OMG! Design the next USS ENTERPRISE (Offical Contest)

I really liked this one
tahoe-300x232.jpg

Until I used tineye to verify that it too is stolen:
3 results - TinEye

Original by John Eaves:
The Concepts of Star Trek Online Suricata's Artwork Blog
(2nd down)

The contest site should really have tineye or something similar built-in to identify such images.

______________________

This one is legit!
ent-f_final_small.jpg

0 results - TinEye

[edit]
Tin eye can identify mildly altered images too, and as the contest rules stipulate that this must be a new, original entry created specifically for this contest, all you would need to do is this:
Tin eye identifies matches? No= Accept entry. Yes= Reject entry.

Just a thought for anyone planning a similar contest in the future...
 
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I've been trying to come up with a way to show you what I've been working on without breaking the contest rules or offering myself up for plagiarism. This is what I arrived at:

saucergrab_web.jpg
 
saucer_top_tex_fd_03_web.jpg


Does this scale (window, escape pod and airlock size) look right to you?

[edit]
Specifics: There are the outside 1st 2nd and 3rd circles of windows. Those are Enterprise D style and size (floor to ceiling), then much wider ones which start at waist height, like office building windows, then, on the deck below the bridge are port hole style, then skylights in the ceiling above. The bride has no windows.

I don't know the exact size of the escape pods, does anyone else? I know they are supposed to seat 10-20.

[edit]
Oh- There are windows on the very bottom right of the image too. Enterprise-D type floor to ceiling. That protrusion on the back of the saucer should now be one deck height tall.

[edit]
Comparison with the Enterprise-E
saucer_top_tex_fd_04_web.jpg
 
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I need more escape pods farther aft. I have 36 to the Enterprise E's 53 (just in that image.)
 
Hey guys- I'm 99.9% done texturing now, but I had one last question before I render and begin polishing the image for submission:

I have nothing on the forward part of my neck where the torpedoes usually go, as mine hang from below the saucer.

Is there any reason not to eject my warp core from the neck forward? As a "Hail Mary" tactic the Enterprise could fire her warp core at the enemy and detonate it, potentially destroying a much more powerful opponent, but rendering herself powerless in the process.

Does the core have to eject back or down with the assumption that you will be running away from it in the event of an impeding breach? I mean, you don't want to shoot it forward and then run into it.

I know! I'll put an ejection port on the back of the neck too. It will almost graze the roof of the shuttle bay, but I think it will be okay.
warp_core_ejection.jpg


Maybe some mechanism to aim it a bit? Or just mount a few thrusters on the core it's self?

This won't be a game mechanic of course. That would be ridiculous, but do you like the idea? Is there some obvious flaw in this plan that I'm over looking?
 
Looks good mate :)

Not sure about the core as a weapon though. Putting thrusters on it could cause the plasma to ignite prematurely. I think that's why they dump it and run before they detonate it. (unless you have a way around that)

Happy new year though mate.
 
Thrusters are out then. Howabout just a big pressurized ejections system that fires it a high velocity?

Happy new year to you too :)
 

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