I have an easier idea for my story, using near future martial art protagonists.

Thanks! That is true.

Now what about the idea of the male character being a flagellant? I did some research on modern or futuristic flagellants and I was able to come across modern understandings of one and it seems very controversial, so controversial that it's officially illegal in many countries, including the US. It does happen in a few places like in small communities in the Philippines and many residents are outraged about it.

I'm concern that basing my male protagonist on such a character idea like this might cause a riot and it's won't be able to finish my story and can't make him a flagellant warrior chain whip user :(
It happens in modern countries like Spain. What makes you say it is illegal in the US?
 
Aikido uses a short staff, called Jo. Okinawan Karate makes use of a multitude of weapons, including short and long staffs, nunchuks, sai and tonfa. They were able to conceal these because they were part of daily life. They have all been used in fiction before. Elektra, which was mentioned above, uses Sai, for example.

Just to add to this as an aikidoka, Aikido uses bokken and tanto as well (katana and tanto knife), and the "moves" are derived from weapon techniques and counter-techniques. Shihonage (four direction throw) is one, for example, where it is very easy to notice the "invisible" bokken move.
 
It happens in modern countries like Spain. What makes you say it is illegal in the US?

Maybe I could make the MC flagellant and nun from Spain? One idea I could do is that they were separated at birth and ended up at different religious orders OR were born from two different mothers that the father met, making them half siblings. Which sounds like it would be more fascinating!?
 
Maybe I could make the MC flagellant and nun from Spain? One idea I could do is that they were separated at birth and ended up at different religious orders OR were born from two different mothers that the father met, making them half siblings. Which sounds like it would be more fascinating!?
I doubt most people find flagallents fascinating.
 
So what should I make him?? A male nun warrior :(
I'm not sure what you should write about. I just was opining that people whipping themselves for faith or sex don't hold any particular fascination, and are usually used in media to portray evil or mentally ill characters.

I think it is possible you are trying to pile a lot of exotic sounding stuff together to make your idea interesting, but stories are interesting mainly because of the plot, not the characters' back story.

All my opinion. I don't fully follow what you're trying to do as you seem to be still working out what you're interested in writing about.
 
@SavageBlade900, ultimately, making backstory by consensus is not the best practice for writing, and none of our opinions are gospel truth. What is important is for you to write characters which you find compelling and can develop in ways others will find compelling. What makes them compelling, as @Onyx rightly points out, is the plot (and, I would add, character development through the plot), rather than their occupation (unless this is a source of plot/character development).

If your goal is simply to have a whip weapon in the hands of your protagonist, just give him a whip weapon. I am assuming you are familiar with either Soul Caliber or Castlevania for the base idea, so just run with it. If there is something specific within that particular group of ascetic monks which you find interesting, make him a flagallent monk and explore that (and, I swear, if autocorrect makes flagallent "flagged ant" one more time...). But, if you are just going for cool factor, just give him a whip weapon and make him something cool like a demon hunter.

But, again, all of this is your decision to make, and you really shouldn't try to design by consensus. When it comes to specialized knowledge which is hard to research (such as the intricacies of a monastic belief system or theoretical fighting styles), my offer stands for assistance. But, don't try to rush your backstory creation by asking us to do it for you, or you will wind up with either characters you don't love or piecemeal protagonists, and neither will be effective in your writing.
 
I'm not sure what you should write about. I just was opining that people whipping themselves for faith or sex don't hold any particular fascination, and are usually used in media to portray evil or mentally ill characters.

I think it is possible you are trying to pile a lot of exotic sounding stuff together to make your idea interesting, but stories are interesting mainly because of the plot, not the characters' back story.

All my opinion. I don't fully follow what you're trying to do as you seem to be still working out what you're interested in writing about.

Sorry, you're right. And I'm trying to avoid that exotic stuff. So maybe I need to take this in a different direction and let people know this is near future, and sci fi/fantasy plot with cool weapons instead.


@SavageBlade900, ultimately, making backstory by consensus is not the best practice for writing, and none of our opinions are gospel truth. What is important is for you to write characters which you find compelling and can develop in ways others will find compelling. What makes them compelling, as @Onyx rightly points out, is the plot (and, I would add, character development through the plot), rather than their occupation (unless this is a source of plot/character development).

