The Last of Us - Dark Near Past Gamer Title - HBO

3rd episode.

Another good one, with - I think - a lot to unpack. This is by far the episode that has drifted the farthest away from the source material. For now. Most of the 75-minute runtime is dedicated to the backstory of a very minor character from the game, "Bill".

In the game he's a grumpy old man who lives in an abandoned, ransacked town with only his booby traps and a few Infected for company. Sure, that Bill also had a Frank, but Frank's already gone by the time we roll into town with Joel and Ellie, and it's only as these two are about to depart after finding a car that we discover Frank's body hanging from a ceiling after he was bitten and refused to let the cordyceps have the last laugh.

Bill's arc in the game was also quite poignant, his relationship to Frank was told in a more subtle, subdued way and there was obvious sadness in that lonely man's eyes when he found out his lover was dead. But there wasn't much in terms of character development or emotional hook for us to really get behind him or his actions. For most of the time he was just a cantankerous man joining us on a few gameplay-driven set pieces to fight hordes of Infected. Not enough to make him deserve a spot on the TV show...

So the series gives us something quite different. We see Bill, a survivalist, sitting out the mandatory evacuation at the beginning of the outbreak in his underground bunker, then reclaiming his empty town as his own little private piece of paradise. Sure, he fences it up and installs traps all over, but rather than allowing Lincoln to become the game's destroyed town with half-collapsed buildings, Bill is also a man of taste and an epicure, and he looks after Lincoln so well that the town still looks quite pristine even twenty years after being emptied.

Bill meets Frank after a couple of years of complete isolation, and he quickly welcomes the company of this man, and the two become romantically involved and end up living together for many years until... Well, let's not reveal too much.

First of all I really enjoyed that we got to see something different from the usual post-apocalyptic fare. Ruins all over, rubbish, dirt and grime, faces and unkempt beards caked with mud... There's none of that here. This episode shows us that some people choose to find a way, a way to maintain decent living conditions, a way to keep the world going even if that world is no more than their own little street in Smalltown, America. They tend to their garden, grow their food and live a quiet, unassuming existence far from the madness of the big cities and their constant struggles for food, bullets and survival. Of course they are not entirely spared and have to watch over the fence sheltering them from outside predators, but it shows you that in some secluded areas, a relatively normal life is still possible.

I also liked the portrayals of Frank and Bill and to the credit of the writers and actors, their presence still lingered on at the end of the episode, when Joel and Ellie found their empty house.

But that doesn't mean I enjoyed everything... For one I thought Joel and Tess, when they're seen in flashback, felt totally out of place in that little bubble of happiness that Frank and Bill had created for themselves. It's hard to believe that anybody who knew Bill and Frank and could join them for lunch in their sunbathed garden would want to return or much less remain in the hellish military-ruled Boston QZ, even if it meant better access to "books and medicine". I mean, come on, Bill and Frank have electricity, hot water on tap, fresh food, vehicles, protection, and as far as we can tell they only had one bad run-in with raiders ever. So if Tess and Joel can have that too, why would they ever want to return to Boston to have to burn dead children's bodies for a handful of ration cards?

So as much as I enjoyed that this episode gave us something different, I'm not sure it really fits in with the rest of the stuff we had seen so far. Or rather, it's the fact that these two worlds are linked and allow passage from one to the other so casually that I'm having difficulty buying. Had Joel and Ellie stumbled upon Lincoln in their travels, long after leaving Boston, then sure, okay. But knowing that this is just a day's walk outside the city, and that Joel knew the place well and visited frequently kinda cheapens it if I'm honest.

There was also something a bit clunky about the camerawork and I couldn't really put my finger on what. There was a lot of handheld camera in this episode and I don't remeber noticing it in episodes 1 and 2 - perhaps because it wasn't the case or perhaps the story was too gripping for me to notice. But I felt this episode looked a little cheaper than the first two. The bright sun probably didn't help, but maybe that also has to do with the fact that the sets were less impressive by virtue of being confined to a small and relatively normal town compared to the bombed out city of Boston.

