Game! Random item generator

"Ean! Time to come in!" Ean's mother looked around the backyard again. The garden was empty of the normal bustling sounds of her son at play. A muted giggle lead her towards her son's swingset where he had been playing with the gift Aunt Shirley had sent. A dense fog had settled through the bottom of the yard, and her shoes grew wet from the bedewed grass. Another giggle was suddenly cut off as her feet came crunching down on a remote control belt, crushing it. "Darn it!" she said, tripping over the gift box. "I told him to put his toys away!"
Scooping up the remote and box, Mother stomped back to the house. A paper drifted back from her to land on the ground, slowly collecting round dots, tear shaped.. that soon obscurred the printing upon the page until only the last clause was visible.

Please be advised your new cloak of transformation made of the finest cloth of mist cannot be operated without its unique remote control, and may freeze in whatever statis it is in should the remote beam become interupted...
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Gate of Dolaith
 
Pilgrims to the Gate of Dolaith crowded the streets of Kalazar. Wamiri pushed her way forward between the other supplicants. The roar of shouted prayers filled the air. Hot wind stirred her scarlet robe and stole the moisture from her eyes. The sun was nearly at its zenith. The Gate hummed like a legion of wasps. The three ivory pillars that supported the statue of a nameless goddess began to glow, softly at first, then as brightly as the full moon on a cloudless night. The silver light seemed to call to Wamiri. The bodies of the others, no less entranced than she, pressed against her. She could hardly breathe. So many came to the Gate of Dolaith; so few passed through it.

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Heartsongs
 
Gayeth, slipped in and out of fevered dreams. In her more lucid moments she could smell the sandalwood smoke of the sacred fires, and hear the rythmic chanting of the god wardens, but these moments were few. For most of the ritual she was on another plane, her subconscious fighting, and twisting and binding the lesser demons to her will, just as the Ward Seer, tatooed her left arm and bound them to her flesh.

And through it all she could feel the sting of the needle. The blush of the ink beneath her skin, the knotted, weave of line and magic that tied her forever to these creatures of vice. They would become her, grant her their power, and she would learn the songs through which she would harness their power. She would learn the Heartsongs.

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The Felt Candle
 
The Seption Annihilus Codex is firs found in the depiction of the last Greft War. After the tree peonle were bannished a new working order of Woodsmen decided to create a universal book of rules to abide by. To always be ready for when the realm is threaten, since its' inception the newer woodsmen have called for reductions of obligatory practices and oaths citing no tree has stepped foot in many lifetimes. Others argued it was foolish to lower defenses in the belief you were safe. The codex continues to be controversial to this very moon cycle.


