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- Jan 22, 2008
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So, is M.R. James "comfortable"? I think he falls just on the side of "uncomfortable".
Like Lovecraft, James' world is refined (intellectually as well as financially), and doesn't have much to do with romance, illness, family life, financial issues or anything to do with the stresses of daily life. The average James protagonist is very comfortable, and lives a fairly similar life to the average Lovecraft hero - I actually get the feeling that James' guys are even more successful and accomplished, and perhaps happier interacting with the real world - speaking to students, visiting the city and so on without being disgusted.
I think that the smallness and the lack of overarching mythos or explanation of James' monsters make his stories less comfortable. Likewise the lack of blasphemous tomes that send you mad (how does that work?). The monsters are small, usually humanoid, and seem to have no contact with each other. I suspect that a lot of them are demonic, or revenants. Many don't seem particularly intelligent. There's no real way to interact with them or learn about their world, no occult science like that set out in the Necronomicon (and no SF elements).
Maybe the fact that they're not as visually inventive as Lovecraft's, and that they've never entered the popular imagination on their own (they're just "more ghosts") has kept James' monsters fresh (kinda). In "Confessions of a Pornographer's Shroud", Clive Barker takes a classic sheet-over-head ghost and does something interesting with it, but doesn't create a new creature. Likewise the monsters in James' stories. James is writing classic ghost stories in a way that Lovecraft isn't - he's just doing it very well. Or perhaps it's just me.
Like Lovecraft, James' world is refined (intellectually as well as financially), and doesn't have much to do with romance, illness, family life, financial issues or anything to do with the stresses of daily life. The average James protagonist is very comfortable, and lives a fairly similar life to the average Lovecraft hero - I actually get the feeling that James' guys are even more successful and accomplished, and perhaps happier interacting with the real world - speaking to students, visiting the city and so on without being disgusted.
I think that the smallness and the lack of overarching mythos or explanation of James' monsters make his stories less comfortable. Likewise the lack of blasphemous tomes that send you mad (how does that work?). The monsters are small, usually humanoid, and seem to have no contact with each other. I suspect that a lot of them are demonic, or revenants. Many don't seem particularly intelligent. There's no real way to interact with them or learn about their world, no occult science like that set out in the Necronomicon (and no SF elements).
Maybe the fact that they're not as visually inventive as Lovecraft's, and that they've never entered the popular imagination on their own (they're just "more ghosts") has kept James' monsters fresh (kinda). In "Confessions of a Pornographer's Shroud", Clive Barker takes a classic sheet-over-head ghost and does something interesting with it, but doesn't create a new creature. Likewise the monsters in James' stories. James is writing classic ghost stories in a way that Lovecraft isn't - he's just doing it very well. Or perhaps it's just me.