Finally there were a few questionable directing decisions. Like showing Bill involved in a massive shootout against a dozen or more men while standing in the middle of the street and armed with a bolt rifle.

In any case, a good episode. The showrunners said the series throughline was Love and the different ways it connects us (hence the kiss scene at the end of episode 2) and changes us for better or worse. So this episode was definitely on point. Not a mere digression, but a development. I just hoped it would feel a little less jarring visually, to give us a better, more gradual sense of progression in Joel and Ellie's journey.
 
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A touching side story of love and devotion.
Hey! These two guys are interesting new supporting characters.
Oops! Faster than you can say George R. R. Martin, Bill and Frank are gone.
I guess I had better lower my survival expectations for cast members to come.
 
Every week HBO releases a TLOU podcast with both showrunners (hosted by Joel's voice actor in the game, Troy Baker), and if you can get past the at times annoying self-congratulatory tone that comes with the territory, it's packed with info as to why the material was adapted this way for the screen, why this or that change was made, and it really helps dissect every little thing in it. Not required listening, but for those who are interested in either getting a better understanding of the show and its characters' psychology or in adapting a story from one medium to another, it's quite interesting.



 
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“It wasn’t until I saw the director’s cut that I knew [we had something special],” Mazin said. “Peter Hoar did his director’s cut with our editor, Tim Good, which was quite long. When they sent it to me, I think it was almost two hours or something like that. So, I was like, oh, that’s probably not good. And I sat down, but I’m like, ‘Okay, I’ll watch the two-hour version of this episode.’ And I cried so hard that at one point, I actually said out loud, ‘Ow.’ I mean, it hurt. I cried so hard; it hurt. And I thought, ‘Well, if these guys can do this to me and I wrote this ****ing thing, then I think it might work pretty well on other people.’”

So did they ever consider airing the full two-hour version? Mazin said HBO wouldn’t let them do an episode that was double the traditional length, but that thankfully, the network allow some wiggle room.

“HBO was kind enough to let us go a bit long,” Mazin said. “And look, I never want to overstay my welcome. I always want to leave people wanting more. But this is a longer episode, and what’s really interesting is, even though I think it’s like 73 minutes long, so many people who have seen it have said that hour flew by. And I’m like; it wasn’t just an hour. It was one hour and 12 minutes. And so that’s, I think, a real achievement. But it was really when I saw Peter and Tim’s cut that I just thought like, ‘Wow, this one got me right here. [Mazin places his hand on his chest].”
 
If Nick Offerman doesn't garner a ton of awards for this performance, it would be a criminal omission. I'm expecting HBO to drop the uncut version of this episode in the near future.
Is this something they tend to do? To be honest I thought the episode was a little short and would have needed another 10-15 minutes to really sell us the lifelong relationship between the two.
 
Is this something they tend to do? To be honest I thought the episode was a little short and would have needed another 10-15 minutes to really sell us the lifelong relationship between the two.
Not that I've seen.
I suppose I'm hoping more than expecting. I'm assuming HBO is not averse to publicity and more subscribers.
 
Ive seen tow epsides . Im not impressed.
 
Episode 4!

I was pleased to see the focus shift back to Ellie and Joel. If they weren't entirely absent from the previous episode, and if Bill and Frank's love managed to be a springboard for the budding relationship between our two main protagonists, it would have been a huge mistake on the showrunners' part to give us another episode in which they were anything else than the main act.

So bar a handful of minutes, this episode is entirely seen from Ellie and Joel's perspective and the camera stalked them from up close. We got a few nice little scenes hinting at the slow rebirth of the two characters, how their journey and affection for each other will give them a second chance at life, but there was only a hint of it at this stage. After the first three episodes gave us the groundwork, we are entering the "soft belly" of the show. That may sound derogatory but it isn't. Quite the opposite in fact. It was nice to get some quiet moments that allowed Ellie and Joel to shine and bond a little to become something else than runaway survivors in a disaster zone.