Chalice of Galoriston The Huge
 
Chalice of Galoriston The Huge
"We need another bucket to pour that swampwater the ogres are swilling down into! They broke the last three punch bowls already and their banquet is only on the second course!" The already frazzled elven serving wench was definately looking the worse for wear, what with dozens of ogre sized handprints smearing greasy sauce from barbequed harpy wings all over her kirtle and shift as she backed into the tavern kitchen carrying a load of dirty platters festooned with bones.
"There aren't any. Sent the last bucket out to the stables with the gnome groomsman full of gryphon swill and all the pots are full of their third course of maggot stew."
The elvenmaid peered out through the door still ajar at the rowdy crowd in the main room of Ulthar's Tavern and then ducked, narrowly missing being hit by a bench that sailed through the doorway. "well we need something! That lot will tear the place apart in no time."
The Cook sniffed at the bench added to his kitchen. The Skivvy hooked an ankle around the bench and pulled it over to the sink standing atop it to stack the clean plates on the storage shelf. "Oi! wat about this 'un?" The skivvy called pulling down a great handled cup that was tucked to the back of the shelf, hidden from below.
"Cor, tis big as me!"
The cook grabbed the giant Footed cup,"Frost Giant's cup, that's why. Give it a rinse, an it'll do a treat."
The elvenmaid looked at the jewels on the now silver chalice, one giant ruby seeming to burn with an inner fire all its own."Frost Giant? That's huge even for them!"
"Galoriston The Huge were the Bloke's name. Tragic tale. He was in love with a Pixie. Promised her his kingdom an' all. But the wee little thing wouldn't have a bit of it. Wanted herself a respectable match with another of her sister Pixies just as their traditions dictate. Poor Galoriston were devastated of course. Went half mad, he did. Took up with Alchemists and the like. Said he had an answer. Was gonna change himself into a girl pixie an' all. Completely off his rocker, he were. Then one day Galoriston comes in here with that he got from a shady sort of wizard. Comes in here with that monster and asks Ulthar to fill it with Ulthar's best Brandy. Galoriston drinks and there is an explosion, smoke everyplace. Galoriston disappears and it took up near a month to get the smoke and burns out of the common room." The cook rolled his eyes.
"Poor heartbroken Bugger offed hisself?" The sentimental skivvy sniveled, blowing a drippy nose upon her even drippier apron. Even the hard as nails elvenmaid had a suspicious watering of her eyes.
"Worst part of it? Not a week later that ficklehearted Pixie took up with a new sister she said were just like Galoriston, and traipses off on her merry way." The cook shook his head, "Ulthar got the Chalice bequeathed to him, but couldn't stand the sight of the thing. Must have shoved it up on that shelf so as not to look at it."
The elvinmaid shook her head sadly, "You'd think the Spellmancers would have something to say about that wizard selling Galoriston a faulty chalice.They're strick in regulating that kind of hokery pokery." She shook her head sadly, filling the chalice with ogre swill and then hauling it through the doors to the common room where it was snatched up and drained by the eager horde of Ogre banqueters. Smoke blasted through the common room doors into the kitchen followed by a swarm of former ogres now female pixies, all humming their wings blue with oaths.
"Maybe it wasn't that bad of a spell after all." The cook answered the smoke stained slightly exploded elvenmaid, slowly walking back into the kitchen. He looked over to where the Skivvy was trying to gulp from the chalice herself and slapped it out of her grasp. "Here you! None of that now! I'll not be scrubbing those pots meself, now, get back to work!" The cook raised a threatening fist in admonition.
The Skivvy cringed away from the chalice's enticements,"Yes guv." quietly started snivelling even more into her pot water and set to.
The Mirror of Used to Be.
 
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The mirror that used to be
Pay a fee
See the old wizard's memory
Toll the bell
A relic from the dawn of Jazell
See the old thing called harmony
In the mirror that used to be


The Jupiter Code
 
The Jupiter Code enjoyed brief fame as a (so-called) non-fiction bestseller when the Zeus probe entered the atmosphere of the giant planet and transmitted what appeared to be a series of non-random electromagnetic signals of unknown source. The probe, as expected, was soon destroyed by crushing atmospheric pressure, but not before excited claims that intelligent life had been discovered were broadcast by tabloid networks around the globe. Credited only to "an anonymous NASA scientist", The Jupiter Code purported to be a translation of the mysterious transmission, describing a world of peaceful "gasbags," intelligent beings the size of skyscrapers, who floated in Jupiter's atmosphere, feeding on the complex chemicals created in endless electrical storms. Not much later it was revealed that the transmission was a hoax perpetrated by students at MIT, who managed to place a secret device inside the Zeus probe. The message was translated as "Go Engineers!"

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The Naming Sticks
 
The Naming Sticks were first seen in Valian tales. They would mark a child who came of age with lashes until the streaks left a symbol that would forever bear the man's warrior name. The sticks have an alien word that read 'Sharpie'.

Oval Orcteriuy
 
The Oval Orcteriuy is considered to be one of the Seven Wonders of the Post-Singularity World. It consists of approximately one cubic kilometer of synthetic ivory which constantly reshapes itself into myriad complex fractal arrangements. Seen from a distance, it resembles a sphere full of holes. Once within it, however, the curious tourist finds a labyrinth of bone-white corridors twisting around themselves and humming lowly. The structure is maintained by billions of nanobots, whose origin is currently unknown.

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Holy Rice
 
Holy rice is the Terra formers go to farming tool. Any poor soul sent to the Outskirts can find closure they can eat non packaged food and breath oxygen without a oxygen sack in only a few weeks. Holy rice is genetically altered rice that grows like bamboo and gives off twice the oxygen. Certified by the EFDA. Eat thrice as much with Holy Rice!

