Sony Announces the PlayStation 4

It's the same with the figures for Oblivion, though.

And I personally find Skyrim on the Xbox crashes easily more than the PS3 version!

I did try to look up other games for comparison, but I'm not into the big shooter/hack games so am not sure what to compare.
 
Not sure I understand why it matters if one game does better on console A and another does better on console B. The reasons for this have nothing to do with quality--FF is a Japanese series, and has a long history on the PS platform (and was long a PS exclusive); Elder Scrolls is an American series with a longer history on the Xbox platform than PS. In the end, both made a lot of money by being sold cross-platform that wouldn't have been made if they had been console-specific.
 
Earlier in the thread, the simple reason for comparing them was to determine how many copies of a game sold was considered a success. Skyrim was definitely a successful game, but it's sales were not all that different to Final Fantasy. Elder Scrolls came from PC though, not Xbox.
 
It's the same with the figures for Oblivion, though.

And I personally find Skyrim on the Xbox crashes easily more than the PS3 version!

I did try to look up other games for comparison, but I'm not into the big shooter/hack games so am not sure what to compare.

Oblivion came out not long after the PS3 was released and the 360 was out for a year by then so that's probably why the figures are skewed.

Earlier games I expect the figures will be a different story but now that the PS360 are about even in terms of sold consoles, the differences are most likely going to be minimal on either side for most cases.
 
Not sure I understand why it matters if one game does better on console A and another does better on console B. The reasons for this have nothing to do with quality--FF is a Japanese series, and has a long history on the PS platform (and was long a PS exclusive); Elder Scrolls is an American series with a longer history on the Xbox platform than PS. In the end, both made a lot of money by being sold cross-platform that wouldn't have been made if they had been console-specific.

It doesn't really, I was just saying to I, Brian that the sales of 30/60/10 for PS3/360/PC isn't entirely correct.
 
Earlier in the thread, the simple reason for comparing them was to determine how many copies of a game sold was considered a success. Skyrim was definitely a successful game, but it's sales were not all that different to Final Fantasy. Elder Scrolls came from PC though, not Xbox.

Sure, but it has been on the Xbox longer than it has been on the PS, and that's what we're talking about here. (The first Xbox Elder Scrolls title was Morrowind, and the first PS title was Oblivion--but only significantly after it came out on the Xbox 360 and, thus, when it was no longer "cutting edge.")

That means the series has had a "running start" in building up an Xbox user base (compared with on the PS). FF is the opposite. So I just don't think it's surprising that Skyrim would sell better on the Xbox 360 or that the latest FF title would sell better on the PS4.
 
Microsoft are holding a similar event in April, but I think it goes for 3 days.
 
Yep. Don't expect too many surprises, but do expect a lot of empty talk. The two systems will be mostly the same, with a few advantages going one way or the other, but in the end the games will likely play basically the same way.

The one thing that concerns me is the rumor about "always online" DRM to kill the used game market. I'm skeptical about this, as it makes little sense for one company to do it and the other to not--that would just drive people to the other console. That said, it wouldn't be the first time a large corporation made a stupid decision.

However, I've got four alternative ideas of about this rumor:

1. It could be something floated by Sony as a way to create "negative buzz" for their chief competitor

2. It could be something floated by Microsoft to see what the reaction would be, to test the waters, so to speak

3. It could be partially true, in the sense that Microsoft will generally require activation codes for online multiplayer (as many publishers have started doing)

4. It could just be bad information, as many console rumors are just that

I'd guess #3 or #4 are the most likely. I guess we'll find out in April, but if the rumor is true, then that would constitute a reason for me to switch to PS4--after all, I sell back around 60% of games I buy. But again, I have a feeling this will end up not being true. Or at least not entirely true.
 
The thing is, before the Sony live event, the rumour was that both consoles were not going to be able to play used games. So I don't think it's #1.

Sony has a patent that lead people to believe the PS4 would also be blocking used games with one-time codes, but at an interview after the event, they claimed that the patent was for something other than the PS4. It could well have been that they changed their mind based on the public reception to the discovery of the patent, and that by saying it was something else makes them look better than saying, 'oh, no we aren't doing that anymore.'

I wouldn't be surprised if it ended up being true for Microsoft though, but at this point I think it's just people worrying needlessly. We will know for sure in April. I think. I'm going with a partially true. There will probably be codes for online activation, considering the game will be tied into your Xbox Live account.

But yeah, a 3 day long event...? That is going to be a lot of gasbagging and marketing with very little meat -- which was what most of the PS4 live event was like as well.
 
My best guess would be that they either both do it or neither does. If only one does, it's a major disadvantage in a market where most end-users aren't hugely brand-loyal. Not quite suicide, but a major blunder that would almost certainly help the competition.

Again, wouldn't be the first bonehead move by a console manufacturer, but I'd wager the stakes are too high for that. So I think, even if Microsoft have been considering it, they'll take it out if Sony doesn't include it.
 
