Well, I am loving Outer Worlds. I've played Fallout 4 and Skyrim and they are fantastic in terms of huge, open worlds but I have said I would gladly cut down on that for more depth, and that's exactly what this game has done. I've only been to three locations so far but I need to explore every nook and cranny because I don't want to miss anything -- and I can't stress it enough that this is completely unlike how I usually play these games.
And it's still stunning in appearance, like opening onto Groundbreaker's promenade was a treat for the eyes, and the sky is always beautiful on planets or when in space. But more importantly places feel busy and bustling and actually lived-in.
I'm still not entirely sure what's going on Main Story wise but despite my lack of knowledge about anything, I'm gonna forcibly liberate everyone haha
The thing is, it mainly is about talking to people (I mean there are quests and fighting) but there's so much to each conversation that it is the most enjoyable bit. I've just spent this evening putting aside all space-based adventuring to help my companion who's having her first crush. And some seriously unexpected representation popping in that I've never seen in any other media. I feel validated! I'm a big supporter of representation but I forgot how much it warms the cockles of your heart, especially when you're in a teeny minority.
Though I think Martin the Moonhead man is my favourite NPC so far. He's got nothing to do with any missions, you just chat some hilarious dialogue with him.
If you like your RPGs with lots of dialogue, storyline choices that actually affect the progression, have a nice slice of dark humour, and look pretty great, then get yourself Outer Worlds.