If your goal is simply to have a whip weapon in the hands of your protagonist, just give him a whip weapon. I am assuming you are familiar with either Soul Caliber or Castlevania for the base idea, so just run with it. If there is something specific within that particular group of ascetic monks which you find interesting, make him a flagallent monk and explore that (and, I swear, if autocorrect makes flagallent "flagged ant" one more time...). But, if you are just going for cool factor, just give him a whip weapon and make him something cool like a demon hunter.

But, again, all of this is your decision to make, and you really shouldn't try to design by consensus. When it comes to specialized knowledge which is hard to research (such as the intricacies of a monastic belief system or theoretical fighting styles), my offer stands for assistance. But, don't try to rush your backstory creation by asking us to do it for you, or you will wind up with either characters you don't love or piecemeal protagonists, and neither will be effective in your writing.

This is closer to what I want. They use chain/whip based weapons. Instead of calling him a flagellant I could call him a demon hunter, but that spot is filled already for other characters (modern heretic monster hunters) who basically want to go after him because of his half demon blood. Is there any other classified group and/or class from religious order I could base him upon? Similar to how I'm romanticizing the idea with a warrior nun. I rather not base him on a priest. Is there another kind of class where someone is forced to follow orders and abused in some way? Cause flagellant idea could easily give him a cool tragic antihero backstory but if there is another class type religious order I could base it on where he's at least lower than a priest would be very helpful. Or I could go with ex demon slayer but he's been turned down due to his own half demon blood.





And I decided to make them from Spain/or Catalina, in the future I imagine Spain would become some sort of mixed state with it's medditerranean surroundings and with the possibility of Catalina being it's own state.
 
Sorry, you're right. And I'm trying to avoid that exotic stuff. So maybe I need to take this in a different direction and let people know this is near future, and sci fi/fantasy plot with cool weapons instead.




This is closer to what I want. They use chain/whip based weapons. Instead of calling him a flagellant I could call him a demon hunter, but that spot is filled already for other characters (modern heretic monster hunters) who basically want to go after him because of his half demon blood. Is there any other classified group and/or class from religious order I could base him upon? Similar to how I'm romanticizing the idea with a warrior nun. I rather not base him on a priest. Is there another kind of class where someone is forced to follow orders and abused in some way? Cause flagellant idea could easily give him a cool tragic antihero backstory but if there is another class type religious order I could base it on where he's at least lower than a priest would be very helpful. Or I could go with ex demon slayer but he's been turned down due to his own half demon blood.





And I decided to make them from Spain/or Catalina, in the future I imagine Spain would become some sort of mixed state with it's medditerranean surroundings and with the possibility of Catalina being it's own state.
Ok, I think you are starting to get somewhere with deciding on setting, but flagallent monks self-flagulate in order to purify sin (it is a bit more complicated than that, and I can elaborate if desired), not are beaten by others. There isn't really a religious order I can think of which accomplishes what you are going for, but think of what may happen if the said monster hunters capture one, and you may be on the right track. Consider what his backstory may be that would cause him to use similar weapons as the antagonists. Another way you could go is to create a religious or military order which makes a virtue out of stoicism in the face of pain (I suspect military or paladinal is more likely than straight religious). If you want to create such an order, start with outlining their beliefs, then developing their actions and attitudes. In other words, figure out how they see the world, which would push them to the lengths they go to, and if the beliefs and actions don't seem logical to you, they probably won't seem logical to anyone else.
 
Ok, I think you are starting to get somewhere with deciding on setting, but flagallent monks self-flagulate in order to purify sin (it is a bit more complicated than that, and I can elaborate if desired), not are beaten by others. There isn't really a religious order I can think of which accomplishes what you are going for, but think of what may happen if the said monster hunters capture one, and you may be on the right track. Consider what his backstory may be that would cause him to use similar weapons as the antagonists. Another way you could go is to create a religious or military order which makes a virtue out of stoicism in the face of pain (I suspect military or paladinal is more likely than straight religious). If you want to create such an order, start with outlining their beliefs, then developing their actions and attitudes. In other words, figure out how they see the world, which would push them to the lengths they go to, and if the beliefs and actions don't seem logical to you, they probably won't seem logical to anyone else.

The problem is that I just want to avoid making it cliche or stereotypical. Can that be avoided? Are Paladins a stereotype?

I found some research on some fiction of a Paladin order, that might work.
 