What I find surprising is how much of the second game is actually used in that first season - which for those who may not know is supposed to adapt the first game only. This is something I've been telling myself since the beginning of the show, which was already peppered with quotes and elements directly lifted from the second game. And while this remains true in this episode (Ellie saying coffee smells like burnt sh... or the end credits song, a cover of New Order's True Faith which had been used in a trailer for the 2nd game) I think we got even bigger references to the second opus this week. Thematical ones. It seems the showrunners already want us to question the validity of our protagonists' actions, as they shoot and maim their way across the States, by "humanizing" their opposition as much as possible. They're not just some random hunters or raiders. They're people with names, mothers, friends, just trying to get by and who just happen to be in the wrong place at the wrong time (that place being Joel's crosshairs). We may also have had a hint at one of the most terrible creatures to exist in that post-apocalyptic world, which was also only present in the second game. Not too sure about that one but at the moment it's the only potential candidate I can think of...

But now I find myself thinking, So what? So what if the showrunners actually want to give us a hybrid of TLOU 1 and 2 in this first season? It's not like they're going to run out of material to adapt for the second season, the second game being 30 hours long. And it's not like they could have shot the story of the second game next year anyway, unless they somehow recast Ellie with an older actor. Finally, it's not like the world of TLOU isn't full of unexplored potential that seasons 2, 3, etc. could tap into to keep the show going for a few years with completely original material, and a story branching out from that of the games to give us something new... Actually I find that quite an appealing thought if and only if the showrunners already know where they're going and aren't just 'throwing stuff' at the screen until the interest in the series and its characters starts to wane.

Anyway that's enough speculating. In the meantime I'll just keep enjoying Joel and Ellie's trip to Wyoming and beyond, the actor's performances (Bella Ramsey delivers a subtle, beautifully layered performance) and the wonderful art direction!
 
Maybe this comment should be in the searching for a movie spot, but it is related to The Last of US.

I haven't watched the series yet, but heard a bit about the overall plot.. and it struck me, I'd seen a movie with a similar plot...I searched for the movie, but couldn't find it, asked chat gpt a bunch of questions and it gave me this

In that case, you might be thinking of the French film "The Wind Walkers" (2015), also known as "Les silhouettes". The film takes place in a post-apocalyptic world where a mysterious contamination has wiped out most of the population, and the remaining survivors are forced to live in quarantine zones. The protagonist is a member of a military strike team that is sent on a mission to extract a young girl who is immune to the effects of the contamination, and escort her through the dangerous, contaminated wasteland to safety. The movie is a blend of science fiction, action, and suspense, and explores themes of survival, hope, and the lengths that people will go to in order to protect those they care about.

That's the right description, but I can't find the movie by the name Wind Walkers or Les Silhouettes.... and then chatgpt backtracked and said it had the wrong title and didn't know what I was refering to when I fed it back its own description....
 
I never used ChatGPT but isn't it a more advanced version of a smartphone's predictive keyboard that suggests words when you type anything based on how likely you are to want to use them next? If it is then could it just have made it all up based on whatever your input was ("Do you know a movie that shares its plot with The Last of Us?")?

That description is not exactly detailed. No actors, no names, no locations... I'm sure there are dozens of movies that it could apply to. Maybe you remember more details about the movie you're looking for, like decade of release, language and/or country of origin, whether it was a high-profile blockbuster or a little made-for-TV movie?
 
Joel had better not be dead, or I am going to start rooting for the mushroom people.
If he's killed in the game, I don't want to know.
I am wondering if the lack of enduring characters thus far in the series reflects the game. I haven't played any games this century, but I would imagine character development takes a back seat to action.
 
The finale followed the game practically beat by beat. Sure, there were a few notable differences but most of the dialogue was exactly as it was then and I marvelled at the carefully recreated sets and locations which looked as though they had been lifted straight from the game.

So, the differences: Well for one we learn that Joel tried to commit suicide after his daughter died, and as far as I recall that never happened in the game. There were also no signs of Infected, when the game had a rather prolonged encounter with dozens of Runners, Clickers and even a few Bloaters in an underground tunnel. Of course by that time in the game Joel and Ellie had become overpowered killing machines equipped with all manners of upgraded bows, rifles, shotguns, grenades, pistols and even a flamethrower, so that last confrontation with the Infected was more of an action-packed set piece meant to give you a chance to finally let loose and expand all that carefully stockpiled ammo by blowing up a few mindless monsters before getting to the real meat of the story. So while I expect a lot of angry fans of the game to complain that they were once again deprived from the joys of maiming and slaughtering Infected, that scene didn't really earn its place in the series. It was clear from the get-go that the showrunners were far more interested in weaving an intimate human story orbiting its two protagonists than in providing an outlet for bloodthirsty wannabe monster hunters.

