The Elder Scrolls 5: Skyrim!

You know that episode of SouthPark where Cartman is so desperate for the Wii to be released that he freezes himself? I'm seriously contemplating doing the same. Wake me up when Skyrim is released.
 
wow, both the Orc and the khajiit look awesome. Must say i always found the implementation of the khajiit lacking...not ever sleek enough, not predatory enough. Like all cats - they should be beautiful, sleek (even when bulky) and always deadly looking.
They've done Orcs reasonably well before, but i think Dark Messiah upped the standards for Orcs quite considerably. Bethesda clearly more than one-upping them.
 
Not played the Dark Messiah, but agree entirely that the new Khajiit and Orc are massively improved. I'm really looking forward to seeing how the Argonians look, amongst many other things.

The character creator may be fantastic. There are apparently lots of options, including scars and that kind of thing (and the Orc has a chipped tooth, I think).
 
I hope that when you interact with characters the facial expressions are more smooth and real with some simulated emotion. The in-your-face communication is a bit much to bear so hopefully the characters are a bit of a distance away. They are invading my characters personal bubble :D
 
I hope that when you interact with characters the facial expressions are more smooth and real with some simulated emotion. The in-your-face communication is a bit much to bear so hopefully the characters are a bit of a distance away. They are invading my characters personal bubble :D

Apparently it won't be in your face communication (like you said). If, for example, you start talking to someone who is chopping wood, he will continue doing it while talking to you and every now and then look up at you while talking. This will definatly make it feel alot more realistic, the world doesn't just stop all around you while you talk, everyone gets on with their lives.
 
Indeed, Red, a great video :)

One thing of interest (amongst many) is that staves are now one-handed. I also read somewhere or other that torches can be used as one-handed weapons.

Edit: at least, I think they are. It's not stated, but I think I saw a one-handed staff in the dark cavern.
 
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The only thing that annoyed me with Oblivion was that you had to travel so far to get anywhere and then face off with a few brigands just to keep you interested and move you along but not the story. Oblivion was rated to have a 200+ hours of gameplay but they did not mention that 120 of them will be used for travelling. I know they were trying for realism but there is a line one needs to draw. I would like to see a more populated map so that I can explore cities and not just only open fields. My rant is now over :p
 
Really?

I loved the travelling aspect of it, stumbling upon this and that.

I actually logged in about 40 hours before I realized that I could quick travel :)

Once I figured that out....I wasn't sure I was happy I did as it robbed me of my normal intention of scoping out all the areas.
 
Really?

I loved the travelling aspect of it, stumbling upon this and that.

I actually logged in about 40 hours before I realized that I could quick travel :)

Once I figured that out....I wasn't sure I was happy I did as it robbed me of my normal intention of scoping out all the areas.

Me too, I spent many a happy hour wandering around, getting distracted by side quests and ignoring the main missions!
 
All I'm saying that travelling is not really setting the story unless it's part of the plot then I don't mind, but aimlessly walking around gets boring.
 
Sorry Biodroid but i agree with the others. I find that aimlessly wondering about in Oblivion was incredible. Thats even all i did for about a month the first time i played,and its very rare that a game has such an impressive and immersive world to it that you can spend so much time on something that isn't even quest related.
 
All I'm saying that travelling is not really setting the story unless it's part of the plot then I don't mind, but aimlessly walking around gets boring.

the point is there are lots of cool things to explore and find everywhere you look. If you don't like that exploration element, you might as well play a linear game where you can't veer off from the stories intended path.
 
the point is there are lots of cool things to explore and find everywhere you look. If you don't like that exploration element, you might as well play a linear game where you can't veer off from the stories intended path.

I guess that at the same time, what is great about "The elder Scrolls" games, is that you can play it whatever way you want. If you want it to be linear you can make it linear. I saw that on a recent Todd Howard interview he said " There are 300hrs of gameplay but if you want to play it for just 20hrs we stilll want you to enjoy the game as much as possible."... still, personally, i prefer to play the whole 300 hours, lol, but i guess that really depends on what type of player you are.
 
The oblivion planes seemed very repetitive. It's like they put the same skin on the same landscape. I dunno, maybe my expectations were misguided. I was hoping the planes would be reminiscent of Dante's Inferno, with a little variety. Needless to say, I was a bit bored.

Fallout 3 was terrific, though.
 
I wasn't a fan of the Oblivion gates either.
 
Some new info's come out, and there's a new dunmer screenshot:

skyrim%2Bdunmer%2Bthief.jpg


I prefer the orc and khajiit, I think. All the journalists who recently got an hour with the game will be given screenshots of their characters, so we'll get an argonian shortly as well :)

http://thaddeusthesixth.blogspot.com/2011/08/skyrim-updated-info-and-dunmer.html
 
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