Lenny
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It's late, and I want to get the information out there before I fall asleep and forget, so this post is just going to be quotes and links. Tomorrow I'll give my thoughts and probably find some of the trailers and tech demos.
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One of the best resources I've found for technology news is The Verge, not least because they apply threading to news stories and link them together as updates to a particular event: http://www.theverge.com/2013/2/20/4010774/sony-playstation-4-dualshock-4-everything-you-need-to-know
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The Hardware
http://www.theverge.com/2013/2/20/4009410/sony-playstation-4-ps4-announcement/in/3774815
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Social Aspects
http://www.theverge.com/2013/2/20/4009860/sony-ps4-playstation-4-video-sharing/in/3774815
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Games
I urge you to read this article, as it provides a nice round up of the newly announced games, games we already know in development that will be on the PS4, and some of the tech demos shown.
Whilst there are graphical improvements over the previous generation (PS3, Xbox 360), the biggest improvements are in the little things that the new system architecture affords, such as: advanced lighting, complex particle effects, staggering depth of field.
The computational power is so great that, in one of the games, the developers have been able to create fibre maps for seat covers, that realistically catch the light... whilst not affecting the level of gameplay.
http://www.theverge.com/2013/2/20/4008586/sony-playstation-4-first-games-revealed/in/3774815
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The actual console was not shown, but we were told that it will be coming "Holiday 2013" - this probably means Christmas 2013 for America and Japan, Spring 2014 for Europe, Summer 2014 for Australia, and 2015 for everywhere else.
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One of the best resources I've found for technology news is The Verge, not least because they apply threading to news stories and link them together as updates to a particular event: http://www.theverge.com/2013/2/20/4010774/sony-playstation-4-dualshock-4-everything-you-need-to-know
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The Hardware
As introduced by lead system architect Mark Cerny, the PS4 is based on a "supercharged PC architecture," with an X86 processor, enhanced PC-style GPU, and 8GB of GDDR5 unified high-speed memory. The controller is called, unsurprisingly, the DualShock 4, and features the Vita-style touchpad we'd heard about, and a light bar on the back to identify players. Each PS4 will contain a 3D camera to track the various controllers using the bar. The PS4 contains 8 CPU cores, providing almost 2 teraflops of computational performance. The power allows for 30,000 polygons to be rendered in real time (by way of comparison, Heavy Rain on the PS3 utilized 15,000). "Overall, our goal has been to architect the system to support a breadth of experiences," said Cerny.
http://www.theverge.com/2013/2/20/4009410/sony-playstation-4-ps4-announcement/in/3774815
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Social Aspects
At its PlayStation 4 event, Sony announced that its new console will feature unique video-sharing features, including the ability to stream video from games as you play them and watch other people's games over the PlayStation Network. Sony says that its "goal is to make sharing of video as popular in PS4 as screenshots are today." Sony says the PS4 features dedicated, always-on video compression that can seamlessly upload gameplay as you use the console.
The console will allow users to watch friends on PSN play games, and the new PlayStation controller has a dedicated button that lets users share their live broadcast. The PS4's video sharing capabilities will also allow players to do more than just spectate: Sony says friends can look over your shoulder, interact with you while you play, and post to your screen if you allow them. The system will even let you allow friends to take over your controller.
Sony is also integrating the video-sharing feature into social networks, and has partnered with Facebook and Ustream to allow users to broadcast their games to a broader audience.
http://www.theverge.com/2013/2/20/4009860/sony-ps4-playstation-4-video-sharing/in/3774815
---
Games
I urge you to read this article, as it provides a nice round up of the newly announced games, games we already know in development that will be on the PS4, and some of the tech demos shown.
Whilst there are graphical improvements over the previous generation (PS3, Xbox 360), the biggest improvements are in the little things that the new system architecture affords, such as: advanced lighting, complex particle effects, staggering depth of field.
The computational power is so great that, in one of the games, the developers have been able to create fibre maps for seat covers, that realistically catch the light... whilst not affecting the level of gameplay.
http://www.theverge.com/2013/2/20/4008586/sony-playstation-4-first-games-revealed/in/3774815
---
The actual console was not shown, but we were told that it will be coming "Holiday 2013" - this probably means Christmas 2013 for America and Japan, Spring 2014 for Europe, Summer 2014 for Australia, and 2015 for everywhere else.