Minecrafters, assemble!

So he can play his single-player worlds, but he can't log in to a multiplayer server?
 
Apparently it's Minecraft itself that won't open. I thought it was just a server. I found some advice for the Java errors online that says to delete some registry keys, but I'm not about to touch that without my brother on the phone and/or remotely logged in!

Still getting the error when trying to delete Java, but interestingly enough he has been playing the Cookie Clicker game and I think it's Java?

Arrgh I hope my brother isn't on vacation and scuba diving somewhere. He didn't call me back.
 
Something seems to have happened and it's working again, but we're not sure what. The Minecraft error was that it cannot find file specified and something about Java 7 JRE 1.6.0.

The Java error when trying to uninstall was Error 1723 and something about a .dll file missing.

Tonight, we were getting ready to do a restore on his computer, so he went in and saved his worlds off to a USB, and then he tried uninstalling and reinstalling Minecraft again, and for some reason it worked this time. Possibly something in one of those worlds was remaining on the computer during previous reinstalls? It seems to be ok now.
 
Glad to hear it's fixed, he must have been going up the wall :D

So, update on what I've been up to. I moved to another part of the map and built a new building. This one a proper castle, with two floors that run around it, then two towers with five levels each, with the lowest section two levels high and with huge windows. A courtyward in the middle with trees growing. A bridge at the top that connects the two towers and has a glass tunnel with lava flowing down. And a moat.

Here it is at night, though the photo en't great.

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I decided to make a track that links my two buildings at the top of the map. It starts underground, under my castle, but I just happened to built it at the right depth so it breaks out at ground level after a while. It then goes through a couple of hills and a sand dune and is at the right height to build a bridge right over water -- but I decided, for one section, to build a glass tunnel through the water instead. It's awesome.

Also, I've reintroduced the monsters and last night I went searching through a Nether fortress. I found some Blazes. Well, I heard Blazes first and it was the first time I've come across them and the noise they make is terrifying, especially when keeping through a dark and creepy fortress. Found a spawner and got lots of blaze rods. And so began potion brewing!

No One, on the other hand, has decided to build something ridiculous. Well, he had something stupidly ridiculous in mind, but unsurprisingly had to scale it back. Now he's building, right in the centre of the map, a tower that reaches the limit of 250 blocks high. The diameter at the bottom is fifty squares across. We (yeah, I got roped into the manual labour) had to clear half a mountain out of the way to fit it in.
 
I get the feeling with Minecraft that there are miners and there are crafters. I'm the former, No One is the latter. He's building a ridiculous building, I just make a new home now and then but mostly just love exploring.

Yesterday I went on an Enderman hunt, tracking them down every night and stealing their pearls (I do always feel guilty, though, because they're cool, if creepy, things and I always feel especially bad killing them if they're having fun shifting blocks around). I even made a platform one hundred block high to have a greater chance of their spawning overground when night fell.

So when I found five and made Eyes, I tracked down my stronghold, and found the Ender portal. Then I needed eight more (three of them popped while searching) which I found fairly quickly from Endermen.

And then away into The End to kill the dragon!

I ended up doing it two and a half times. The half because I ran out of arrows, then twice because I wanted the egg but I knocked it into the portal by accident. Then I used the torch-underneath-it trick to pick it up, just because I wanted to display it in my house.

Are there any plans for the egg? Will something come of it in an update one day?
 
I'm very much a crafter and a builder. The only mining I tend to do is a quarry beneath my base so I have cobblestone, and I enjoy setting up farms so that I don't need to go exploring to gather resources (my most recent is an Iron Golem farm - free iron for life!).

That said, I'm trying to branch out. I can easily get all the redstone I want from Villager trading, and I don't need to dig for diamonds because I can trade for diamond tools and armour (managed to get a perfect paper Villager about a week ago, so now I have an unlimited source of emeralds)... but today I'm going to go caving. It's totally out of my comfort zone, I jump at every corner, and it takes me hours to complete even a small system (I've put at least a week of exploring into the ravine complex next to my base, and I'm still not done with it), but it's part of the game, and I'm going to give it a shot...

...once I've built a grinder around this skeleton spawner I've just found! :rolleyes:

I do want to fight the Dragon eventually, though, and I've started to build a beacon so I'll be forced to fight a Wither.