My best guess would be that they either both do it or neither does. If only one does, it's a major disadvantage in a market where most end-users aren't hugely brand-loyal. Not quite suicide, but a major blunder that would almost certainly help the competition.

Again, wouldn't be the first bonehead move by a console manufacturer, but I'd wager the stakes are too high for that. So I think, even if Microsoft have been considering it, they'll take it out if Sony doesn't include it.

I think Sony will force Microsoft to make some changes, nothing major, but the used-game thing will be a defining point if one console removes the ability to use it.
 
Cheers for the link :)
 
Sony's E3 press conference starts imminently!

Rather than create a few posts and edit them as the event goes on (if it's more than an hour, then I'll lose the ability to edit, which will be a terrible thing!), as I did with the Xbone E3 event, I'm going to make notes and come back and make the posts.

Some thoughts before it begins: this poor thread was overrun with a lot of negativity towards the lack of backwards compatibility in the PS4, as well as general arguments about Sony losing (what is now) the previous generation. With Microsoft appearing to drop the ball on so many things with the Xbone (no BC, which isn't a surprise, really; the new Kinect must be plugged in; the console must go online every 24 hours; publishers may be able to charge people for secondhand games; a price tag of $499/€499/£429), how has this changed people's opinions towards the PS4?

As for games... this is not going to be a generation of big exclusives. Microsoft had only a couple (most of which will also appear on Windows, one would assume). Sony have their own army of first party studios, so we're going to see some exclusives, obviously, but unlike MS, Sony are allowing indie developers to self-publish games for the PS4. Personally, I think that is huge, particularly as indie games improve in quality and concept, and are starting to appeal to mass markets more and more.

If Sony can deliver at around the $399/€399/£329 mark, then we've got a real battle on our hands.

---

What I'm hoping to see and hear:

* The console! I'm not particularly fussed about looks (as long as it's not beige)
> Also, some more on specs. The Xbone has a non-removable hard drive - tell us the same isn't so for the PS4!

* A price! As above, the £329 point would be sweet. I'm happy to go up to £400, but any more and it turns sour (but hell, who am I kidding, I'll pay whatever to get it on launch day)

* A release date (November in the UK/Europe! Don't make us wait again)

* What Sony are going to do about DRM and secondhand games (no daily authentication, and no fees to play a secondhand game would be superb)
 
OK, I have to post the design:

BMcVkQcCIAEHZEm.jpg


It's... different. Not at all what I was expecting. I do like the glossy finish juxtaposed with the matte finish, though.

I wonder where the discs go.

Source: https://twitter.com/PlayStation/status/344267609140764672

EDIT: And more: http://blog.us.playstation.com/2013/06/10/playstation-4-hardware-revealed-at-e3/

I think I was expecting more detail on it. I'm kind of getting the urge to dress up in a monkey suit and to bang the ground in front of it with bleaches bones.

EDIT2: Hard to see at this size, but the disc slot is like the PS3's, and is on the left, with two USB ports (possibly USB3) on the right:

9011342661_f14091b419_c.jpg


http://www.flickr.com/photos/playstationblog/sets/72157634059061302/

EDIT3: OK, that's kind of cool - the dividing chrome between the glossy and matte on the front are the eject (bottom) and power (top) buttons. Not sure how easy they'll be to press (in the other photos, they look a bit recessed). Maybe they'll be touch/hover activated?
 
Awesome games? Check.
Console? Check.
Price? Check (and it feels like I've pulled a muscle in my shoulder from punching the air).
Release date? More or less.
Stance on DRM, etc? Check.

---

I have a lot of notes, and it's late, so I'll apologise in advance for the briefness of this. I'll do it in two posts - games, and system details.

Games first!

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An exclusive new IP called The Order: 1886 that looks graphically amazing, and appears to be inspired by things like Van Helsing. Could be fun.
http://www.polygon.com/2013/6/10/4417214/the-order-1886
http://blog.eu.playstation.com/2013...ls-the-order-1886-exclusive-for-playstation-4


Weird tech demo from Quantic Dream called "The Dark Sorceror". The less said the better.


Indie, indie, indie! I said it might be big, and it looks like Sony are really pushing it. Exclusive to the PS4, we're getting games such as Transistor (from the studio who made Bastion) and Octodad, as well as a full HD remake of the original Oddworld! Along with The Witness, which was revealed at the event back in April, Sony have announced ten indie games for the platform.
http://blog.us.playstation.com/2013/06/10/transistor-coming-to-ps4-from-the-creators-of-bastion/
http://www.thesixthaxis.com/2013/06/11/sony-detail-indie-strategy-for-ps4/


