OMG! Design the next USS ENTERPRISE (Offical Contest)

Well how about using bio-nural tech to generate a smart targeting tractor beam built into the core caseing?
I mean if they are dumping the core they are either in close combat or just major technical danger, full impuls is usualy fast enough to fet them out of the blast zone.
 
How about a powerful force-field that can hold an breach-in-progress in check for a few seconds until the core hits the enemy?

And what about firing the core with, like, a rail gun?
http://en.wikipedia.org/wiki/Railgun

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Shafts leading to the core might be a vulnerability, but what if the core were raised into the firing chamber from below prior to ejection? This would keep it much safer, though more moving parts mean more can go wrong of course...
 
You're talking about a second or two that the core-it's self can travel at light speed right? How would that work? Would it need nacelles?
 
I've got 162 escape pods btw, so 10-20 people per pod, that's a crew of 1,620-3,420.

She has 26 decks, compared with the E which had 24 decks and a crew of 750, so I think the she probably has a crew of about 900, and escape pods that seat 10, with enough pods to accommodate the standard crew plus an extra 2/3rds more if need be.
 
Surely the only logical place a warp core can go is between the nacelles? It requires some major engineering to move the antimatter from one into the warp core where it can be combined with matter, so the placement of the nacelles and core are such as to trade-off the proximity of the nacelles to the core against the distance between the nacelles themselves? If you want to eject the core forwards then I would suggest putting it into a bulge underneath the ship's rear end.
 
When did photon torpedoes change from glowing red to blue? Is it quantum torpedoes that are blue?
 
Nope. I guess I just didn't know that quantums weren't red until now. You can tell I converted to Babylon 5 during Deep Space 9 :p
 
The first season of B5 was painfully bad. If you could get past it (or skipped it like I did) the character evolution sunk a deep hook. Makeup effects were stellar too, not to mention GIANT 3D space battles, which at the time were something we had never seen before. CG gave them a lot of freedom, though it looks very dated today.
 
I did miss out on alot of good sci-fi not ever having had sky, if it was on ordiary TV it was usualy at some awkward time or they only showed a couple of series then canceled.

I've only got to see the new BSG because my wonderful sister gets me the box set every year for my birthday.
 
I liked the first season of the new BSG, but got bored very quickly when it moved away from hard sci-fi action and toward philosophical m*********** with a Cylon of the month pulled from a hat.
 

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