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The problem is that this has been done and done so many times to death in stories. There are many takes on military/religious fantasy/medieval themed orders and especially in the future it will seem more cliche and stereotypical because Europeans and Spaniards don't have these type of settings anymore. I'm trying to blend in some unique twist in a near future sci fi world where magic can exist without the spanish are still medieval swordsmen knights. I've seen this a lot in animes and other Japanese forms of magna and entertainment. I just can't picture a European state reverting back to some old medieval fashion ways in terms of look and style. It's like creating british people to look like aristocrats with Victorian gentlemen clothing as if they reverted back to the 18th century due to the fact that Victorian aristocrats is the stereotype for what British look like. Paladin knights from a church in Spain sounds sort of stereotypical, especially if this setting is like 60 to 70 years from now.

Maybe if the nun and flagellant went to Tibet or Shangri La, that could make sense more for the type of characters I'm trying to create them into. I think they have warrior nuns and monks there. I would like to keep their characters from Spain cause it doesn't get touched up enough, I just want to avoid the typical stereotype of Spain.
Again, I am not saying you should or shouldn't do anything in particular. I am throwing possibilities out there to give you an idea of the possibilities without answering all the questions. The absolute worst thing I could do is just tell you what I think you should do; best case scenario, you won't like it and consider the whole thing a waste of time. Worst case scenario, you love it, it enjoys some success, but you still haven't learned the discipline of creating your backstory, characters, and so forth for yourself. What would most likely happen is that, if you like the idea, you will start working on it and never finish, because you didn't make the characters yours. So, yeah, I care about your development as a writer too much to tell you what I think you should do.

What I will say, though, is to share something a very wise person once told me. Innovative people don't try to be innovative; they simply create and innovation happens. Those who try to be innovative rarely succeed. So, my advice would be to create, and worry about if it is innovative later. Like, after you are old enough to not care what people think anymore.

So, yeah, just go and create something. Join the writing challenges to practice, write some scenes, short stories, and novellas which will never see the light of day to hone your craft, and develop your universe in the meantime. And, enjoy your worldbuilding and character development, because that is what will help you get through the slog of editing.
 
Again, I am not saying you should or shouldn't do anything in particular. I am throwing possibilities out there to give you an idea of the possibilities without answering all the questions. The absolute worst thing I could do is just tell you what I think you should do; best case scenario, you won't like it and consider the whole thing a waste of time. Worst case scenario, you love it, it enjoys some success, but you still haven't learned the discipline of creating your backstory, characters, and so forth for yourself. What would most likely happen is that, if you like the idea, you will start working on it and never finish, because you didn't make the characters yours. So, yeah, I care about your development as a writer too much to tell you what I think you should do.

What I will say, though, is to share something a very wise person once told me. Innovative people don't try to be innovative; they simply create and innovation happens. Those who try to be innovative rarely succeed. So, my advice would be to create, and worry about if it is innovative later. Like, after you are old enough to not care what people think anymore.

So, yeah, just go and create something. Join the writing challenges to practice, write some scenes, short stories, and novellas which will never see the light of day to hone your craft, and develop your universe in the meantime. And, enjoy your worldbuilding and character development, because that is what will help you get through the slog of editing.

I understand what you are saying. And I do agree. Maybe what would help is just to share a little knowledge or direct me to where I can get some further research on some of my questions, maybe that will help and I'll figure out what I want to create out of it the best I can with my fictional world building.

Are there any male counterparts to a nun that I can research or that you know about? Are flagellants influenced of their beliefs by others that surround them or do they just act on choice without any influence? Which places and/or parts of the world that exist today that realistically could easily be a place for dwellers to hide out which the outside society has the least chance of getting in the way of? What kind of class or rank in a religious order setting would be victim to abuse, manipulation or being stirred into someones influential ways based on that leaders actions or what they preached to them? This would help a lot with creating my antihero characters backstory.

Thank you again.
 
You're lucky! The internet means you can research anything you want. You're not limited to a few reference books in your local library or the memories of someone who might once have looked something up somewhere. Plus you're writing fantasy, so you're not constrained by the real world. So embrace your luck!