I may have wet myself with happy juice when Square Enix showed off their videos: FF Versus XIII has been rebranded as FF XV (still exclusive), and an incredibly good looking trailer was shown for it, which included a good look at gameplay - fully explorable environments, vertically as well as on the ground, and even inside buildings, and a fighting style reminiscent of Kingdom Hearts. And talking about KH, Kingdom Hearts III was briefly teased!
http://www.engadget.com/2013/06/10/final-fantasy-xv-and-kingdom-hearts-3-coming-to-ps4/
http://www.ps3attitude.com/new/2013/06/e3-13-kingdom-hearts-iii-revealed-ps4/
http://www.polygon.com/2013/6/10/4416910/final-fantasy-15-versus-13-square-enix-sony-ps4
http://www.polygon.com/2013/6/10/4416822/kingdom-hearts-3-ps4
http://www.thesixthaxis.com/2013/06/11/final-fantasy-versus-xiii-xiv-and-xv-heading-to-playstation/
http://www.thesixthaxis.com/2013/06/11/kingdom-hearts-3-announced/


What I always find interesting at these sorts of events is which platform devs of multi-platform games give their demos on. For Ubisoft, the answer was the PS4, with live demos of Assassin's Creed 4 (admittedly with some worrying freezing in the game. Nothing else did, thankfully) and Watch_Dogs. Both games are visually impressive. AC4 had a nice jungle environment, and seamless transitions from land, to ship, to boarding and fighting on another ship, whilst WD showed off the incredible hacking mechanics (they aren't lying when they say everything is hackable - the use of cameras in the demo was insane!).


The Elder Scrolls Online was announced, with an exclusive beta coming to the PS4.
http://www.polygon.com/2013/6/10/4417424/elder-scrolls-online-coming-to-ps4


And finally (well, there were other games, but the ones above are the biggies), we got the world's first look at Bungie's Destiny, and it did not disappoint! My best description is that it's a Mass Effect MMO on Earth.
http://www.polygon.com/2013/6/10/4416986/destiny-gameplay-premiered-at-sonys-pre-e3-press-conference
 
As for system content, let's see.

Sony Studios (or whatever they're called... the guys who produce shows such as Community and Breaking Bad) are creating original programming for the PS4.
http://www.theverge.com/2013/6/10/4416934/sony-pictures-playstation-4-original-programming


PS Plus membership will carry onto the PS4, and members will continue to get free games each month. Something that was mentioned, but made nothing of, was that for "less than $5 a month", you can get a membership, which allows you to play your games online. I'm not sure if this means that you can't go online without being a PS Plus member or not. I'll post an update when I find out.
http://www.polygon.com/2013/6/10/4417462/playstation-plus-memberships-being-extended-to-ps4


More context was given to Gaikai, with a lot being made of "the PlayStation library in the cloud". Details are still thin, but we know it will be launching it 2014, initially in the US, and will provide full access to PS3 games, streamed to both the PS3 and PS4 (and the Vita, down the line). No pricing yet.
http://www.polygon.com/2013/6/10/4417530/gaikai-ps4-2014

---

And now the fun:

Sony are putting no restrictions at all on used games. They put up a slide that explicitly said (of games): "You can trade it in; Sell it to another person; Lend it to a friend; Keep it forever". They also made it clear that you don't need a connection to play PS4 games, or require online authentication, and that the PS4 won't stop working if you haven't checked in for 24 hours. This was met with rapturous applause, obviously.
http://www.polygon.com/2013/6/10/4417158/playstation-4-used-games
http://arstechnica.com/gaming/2013/06/sony-playstation-4-wont-restrict-game-discs/

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And the news we've all been waiting for: price.

Remember that the Xbone is launching for $499/€499/£429. Well, the PS4 is launching, this holiday season (in the US and Europe/UK), for:

$399/€399/£349

http://www.polygon.com/2013/6/10/4416916/playstation-4-price-release-date

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As in the Xbone thread, here's a link to Polygon's timeline of stories:

http://www.polygon.com/2013/6/10/4417134/sony-playstation-4-e3-2013-news

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I think I've covered everything I wanted to.

Sony really knocked this one out of the park. They declared that they want to continue to be an open platform gamers can trust, and it appears that they're going to back that up with actual action.

For me, it's a no-brainer - I'm much more interested in the games Sony has to offer, as well as their positioning of the console as a games console (rather than a media centre), and a much lower price than the Xbone.

---

How do people feel now that they've seen both consoles, heard what's to offer, and heard how the ecosystems will operate?
 
Having to have PS+ for multiplayer stinks. Otherwise, looks like a pretty sweet console with a focus on serious gaming. Folks at the GameSpot (US chain of game stores) will be relieved that they didn't kill used games.
 
Been a Playstation gamer since Sega dropped the ball after the Mega Drive, and I'm generally pleased with how things have gone during the reveal.

One downside, for both consoles: why the hell do Britons have to pay over the odds? The Xbone costs over £100 more than it should, given exchange rates, and the PS4 is similar.

I do plan on getting a PS4, but not at release.
 

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