The furnace of Jupiter
 
The furnace of Jupiter lies deep within the labyrinth of Daedalus, in regions where not even the minotaur dared to go. If some foolhardy explorer were to survive the torturous journey into the darkest and most hidden areas of that enormous maze, he would find a blacksmith's tools and a furnace full of dimly glowing coals. No doubt his first thought would be that he had stumbled upon the forge of Vulcan. However, in truth this is something much more ancient and much more powerful. It is the place where Time and Chaos forged the gods.

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Windrunners
 
Windrunners are known throughout the Northern Territory. These colored sails enable ground forces to understand which dragon belongs to which army. The first windrunners were created for medics to abide by the rules of Ngo'loc. "Every man no matter the side has the right to medical attention." The sails very from region to region, in the far east the are crafted from bamboo, others make sails from large piece of parchment. The hardest pat of the sails is to gauge whether the sail flyer is truthful in his allegiance. Friendly fire is all to common to dragon riders.

Artifica de Faruq
 
The Artificia de Faruq are relicts of the extinct(?)civilization(?) that populated the green Sahara,in the Early Holocene.Lybia was once Italian(think Tripoli),hence the "Artifica"
Among the usual trinkets was found a contraption of some sorts,made of antilope horn,gastropod shells in different sizes and colours, fish bones,and vegetable fibre,rope if you will.
It was given to some mathematically inclined cryptarcheologists.
Now here's the funny part:the gastropod shells are counting units.Allegedly.The fishbones , allegedly ,display declination and inclination.
Also, when you shift the gastropod shells along the "ropes" a certain way, you can form ancient constellations.
Remarkable.
How remarkable?
well....
the "constellations" you can make with this primitive "ïnstrument",if that is what it is,include our sun.
So:from what perspective are the "constellations"seen?

the Tsiolkovski manuscripts
 
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The Tsiolkovski manuscripts, recently discovered in an obscure archive in a Moscow library, reveal that the famous pioneer of rocket science was even more of a visionary than normally thought. Obscure references to "tubes through space" and "dark pockets of nothing that were once stars" suggest that we have yet to realize all his dreams.

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Bugwire
 
Throughout history humanity has shown remarkable ingenuity when it comes to exploiting the natural world. From leather to fossil fuels, no potential resource has been left unexplored. The insect kingdom has been no exception to this rule, cochineal and shellac to name but a few examples. It was therefore no surprise that, in the years after the defeat of the K'thikti invasion force, scientists from both academic and commercial backgrounds attempted to exploit this most unexpected of new resources. After the discovery of the super-conductive properties of K'thikti chitin, the Maxwell Corporation attempted to bring it to market under the trade name Hyperfibre. Everyone else just called it bugwire.

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Cloud Apples
 
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When Pegasus strode the aeolian canyons of the wild, blue, Free Skies of Atlantis; he fed upon the Nectar of the Gods, the Mists of Avalon and the Oranges of the Moon. Wafting behind him, in a glistening trail, he left a treasured exhaust of glimmering Cloud Apples.



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The Legacy of the Burnt Sun
 
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The revolutionary militia Burnt Sun had not been seen in action in over a decade, so Arn Dorsfted was surprised to see the infamous name mentioned so often in the classified recounts of the Galran Incident, with reports coming in as recently as last week. The evidence pointed to them making a grand comeback. The only problem was they hadn't been posted yet. Arn put the files back on top of the pile. All rumours.

But the Legacy rumour was different. The Burnt Sun would never regroup, decimated as they'd been. The State had stomped out the flickering flame of revolution with quite the efficiency. But ideas do not die, as it is often said. Remnants from the stubborn militia, if the reports were to be believed, had stolen Legacy from the International Research Station orbiting Nand-3.

The nano-assembler program was the State's own idea of revolution against the alien Xenolu Empire. But the Burnt Sun had gathered its vengeful ashes and had made away with all of humanity's last hope. The program would now be their weapon, their legacy. Grey goo would swallow humans and aliens alike.

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The Jaws of Sienfeller
 
The Jaws of Sienfeller are one of the many curious pre-schism devices currently held in the Royal Museum. Created by the renegade technologist Erasmus Sienfeller during the third interregnum, they resemble an over-sized pair of pliers, crafted from brass, ivory and precious metals. The main body of the item is hewn from a single piece and is missing the usual articulation that the aforementioned tool would possess. By far their most striking feature is the line of obsidian teeth set into the jaws of the tool. Made from a single stone and polished to a mirrored sheen, they are uncannily lifelike in size and shape, giving the item a rather macabre appearance. There are twenty teeth in total, consisting of pairs of molars, incisors and canines, the exact same number and composition as a child's deciduous teeth.

