Tyburn
Terrorastrian
I'm going through planning for my sequel and have a small tactical issue to deal with.
The heroes have an army of ragtag locals using improvised weaponry and have to draw a battalion of enemies into an ambush in the forest. Using only materials found on a crashed starship they have to create the equivalent of Claymore mines for their trap.
I considered siphoning off antimatter from the ship's fuel tank, then realised that I'd need such a tiny amount to create an explosion small enough to not flatten the forest that it would be impossible to do.
I also considered linking power packs to make them explode, but they can't be reliably timed.
Can anyone think of a good idea for improvised anti-personnel mines? The crashed ship was essentially a sort of prison ship and carries no offensive weaponry.
The heroes have an army of ragtag locals using improvised weaponry and have to draw a battalion of enemies into an ambush in the forest. Using only materials found on a crashed starship they have to create the equivalent of Claymore mines for their trap.
I considered siphoning off antimatter from the ship's fuel tank, then realised that I'd need such a tiny amount to create an explosion small enough to not flatten the forest that it would be impossible to do.
I also considered linking power packs to make them explode, but they can't be reliably timed.
Can anyone think of a good idea for improvised anti-personnel mines? The crashed ship was essentially a sort of prison ship and carries no offensive weaponry.