Oblivion is something I liked a lot... except for the levelling system. That was bloody atrocious. Any system whereby gaining levels can make you relatively weaker is terrible.
Just abandoned a Stellaris Admiral game because it was getting too easy (to be fair I had a really nice start, with good neighbours). Started a new one, Grand Admiral, with a new science-based empire. Encountered my first neighbours, and our interaction to date is them attempting to destroy my science ship, which does not bode well... I'm using the Aquatic Paradise or whatever it's called new origin in the Aquatics pack, but got lucky with two nearby systems (one a relic world). The origin removes the guaranteed nearby habitable planets so that's very handy.
Just abandoned a Stellaris Admiral game because it was getting too easy (to be fair I had a really nice start, with good neighbours). Started a new one, Grand Admiral, with a new science-based empire. Encountered my first neighbours, and our interaction to date is them attempting to destroy my science ship, which does not bode well... I'm using the Aquatic Paradise or whatever it's called new origin in the Aquatics pack, but got lucky with two nearby systems (one a relic world). The origin removes the guaranteed nearby habitable planets so that's very handy.