KyleAW
Gaming Obsessed
Ah interesting, it was a writer lead killing? Yeah, doesn't always sit right then .
Thanks again, everyone. After much racking of brain, I've decided to backtrack and spare him, not so much because I think the revenge arc needs to be played out, but for a couple of other reasons. One of them being that on reflection, I was in danger of letting him die partly because I wasn't sure what else he could do in the future (apart from become a target). As Teresa pointed out, this is not a good idea. But also, I have a soft spot for him and want him to redeem himself, and I want to see where he might end up.
But it's been a thought-provoking thread, so thanks for the contributions.
If you choose to kill them, then be really certain it is for a good reason.
I've decided to backtrack and spare him
certain types of character seem to have their own built-in arcs, and one way of finding new ground is to do something else (but still satisfying) with them.
I'm a bit hazy on literary history, but I think novels before about 1900 (and the advent of modernism) tended to be written to satisfy the reader, whereas from that point on we saw a lot more novels setting out to challenge the reader, often at the expense of the end-of-a-good-meal feeling
This is part of the reason I argue against saving characters that manage to write themselves out the story (I don't have an issue with rethinking the choice to write a character out yourself). A lovely story were everyone survives is satisfying, but somehow hollow to me.
I think the majority of people suggested it was fine if done properly and not out of laziness or to deliberately shock?I disagree that killing a main character is a bad thing. If it moves the story forward in interesting ways it should be done.
I've read the first. I think those kinds of series are probably best left to those young enough not to truly understand that lifespan is finite. But yes, I didn't get the feeling that anyone was particularly in mortal danger.
In my writing, I seem to have gone for long-lasting or permanent damage rather than death, and this tends to be damage to the character's essential self: a great fencer losing his sword-arm, for example. That can have just as much of an impact on a reader as character death, but the reader knows it can happen even to characters that are too important to die.
Yes, if a covenant is involved...Should "promised" arcs always be carried through?
But with Noah's Covenant it was an Ark involved before the Covenant.Yes, if a covenant is involved...
It would've opened a lot of doors: The mental dilemma of frustrated vengeance and the unspent energy, the discovery that B wasn't who really killed A's friend (with ensuing regret), discovering B had help, discovering A's friend deserved it (also with ensuing regret, AND broken heart), etc.