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Today in Oblivion, I’ve begun a side quest to solve the mystery of a missing painting in Chorrol castle. Getting absolutely nowhere. My sleuthing skills (or lack of) remind me why I would never make a good detective. Methinks I’ll wander out into the wilderness and kill something instead.
You'll kick yourself when you figure it out. I got it from the three statements that the various suspects tell you!
 
I have one statement but can’t seem to get any more. I’ve also found paint marks on a carpet in the dining hall and a strange painting in a hidden manhole entrance in the west tower but can’t seem to do anything with them. Where’s Sir Columbo The Crumpled when you need him…
 
If you've been given the keys to the castle, you can wander about and talk to the relevant people (not the guards). Searching people's rooms helps too.
 
As for myself....Skyrim is now installed on my PC but I'm determined not to go near it until I've had my fill of Oblivion...must resist....

After all your talk about Oblivion, I was in the mood for a bit of dungeon exploring and inventory management, so fire up my Skyrim special edition version - to discover that they've added other bits n' pieces. Including a survival mode. Which I had forgotten that they had added.

Fantastic. Love me a nice survival mode - actually makes the food crafting system worthwhile. I'm used to looking for beds in Fallout 4's survival mode too, so having to do this to level up in Skyrim is fine and dandy. (Also I never used the fast travel system. I like just running about and admiring the views - normally getting pounced on by the local wildlife while I'm doing it...).

I'm also running it at Legendary difficulty...so probably will need to use companions for a while
 
Personally, I really dislike hardcore modes and similar things designed to make games more frustrating and arbitrary. If you make the enemies five times harder to kill, you make the game more tedious, not more fun (see the close combat in Oblivion). If, however, that's your thing, you might enjoy the games Kenshi and Mordheim. Kenshi is just very hard indeed. Mordheim is grossly arbitrary and unfair, but some might enjoy that.
 
I’ve found my calling in Oblivion. I’ve discovered that I like sneaking up on people or creatures and firing an arrow in their brains. It’s quite satisfying watching that distant figure drop like a sack of potatoes:)
 
Re: difficulty levels - it depends, in my case.

For most Western RPGs, the storylines are generally pretty weak, fun at first, yes, but if you have been playing 1300+ of playing a game, lets stick with Skyrim, you know the various fetch quests and others that make up everything. So I'm looking for a challenge. Yes, you could not try to be a stealth archer, but putting in a difficulty that cuts your damage output by a quarter and increases enemies by three, makes you rethink how you would approach certain bands of enemies and other situations.

Also it makes me look a lot more at alchemy, magic, enchantments, crafting and companions, and develop them properly, whereas at an easier mode, you could quite easily just bash/shoot enemies solo, pick up levelled loot and practically ignore all of those factors above.

Also (I'm hoping) that changing the difficulty so much means that it takes much longer for me to get to the level when I damn near invincible, which usually happens mid-game for me in Bethesda games.

Yes, I also have Dark Souls, and really enjoyed the hard bosses in AC: Odyssey, so going Legendary in Skyrim seems natural to me :giggle:
 
Also it makes me look a lot more at alchemy, magic, enchantments, crafting and companions, and develop them properly, whereas at an easier mode, you could quite easily just bash/shoot enemies solo, pick up levelled loot and practically ignore all of those factors above.

Also (I'm hoping) that changing the difficulty so much means that it takes much longer for me to get to the level when I damn near invincible, which usually happens mid-game for me in Bethesda games.
I'm much the same here. While normally I play games on whatever generic difficulty it suggests as that's what the game is often balanced around, that mid to end-game invincibility does tend to take the fun out of it for me.

Although, when the game bases its difficulty on nothing more than stats it leads to immersion breaking. For the life of me I can never figure out why the invincible level 9000 town guards can't just go and smash out these quests while I kick back in the local inn... or follow behind them to loot the bodies...
 
Personally, I really dislike hardcore modes and similar things designed to make games more frustrating and arbitrary. If you make the enemies five times harder to kill, you make the game more tedious, not more fun (see the close combat in Oblivion). If, however, that's your thing, you might enjoy the games Kenshi and Mordheim. Kenshi is just very hard indeed. Mordheim is grossly arbitrary and unfair, but some might enjoy that.
Although I have been known to die in the first 5 minutes or so in Kenshi, it's a game I really enjoy. Mordheim I find frustrating as I find your characters make members of XCOM look like consistent good shots who will never ever miss shooting an alien at point blank range.
 
I find your characters make members of XCOM look like consistent good shots who will never ever miss shooting an alien at point blank range
This reminds me of (one of) my most embarrassing gaming moments. It was years ago when I still played online games and it was Counterstrike. There were only two of us left - me (counter terrorist) and one opponent. In Counterstrike, all the dead members of both teams can watch how it plays out and I knew that many eyes were on this final showdown. I remember climbing into a tower and, there in front of me looking out the window with his back to me was a lone sniper. In a fit of excitement, I let him have the full magazine of my M16 rifle at point blank range. To my horror, I realised I’d forgotten about the kick when firing and could only watch helplessly as he turned (bullet holes all around him and none in him). One shot and I was dead. I got a horrendous amount of abuse from my team mates that day:(
 
Foxbat, be honest: are you an imperial stormtrooper?
 
Today in Oblivion I gave up on my detective work (for now). It's officially a cold case until I can make a breakthrough.

And talking of cold, I somehow acquired the deeds to a place in the snow covered mountains (I think) is called Frostcrag. I can't remember how I got those deeds and, after visiting, it looks like some kind of shrine or holy place but I have no idea what to do with it. :unsure:
 
I’ve found my calling in Oblivion. I’ve discovered that I like sneaking up on people or creatures and firing an arrow in their brains. It’s quite satisfying watching that distant figure drop like a sack of potatoes

Sneaking up on/past people is very satisfying!

Frostcrag is quite handy, especially for dumping stuff and for ingredients. None of the houses seem especially useful, though, and they're all really expensive for what you get, if you buy them (the Anvil haunted house quest is a real waste of cash). In my opinion:

Money - pay for repairing kit, buying non-magical gear, having magic items recharged, training skills (if necessary) and bribing people (occasionally)
Magical items - acquire in the course of adventures. They're expensive to make, but each to his own
Soul gems - for recharging magical gear
Stones acquired when closing Oblivion gates - enchanting high-quality non-magical gear
Houses - for dumping gear you don't want to use right now but don't want to sell.
 
What I find odd about Frostcrag is that, if you step on a certain circle (there are a few in the floor) a wall slides away to reveal a kind of altar but I see no purpose for it.
 
What I find odd about Frostcrag is that, if you step on a certain circle (there are a few in the floor) a wall slides away to reveal a kind of altar but I see no purpose for it.
I think it means you have a cool secret room in your property. (I mean compare it to your shack in the docks!)

I quite like the hearthfire expansion, in Skyrim - You'll eventually get there Foxbat - where you get to build your own home, nail by nail and plank by plank from the foundations up.
 
Right now I'm playing: Forager, 7 days to die, replaying Morrowind and of course, waiting on that AC update

edit: oh and Rimworld
 
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