Scholars have speculated on the intended use of the jaws for many years. No direct accounts of Sienfeller ever employing the jaws remain but some contemporary writers do make mention of 'the teeth of the sky', an implement that could be used to cut through the veil of reality and retrieve items from beyond. Some have argued that the jaws are the source of this myth and that this can also explain the remarkable wealth Sienfeller enjoyed in the years immediately prior to his disappearance.

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Mirrorweld
 
Mirrorweld

"Mirrorweld" is a fantasy conquest board game invented by Charmaine Riley, of Romford, Essex. Originally entitled Mirrorworld, the game got its unique monikor during the pitch to the famous games manufacturer Wazzocks!. Charmaine was accompanied to the pitching meeting to Wazzocks! by her dim mother, Arthur. When the Head of Emerging Board Game Technology and R&D, Dr Ed "Eddie" Edward Edwardson, asked the name of the game, the perennially daffy Arthur Riley blurted out "mirrorweld", her thick Essex accent mangling the word "world." Edwardson thought it a brilliant name, and so it stuck.

Mirrorweld is a game for seventeen players, the object of the game to capture the mystical Romford Village in the eponymous province of Mirrorweld. Players must play as the seventeen classical fantasy characters: idiot savant, alcoholic wizard, lame duck, rice trader, yoghurt-eater, conjoined elf twins, halfling prostitute, lounge pianist, software engineer, Irish immigrant, tea drinker, malevolent sister, effete king, morbidly obese dwarf, Sarah Palin, quadriplegic stonemason, and dying bird.

Each character will be armed with a weapon, allocated randomly. Characters may be allocated: curling tongs, cigarette lighter, cup of tea, running shoes, cricket bat, brass doorknob, butler, wireless speaker system, shoehorn, blackboard, leather gloves, piece of wood, spoon, energy stick, protein shake, picture of baby, and stool. There are four Super Weapons to be discovered throughout the game: The Sword of Questionable Usefulness; The Arrow of Possible Misintention; The Axe of Irrefutable Axiness; and The Warhammer That Was and Remains Too Heavy.

Characters move according to the roll of a D13, which is combined with their Move range, determined by the differential between the mean of the baseline scores and the respective roll of a D7. Movement may be constrained by terrain hampers, determined by multiplying the terrain score for any particular square on the board with the roll of a D2. Movement penalties may be incurred if certain characters' movement scores are targeted by others (say, the alcoholic wizard has his ankles bound by the effete king).

Combat is enabled by the roll of a D1 combined with the Attack score of each combatant, determined by the roll of a D6 which is only negated if the roll of a D3 coincides thricely with the baseline attack score distributed at the start of the game. An attack may be powered up if a character attains a Super Weapon, whose use may only be determined by the eventuality of a character rolling a 6 on a D5, and doubles the effectiveness of the attack. A defending character gets a chance to a) defend, b) counter or c) evade an attack by thinking of a number between 1 and 10, trying to roll that number using a D37, subtracting the answer from 99 and writing the resultant number on a piece of card, which is then kept secret. The attacking player then has to guess that number using five rolls of a D12. If the guess is successful, the attack is successful, but if the guess is unsuccessful, the defending player then rolls a D6 to determine whether s/he defends, counters or evades the attack. There may be terrain bonuses / penalties for such periods of play. See the section headed "Dear God no, please not more rules."

The game ends when one of the characters manages to get to Romford Village without any of the players having been beaten up by their opponents, or the when the game is thrown out of the window in utter disgust.

~

Eric's Little Urn
 
In Eric's Little Urn
lie the ashes of mum
he didn't watch her burn
he did buy the kerosene drum

Mr Piggy was smashed
savings spent on alley scum
paid them for the job, unabashed
and mummy burnt for rum and a small sum

In young Eric's Little Urn
lie the ashes of dear mum
she shouldn't've been so stern
about him always chewing cherry gum

Chew, chew, chew, yum, yum, yum...
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Exo-Cosmic Orbiter
 

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