If you've never done any research before, then the easiest place to start is indeed Wikipedia. Just type in a word, find an article, read it, and let it lead you elsewhere, either to more articles on Wikipedia or to outside sources. At this point don't read with the intention of finding answers, just read to get background and ideas and general knowledge. If something strikes you as interesting, make a note of it, together with details of where you found the information, and then either copy and paste or take a screen shot of it, just in case the website fails or the Wikipedia page is changed. Keep different folders for different issues so you can find things easily when you need to. Not all of what you read will be accurate. Some things will be mistaken or phrased badly, some will be out-and-out lies or fantasy. Just roll with it for now. You'll only find out what is what by more reading and, the important bit, thinking about what you're reading.

Don't rely on the internet, though. Go to your library, see what's there. Browse through books about religion, perhaps, or lots of different places -- Bhutan, the Shetland Isles, North Korea, Cambodia, Polynesia, Cape Cod -- anywhere and everywhere.

But be careful. Some would-be writers love all this world-building stuff, and will take years working out different cultures and foodstuffs and wars and dress and, well, everything. Which is fine, but world-building is there simply to act as background to the story and the characters. In amongst all this anxiety about what nationality they should be and what weapons they should use, don't forget that this isn't important, the story is, and the characters are, and often you only know what the story is and who the characters are by writing them.

As to your specific questions:
Are there any male counterparts to a nun that I can research or that you know about?
There are monks in the major religions. There are also friars, who are members of mendicant orders, ie they go out into the world to preach and help, rather than staying in a closed monastery. There were/are also military orders such as the Knights Hospitaller which still exists as the Order of St John. Doubtless there are many other religious fraternities, but there's no reason you can't create your own -- this is a fantasy work, so you can extrapolate from the real world, you're not bound by it.

Are flagellants influenced of their beliefs by others that surround them or do they just act on choice without any influence?
"No man is an island, entire of itself; every man is a piece of the continent, a part of the main." So also, no one acts alone without any influence from other people, even if sometimes that influence is negative or the reverse of what is intended. So someone who is the child of an alcoholic might be a fervent tee-totaller; someone who is encouraged to be a doctor by his consultant parents might turn to banking. Find out who your characters are and who have influenced them for good or ill by thinking about them as real people not as puppets to be manipulated by you. Some writers "interview" their characters; some get the characters to write letters or their own biographies; some of us simply start writing and let the characters unfold as the plot happens.

Which places and/or parts of the world that exist today that realistically could easily be a place for dwellers to hide out which the outside society has the least chance of getting in the way of?
Well, where do you think might be hard to get to and from? Up a mountain, on an island, in the middle of a desert? But don't forget that small cults can exist in the middle of cities -- all it needs is a house, a domineering personality and people who are groomed/brainwashed/frightened to do anything to contradict what is said by the "master". Come to that, there are Christian cults which exert a lot of power over their members, stopping them from being fully in the society which surrounds them, and I see no reason to believe Christianity has a monopoly on them. So it's perfectly possible for a child to be born into a cult-like atmosphere and think it's normal to be beaten or whipped, and then to carry the physical and psychological scars of that childhood long after he/she has left the cult itself or the master has died/been imprisoned.

What kind of class or rank in a religious order setting would be victim to abuse, manipulation or being stirred into someones influential ways based on that leaders actions or what they preached to them?
Again, who do you think is going to be most easily a victim? The person at the top of the Order, or the lowliest member? A person with knowledge, power and self-confidence, or a person who is weak and powerless? Power corrupts those who wield it, but the powerful aren't usually themselves the abused, they're the abusers.

You've asked a lot of questions in your posts, but I think it's time you moved on from asking general questions of others, to asking questions of yourself. Only you know what interests you enough that you want to learn all you can about it. Only you know what excites you that you're keen to get started. Only you can write your story. So, let the adventure begin! :)
 
^^^this^^^

I will throw out there that you should develop your universe enough for it to not contradict itself, and so you know what your characters are capable of, but this needn't take too long. Don't do what I did and spend 8 years building a universe (though, in my defense, I went through three revisions of my universe and I am working on hard SF, so some of my worldbuilding including studying physics and engineering principles...), but taking a couple days worth of research and worldbuilding helps you know what you are creating with. But, as @The Judge rightly notes, the world building isn't the story, and there are some people who do well worldbuilding on the fly.

I would also restate my suggestion to enter the 75 and 300 word challenges on this site. It is excellent practice at writing, editing, and worldbuilding with minimal space and minimal time.

But, seriously, TJ's advice above is sage. Do a little research, but don't get bogged down, make your own decisions, and have fun writing.
 

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