Springs – a beautiful little tale, I loved the casual way the entrance to Tir-na-nog was just stuck on the end of a casual sentence that could well have been a straightforward and whisks it away to another place, changing direction perfectly. The infringement of the ral world on the fantastical is nicely done, and strangely sad. The simple act of reopening the gateway gives hope and life. An excellent and worthy start to the challenge.
AMB – Those plucky explorers of years ago. There they went, out into a world that was so much larger and with the things they found made it a little smaller. But there was also a sense of wonder any mystery to. Who is to say that there could not have been Ice Giants and Walruses guarding passes? And just what was it they were guarding. It reads like a tall tale, but fun at the same time, and could be, on the edge of reason be true.
Tywin – The classic honey trap. Drink has led to the ruin of many poor boy, that and a beautiful woman is a recipe for disaster. For the man anyway, a mining operation probably looks at things in a different light! It is another different look at the them, and a very enjoyable one to boot. There was something really casual in the way the story was told that made it feel more real.
Stormcrow -Another excellent story, that drags the theme into it in more than one way, which is always something to be appreciated. The story in itself tells you all that you need to go, but there is a darker edge to it, from the excitement of the miner finding his flint, the the exuberance of a child playing feely and the grim conclusion that means anything could have happened, but the feeling is that it is not going to be a trip to wonderland...