Actually, if "And as regards ideas that are purely from the imagination of writers, there is no idea that is more valid than another." were true, then there would have been no point in you starting this thread, asking which of your two ideas people found the most convincing.
You can build your imaginary ideas on a convincing foundation, or not. I find the concept of claiming that space flight technology will have a big waste heat problem to be unconvincing. It is not an "opinion" that a space ship is a discrete entity which has to carry its fuel with it. Then, arising from that, if that entity is so inefficient as to have a major problem with waste heat then the space ship technology is unlikely to be economically viable for long, regular journeys. That is simple science and economics. If you want to put technology like that in your book, that is your choice. I am not "pushing" you to use my ideas, I am responding to a discussion on credibility, and including examples.
Finally, I think Chrispenycate has rather hit an important nail on the head with his post before yours.
Incidentally, you might want to expand briefly on how you see FTL working, as it might help the discussion in this thread. Are you trying to accelerate in defiance of Einstein's equations? Or find a way around?
How? I have various FTL schemes in mind, each designed by a different alien race. Yet they incorporate all three races technology into their starships since they are allied together. Usually only one type of FTL system is used per ship, but other alien tech is incorporated anyway.
Race 1: Creates wormholes (the spherical kind as seen in interstellar). It's as simple as pointing the ship in the direction you want and making a wormhole appear. The only caveat is that lightspeed limits it. In other words, if you wanted to wormhole to the sun's surface, it would take about 8 minutes from Earth before your wormhole appeared on the Sun's surface, connecting with another wormhole right in front of your ship that is created simultaneously. It's great for solar travel. Not so great for interstellar travel (a trip to alpha centauri would be a wait of four years before the wormhole ever opened).
Also wormholes conserve momentum, so using them from planet to space is not advised. The velocity differences alone would kill someone or perhaps lots of people in an atmospheric fireball. Wormholes also have a little bit of mass, composed of interstellar dust trapped inside them. Which means that wormholes can orbit planets/stars just like anything else.
Race 2: Uses a special warp ring located at the ship's mid-section to thread space itself like the eye of a needle would do to fabric. The drive comes in two flavors that are different mainly because of efficiency vs performance (the classic fighter jet vs passenger jet comparison).
High charge: Can travel a LY per minute, but has a LY limit before it drops warp to automatically recharge the drive. The LY limit is always less than ten LY. 7 LY is common. So after 7 LY, you would have to wait seven hours before your drive charged up to full again. Great for getting to places of relatively short distance in the interstellar range.
Low charge: Can travel a LY per hour. The LY limit before recharging is greater than high charge drives, usually in the tens range. For example, a 42 LY charge drive is common. More expensive drives will give even higher LY ranges before recharging. Unlike high charge drive, recharging is much faster, since after 42 LY, it would only take 42 minutes to charge up your drive to full. This drive is used for long range travel.
Warping space like thread causes interstellar gas to actually get thick, since the ship is moving TONS of interstellar gas and squeezing it through it's warp ring. In so doing the gas becomes visible and shows of various glowing hues like an aurora. The gas alone would and should burn the ship into a cinder from friction. But it doesn't. Why not? All ships are equipped with spatial deflector generators in front of the ship. They deflect space with a short ripple wave ahead of the ship, which deflects the gases from hitting the ship, making them flow over and around it instead.
The gases kind of look like the gases flowing over the ship from Stargate universe, with the added spatial effects I already mentioned (space being warped like thread through a needle's eye, and the gases bending/flowing over the ripple wave projected from the ship.
The energy for this is undisclosed. It's not something I plan to get into, since this is a plot device anyway.
Race 3: Has developed VERY efficient high thrust STL (slower than light drives), but lacked designing any FTL ships. They rely on buying/renting warp ships.
Phased Tachyon Energy drive: Turns out faster than light particles with mass don't exist. But faster than light forms of energy DO. That is the basis for the drive. Basically you convert matter (could be something as simple as a rock) and convert it 100% into tachyonic energy, which is shot out the back of your ship for thrust. In an atmosphere this manifests itself as white visible rays that burn stuff like a blowtorch. They also provide rocket levels of thrust. Tachyon energy is reflected off concave mirror pits, which only glow white in the air, since the tachyons reacting with the air makes the air hot and causes the mirror to shine as well from the heat energy produced.
In space the mirror won't glow white even while the tachyons are being emitted, since there is no air to react with. It still provides rocket level thrust though, and the tachyons don't burn anything at all until they hit something.
Using specially engineered forms of matter designed purely as a source of fuel for tachyon conversion, ships currently can thrust 1g for a WHOLE hour on only a pound of hyperium (a metal designed at the sub-quantum level to be used as fuel source for tachyon conversion). No normal matter provides the same fuel efficiency, so ships have to go to fuel stations to refuel when they are exhausted.
BTW: Me asking posters for what they thought was better was not me asking bout validity, I was merely asking what their preference was. I don't base my work off the preferences of posters. I do what I prefer. I only demonstrated the IRL consequences of designing a drive that relied on portal tech.