---

I don't think there are any plans for the egg yet. It wouldn't surprise me if it was left as a decorative block that does nothing other than say to people: "Yeah, I killed the Dragon!".
 
I tend to just go barreling into cave complexes. If I keep heading downwards I'm bound to hit something interesting :D I usually get hopelessly lost. Though my subconscious tries to look after me, as I've noticed I only ever put torches on left hand walls, so that at least gives me an idea of how to get back out.
 
That's actually the way Minecraft veterans suggest you go about cave exploration, Hoops.


Personally, what I prefer to do is, if at all possible, build the main home right next to spawn-or ideally right on top of it, then stay in the main vicinity until I can get a bit of redstone for the compass.



And then off to explore strange new lands! In my main world I did come across two desert temples. Bugger all in the chests, of course, but I did come across them. When am I ever going to use horse armor? I don't even want a horse.
 
I've just got round to exploring the caves I said I was going to explore on Monday.

Well, I say "exploring"... after a nice bit of tunnel, it opens out into a large area with five branching tunnels, and a sloping entrance to a lava-filled ravine. Unfortunately, I can't go up any of the branches without exposing my back to at least two of the others, and to block any of them off I'd need to go in a bit to where the tunnels narrow and the floor becomes more even. :(

I'm not the type of caver who barrels in spamming torches (which, yes, is the recommended way, because the faster you go through a system, the less time mobs have to spawn), so I'm pretty much stuck until I man up... which ain't gonna happen anytime soon! :p
 
Lenny, you are so strange :D Embrace the adventure and unknown! Run into those caves with reckless abandon!

Mind you, I really do need to start marking the way I go much better, especially when you break out into a larger area that goes around and around. Most frustrating when you keep missing that one passage that you came down through.

In other news, I've moved into the fourth corner of my map, where I haven't built anything yet. That's because it's that hated of areas, a jungle. But I'm making a tree house! I've set stairs all around a large jungle tree to get into the leaves, which I've leveled and built a house on, which has stairs going down to a nearby tree top to create another level, and then stairs up from that one to one more tree top for a third level. And then I've built a long bridge over a ravine to a huge tree opposite which, because it's on a mountain, is almost as high as the clouds. I'll built an observation deck up there, I think.
 
Oh man, don't get me started on jungles. The number of times I scrap a new world because it spawns me in the middle of a freakin' jungle...

However, if you can spawn on the edge of a jungle it's good (I was so happy with my current world - plains next to a jungle!), because you have an easy source of non-decorative wood. By that, I mean you use the jungle wood for crafting anything that needs wood and isn't changed by the wood colour (like planks and slabs are). You won't believe how much wood you use on torches, tools, chests, fences, ladders, etc., until you have an excess of oak/birch/spruce because you've been making them with jungle wood instead.

EDIT: My caving is going better, now. I managed to block off a couple of the tunnels, and I'm slowly lighting them all up. AND I just found an eight-block diamond vein! Fortune pick'd that bad boy and came away with fourteen diamonds. :D
 
Well, 1.7.2 is out and with it...


A whole new line of problems.


Well, okay, just one: Trying to find a resource pack that's right for you.



It seems that everyone has all their nice, cartoon-y and simplistic packs out, their smooth textures, bright-colored.

But nobody really seems to be working on the gloomier sides of things. Where are the texture packs like Isabella classic? The more drab colors, the moodier lighting, the darker, depressive feel? Anyone knows of any like this, let me know, please. :)
 
To be fair, I don't use texture packs. Gameplay changing packs are more my thing - though I wish someone would boot EE into the dust, may as well give everyone /give commands with that.

That said, Isabella is the only texture pack I recall that was particularly dark. My brother used one called Ovo or something that had some dark wood textures, but I wouldn't call it gloomy per se. What you really want is a Skyrim style colour dulling and far vision blurring along with flares for lights etc to build atmosphere. Doubt it exists or would render well with minecraft being Java based :)

Edit: Found one, but you'll need to see if it works in 1.7.2, it's a 1.5 mod http://www.minecrafttexturepacks.com/vondoomcraft/ :)
 
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That is the whole trouble. Isabella was my favorite texture pack, but the original one was abandoned in favor of 2.0, which I felt the creator ruined the feel of by making it brighter and more colorful.


I suppose I'll have to sit back and see what comes out and maybe 1.7.2 will last long enough to get a few out there.
 

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