joke pretty quickly. I assume there are a lot of robots, possibly in some kind of theme park. Sounds promising!

I'm still on Oblivion. Yesterday I went to sleep in a floating inn, which was then captured by bandits who sailed away in it. Lots of fun.
 
I'm still on Oblivion. Yesterday I went to sleep in a floating inn, which was then captured by bandits who sailed away in it. Lots of fun.
Ah yes. Happened to me as well.
I'm back on Oblivion. I find going round exploring the various castles, sneaking up on enemies and firing arrows into their backs quite the stress reliever:)
 
I'm about 10 hours into Chained Echoes, an old school JRPG created by one man, Matthias Linda. It's fantastic.

 
I'm going in. I may be some time.

DWARF FORTRESS steam version.
Gave that a go last week. It's... intimidating.

I think the thing that put me off most though, was the somewhat archaic UI (not the graphics, but how it functions) which feels like it's fighting you the entire time :)
 
Still Oblivion! It's not the best game I've ever played in any particular way, but it's very good at everything it does, and it gives you a huge number of things to do. I've often thought of playing something else and thought "Nah, Oblivion's easier and just as fun".

There have been a few games that have really stuck in my memory: Thief 2, Morrowind, Freelancer, Fable 3, World of Warcraft (many years ago) and a bizarre old game called Giants: Citizen Kabuto, among others. Oblivion isn't one of them: I rather wrote it off as a generic Tolkien rip-off after the amazing wackiness of Morrowind. It is less imaginative, but is also much more playable than Morrowind, and is full of entertaining missions. It's also got a sort of silly charm, despite the attempts at horror in the sections set in the Plane of Oblivion. Coming back to it, I'm really impressed.
 
Bought and installed the post apocalyptic Atom RPG. All the reviews are very positive but the first few minutes of play have left me distinctly unimpressed. Long loading times between areas and I’m struggling with combat. It turns out there’s no difference in all the difficulty levels (easy, standard, expert and survivor) when it comes to combat. What changes is the amount of XP. You gain more experience when you defeat your opponents on the easier levels. That’s all very well….if you can manage to defeat them.

So far, I‘ve found what I’ve paid for is nothing more than an incredibly frustrating and not very enjoyable experience. Ah well, if Atom RPG 2 comes along, I’ll know to give it a miss. Some games have that ‘one more turn’ effect. This one has that ‘I’d rather go and do something else’ feeling.

The good thing about this game is that I bought it in a sale. I’d be even more unhappy if I paid full price for it.
 

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