No, the main difference to me was a clear shift in point of view in the final scenes as Joel 'rescues' Ellie. This was perhaps inevitable since we didn't control Joel's actions anymore and had to suffer through them as a powerless and unwilling spectator. Because yes, the end of the series clearly depicts Joel as a villain. A sympathetic villain for sure, one we can understand and one we could all become if we were put in this man's shoes, but a villain nonetheless, whose unforgivable actions have set off a chain of events that will slowly poison the very thing he was trying to preserve.

In the game the finale had us moving through a hospital taken over by Fireflies to rescue Ellie from surgeons who were about to take her life - to generate a cure and save humanity. And every step of the way it felt like a rescue mission. There was no way we could've abandoned Ellie to butchers who were after her brain. So there we were, mowing down anything and anyone that stood in our way, leaving dozens and dozens of bullet-riddled bodies in our wake. But I'll be honest, it always felt like the right thing to do.

In the series, not so much... Joel's murderous spree is borderline ostracizing in fact. When the dramatic music starts and he picks up the rifle, the way he moves through the building, clearing every room with a few nunchalant pulls on the trigger, his disdain for the lives of all those he executes show him in a new light: He looks less like a man trying to rescue his substitute daughter, and more like a cool and collected monster who will not allow anyone to take something from him, even if that something (someone) wants to be taken and has already accepted her fate.

And his bold-faced lie to Ellie at the end only makes matters worse, painting him as a sad, unrepentant, self-centered lunatic. Someone whose moral compass is so broken he had no qualms about depriving the object of his affection from giving meaning to her life, and killed dozens of beings in an attempt to make himself feel better or more complete.

Again I can understand Joel's actions, his desperate need for closure. But I can't get behind them.

Whatever fate awaits Joel in the second season... He had it coming.

Overall, The Last of Us was a great show that would probably benefit from a binge-watch over a couple of days. And I'll be looking forward to the next season.
 
There was no way we could've abandoned Ellie to butchers who were after her brain. So there we were, mowing down anything and anyone that stood in our way, leaving dozens and dozens of bullet-riddled bodies in our wake. But I'll be honest, it always felt like the right thing to do.

In the series, not so much... Joel's murderous spree is borderline ostracizing in fact.
I never played the game and so don't know how playing the game and killing dozens of men would affect me when compared with watching Joel in the series 'actually' doing it.
It sure felt not good in the series how Joel handled things, but really, I don't think it ought to feel right in the game either. I suppose playing a lot of such games makes you kinda losing touch with reality and watching it being played on TV corrects that false outlook.
But that is an issue I have with many series or movies; how many people is OK to kill just to save one person? One person you know and love versus many unknown persons, easily depicted as mean and evil. Is there a morally indicative point at which a Operation Saving One Person becomes Operation Murder Any Opponent In Your Way?

But then, things started to go wrong with the Fireflies and their inordinately (and unexplained) haste to put Ellie on the operation table. Possibly because they knew in advance that it would kill her and they wanted have it done before anyone (Ellie or Joel) could protest. The decision should have been Ellie's. And it could have saved many, many lives. And, let's not forget, that was the very reason why they had traveled so far; to find a cure possibly hidden in Ellie's system.
Though it is understandable that Joel didn't want a second time to lose someone put in his care (first Sarah, now Ellie), one could debate whether it was selfishness on his part thereby overlooking the greater good or love that just overrode everything else.
It is interesting how the initial roles where reversed towards the end where Ellie became the troubled, reticent one and Joel the talkative person who just had found a new reason to live. And was prepared killing for.

I read there will be a season 2 and 3. We'll see where it will lead Joel and Ellie.
 

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