Inari Writer
Well-Known Member
- Joined
- Feb 11, 2017
- Messages
- 119
For me the hallmarks of good epic fantasy are -
1. Interesting characters that are worth spending time with.
E.g. Joe Abercrombie often writes characters that are unpleasant or morally grey. But there's usually a great hook or initial scene to pull you into the character's arc.
2. Unique and intriguing worlds.
Epic fantasy has given us a city held over a pit by chains to keep it safe from the blood-harvesting agents of hell; a race of Neolithic Undead who are still at war with a race of ogre-like glacier-masters; a kingdom ruled over by a mad sorceror-scientist with clockwork minions who condems people of crimes due to the shapes of their faces and has had his Memory Palace turned into an actual city.
3. The sense of great events unfolding.
It's interesting to see a world changing dramatically, whether through cataclysmic events or slower societal change. The Fitz and the Fool series for example deals with the rehabilitation of a formerly despised minority.
4. Pretty descriptions.
I know a lot of people skim over them but I love descriptions of strange and majestic places or even just a good turn of phrase. Try The Name of the Wind by Patrick Rothfuss or Deathless by Catherynne M. Valente. (Though not everyone would call Deathless epic fantasy).
5. Philosophy and politics.
When the rules or history of a world are yours to write you can do some fascinating thought experiments. Terry Goodkind wrote one book about a nation of true pacifists, (he also had them magically sealed away from the rest of the world so that their pacifism didn't 'infect' other nations and leave them vulnerable to invasion or tyranny but the idea was still interesting).
The books The Goblin Emperor, the Traitor Baru Cormorant and the series Mistress of the Empire all depict characters changing their worlds. Not by slaying dragons or melting jewellery but by politicking, establishing trade alliances, marrying into powerful families and embracing new technologies.
So basically a good Epic Fantasy is like the ideal life partner. It charms you, it takes you places you never thought you'd go, challenges and expands your mind and it gets better the more time you spend with it.
Also it looks pretty.
As for what others have said. I agree that spending a long time with a character and/or setting gets you invested in the characters and leads to a much bigger emotional payoff at the end. There are srries that keep getting better. But that only works if you care about the characters and their stories. So if the initial book doesn't grab you then why bother? I gave up on Harry Potter for just that reason.
The trouble with saying that something gets better after a certain point, (which I have done myself), is that you've already broken through the wall and are now in a better place. It's all very well telling your friend that you've made it through the obstacle course to an incredible hot-spring with free cocktails and dancing flamingos but that's not going to make 10 miles of mud and razor-wire more appealing to them. And your memory of the razor wire has faded because you've had 3 mojitos now and one of the flamingos is giving rides around the crystal fountain.
P.S. I am definitely a fan of the Malazan books. I love complex world building and original settings. And Stephen Erikson makes brilliant characters. I am finding his new stuff rather obtuse though.
1. Interesting characters that are worth spending time with.
E.g. Joe Abercrombie often writes characters that are unpleasant or morally grey. But there's usually a great hook or initial scene to pull you into the character's arc.
2. Unique and intriguing worlds.
Epic fantasy has given us a city held over a pit by chains to keep it safe from the blood-harvesting agents of hell; a race of Neolithic Undead who are still at war with a race of ogre-like glacier-masters; a kingdom ruled over by a mad sorceror-scientist with clockwork minions who condems people of crimes due to the shapes of their faces and has had his Memory Palace turned into an actual city.
3. The sense of great events unfolding.
It's interesting to see a world changing dramatically, whether through cataclysmic events or slower societal change. The Fitz and the Fool series for example deals with the rehabilitation of a formerly despised minority.
4. Pretty descriptions.
I know a lot of people skim over them but I love descriptions of strange and majestic places or even just a good turn of phrase. Try The Name of the Wind by Patrick Rothfuss or Deathless by Catherynne M. Valente. (Though not everyone would call Deathless epic fantasy).
5. Philosophy and politics.
When the rules or history of a world are yours to write you can do some fascinating thought experiments. Terry Goodkind wrote one book about a nation of true pacifists, (he also had them magically sealed away from the rest of the world so that their pacifism didn't 'infect' other nations and leave them vulnerable to invasion or tyranny but the idea was still interesting).
The books The Goblin Emperor, the Traitor Baru Cormorant and the series Mistress of the Empire all depict characters changing their worlds. Not by slaying dragons or melting jewellery but by politicking, establishing trade alliances, marrying into powerful families and embracing new technologies.
So basically a good Epic Fantasy is like the ideal life partner. It charms you, it takes you places you never thought you'd go, challenges and expands your mind and it gets better the more time you spend with it.
Also it looks pretty.
As for what others have said. I agree that spending a long time with a character and/or setting gets you invested in the characters and leads to a much bigger emotional payoff at the end. There are srries that keep getting better. But that only works if you care about the characters and their stories. So if the initial book doesn't grab you then why bother? I gave up on Harry Potter for just that reason.
The trouble with saying that something gets better after a certain point, (which I have done myself), is that you've already broken through the wall and are now in a better place. It's all very well telling your friend that you've made it through the obstacle course to an incredible hot-spring with free cocktails and dancing flamingos but that's not going to make 10 miles of mud and razor-wire more appealing to them. And your memory of the razor wire has faded because you've had 3 mojitos now and one of the flamingos is giving rides around the crystal fountain.
P.S. I am definitely a fan of the Malazan books. I love complex world building and original settings. And Stephen Erikson makes brilliant characters. I am finding his new stuff rather obtuse though.